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Remote Esports Production Jobs (NOW HIRING)

... production solutions, you will help create. Our company is experiencing strong growth in eSports ... You will then deploy what your team builds in remote events for the top networks and brands in ...

Creative Director

Santa Monica, CA ยท On-site +1

$130K - $170K/yr

Our roots are in gaming and esports. We create culturally relevant work built for participation ... Location: Los Angeles, CA or US Remote What You'll Be Doing: * Creative Vision and Excellence

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Remote Esports Production information

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$10

$16

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How much do remote esports production jobs pay per hour?

As of Jun 17, 2026, the average hourly pay for remote esports production in the United States is $16.82, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $18.27 per hour, depending on experience, location, and employer.

What is the difference between Remote Esports Production vs Remote Video Editor?

AspectRemote Esports ProductionRemote Video Editor
Required skillsLive event management, streaming setup, broadcasting softwareVideo editing, post-production, color correction
Work environmentLive esports events, streaming platforms, production studiosEditing suites, post-production facilities, remote editing setups
CertificationsBroadcasting, streaming, esports event managementVideo editing software certifications (e.g., Adobe Premiere, Final Cut)
Industry usageEsports organizations, streaming platforms, event organizersMedia companies, content creators, advertising agencies

Remote Esports Production involves managing live esports events, streaming, and broadcasting, requiring skills in live management and streaming software. Remote Video Editors focus on post-production editing, color correction, and assembling footage. While both roles require technical skills, esports production emphasizes live event coordination, whereas video editing centers on post-event content creation.

What is remote esports production?

Remote esports production refers to the process of managing and broadcasting esports events from locations outside of the main event venue, often using cloud-based tools and remote collaboration technologies. This allows production teams to coordinate live streams, commentary, graphics, and other elements from various locations, enabling more flexibility and reducing costs. Remote production has become increasingly popular due to advances in technology and the need for adaptable solutions, especially during global events or travel restrictions.

What are the key skills and qualifications needed to thrive as a Remote Esports Production professional, and why are they important?

To thrive in Remote Esports Production, you need a solid understanding of live broadcast workflows, video editing, and event coordination, often supported by experience in media production or a related field. Familiarity with streaming platforms (like OBS, vMix, or XSplit), audio/video hardware, and remote collaboration software is typically required. Strong communication, problem-solving, and adaptability are crucial soft skills for coordinating teams and managing live, fast-paced events. These skills and qualities ensure seamless, high-quality broadcasts that engage audiences and deliver a professional esports viewing experience.

What are some common challenges faced by Remote Esports Production professionals, and how can they be addressed?

One of the primary challenges in Remote Esports Production is ensuring seamless technical coordination across multiple locations, which can lead to issues with latency, audio/video synchronization, and real-time communication. Professionals in this role often rely on robust cloud-based tools, clear communication protocols, and thorough pre-event testing to mitigate these issues. Collaborating closely with broadcast engineers, event organizers, and on-site teams is crucial for troubleshooting and maintaining production quality. Staying adaptable and proactive in problem-solving is key to delivering a professional esports broadcast from remote environments.
More about Remote Esports Production jobs
What cities are hiring for Remote Esports Production jobs? Cities with the most Remote Esports Production job openings:
What are the most commonly searched types of Esports Production jobs? The most popular types of Esports Production jobs are:
What states have the most Remote Esports Production jobs? States with the most job openings for Remote Esports Production jobs include:
Infographic showing various Remote Esports Production job openings in the United States as of June 2026, with employment types broken down into 82% Full Time, 9% Part Time, and 9% Contract. Highlights an 100% Remote job distribution, with an average salary of $34,996 per year, or $16.8 per hour.

Manager, Business Development - Esports and Partnerships

Capcom USA

Los Angeles, CA โ€ข On-site, Remote

$120K - $140K/yr

Full-time

Posted 17 days ago


Job description

Description
The job location is Culver City, CA. This is not a remote position.
About Capcom:
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including ground-breaking franchises Resident Evilยฎ, Street Fighterยฎ, Monster Hunterโ„ข, Ace Attorneyยฎ, Mega Manยฎ, and Devil May Cryยฎ. Capcom maintains operations in the U.S., U.K., France, Germany, Japan, Taiwan, Hong Kong, and Singapore, with corporate headquarters in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com or www.capcom-unity.com.
Position Review:
An enthusiastic and driven business development professional who supports new business opportunities for Capcom's Partnerships and Esports program, including event sponsorships. The ideal candidate will assist in prospecting potential partners and help evaluate incoming proposals submitted to the team. They should be comfortable working across departments (e-sports, brand, licensing) to support collaborative initiatives and contribute to internal alignment. Some experience or familiarity with business development, sales, sponsorship, or Esports within the interactive entertainment industry is preferred.
Supervision Exercised:
Individual Contributor
Responsibilities:
  • E-Sports Business Development
    • Act as a self-starter in identifying, pitching, and securing new sponsorship and opportunities.
    • Lead outreach efforts to prospective sponsors via email, calls, and meetings, and actively manage the sales pipeline.
    • Prepare and deliver sponsorship sales materials, proposals, and presentations to prospective partners.
    • Conduct market research and gather competitive intelligence to inform sales strategy and partner positioning.
    • Evaluate incoming inquiries and develop recommendations for internal review.
    • Develop sponsorship concepts and packages across Street Fighter Esports channels, including broadcast, content, and social.
    • Assist with financial analysis, pricing, and deal modeling related to sponsorship opportunities.
    • Coordinate meetings with sponsors, agencies, and internal stakeholders throughout the sales and execution process.
  • E-Sports Activation Execution and Management
    • Oversee sponsor integration into livestreams and content, working closely with production, esports, and brand teams.
    • Serve as the primary account manager for partners post-sale, managing relationships and ensuring contractual deliverables are executed successfully.
    • Track performance metrics (KPIs) for sponsorship programs and compile post-program reports.
    • Prepare and deliver recap reporting to sponsors at the conclusion of each program, summarizing performance and outcomes.
    • Provide regular updates to the business development team and assist in preparing leadership reports as needed.
  • Partnerships Management
    • Support partnerships team to identify, negotiate, and manage strategic partnerships that align with Capcom's brand and business objectives.
    • Maintain strong relationships with external partners and internal stakeholders to ensure successful execution of partnership programs.
    • Coordinate with the legal team to process contracts and close deals with partners.
    • Monitor and report on partnership performance metrics and ROI.

Required Experience:
    • 5+ years of gaming or esports sales, with an emphasis on content sponsorship and integration
    • Strong grasp of the esports landscape, including the activity of both endemic and non-endemic brands in the space
    • Knowledge of the broader esports and gaming space, including tournaments, events, teams and organizations.
    • Deep understanding of the online video space with knowledge of both VOD and live streaming
    • Proven ability to develop key relationships with decision makers at target partners
    • The ability to think creatively, identify sales opportunities and execute against those opportunities
    • Strong relationships with both traditional agencies as well as esports advertisers
    • Passionate about esports and gaming!

Knowledge, Skills & Abilities:
  • Excellent presentation and communication skills
  • Detail-oriented, assertive self-starter

Education:
  • Bachelor's or similar four-year degree

Travel Requirements:
  • This job includes regular domestic air travel-Applicant must be willing to travel regularly. 25%-50% of the time.
  • This job may require international air travel when required.
  • Job entails long working weekends during events.

Licenses, Certifications and Other:
N/A
Salary Range:
$120,000 ~ $140,000 base + Commission (variable, based on performance) *Compensation for this position will be determined based on relevant factors including, but not limited to, job knowledge, experience and qualification.
Physical Demands
Ability to lift objects of up to 25 pounds in weight. Must be able to stand for long periods of time.
Working Environments
Work is generally performed in an office environment and the noise level is usually moderate. Reasonable accommodations may be made to enable individual with disabilities to perform the essential functions.
Additional Information
This job description is not intended to be an exhaustive list of duties, knowledge, skills, abilities, or requirements, as any one position in this classification may be assigned some or all of these duties, in addition to other duties not explicitly listed here. The various duties, responsibilities and/or assignments of this position may be unevenly balanced and changed from time to time based upon matters such as, but not limited to, variations in shift schedules, work demands, seasons, service levels and management's decisions on how to best allocate department resources. Any shift, emphasis or rebalancing of these assigned duties, responsibilities and/or assignments does not constitute a change in the job classification.
Capcom Privacy Policy:
https://www.capcomusa.com/privacy/
Capcom Privacy Policy: https://capcomusa.com/privacy/employee/