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Remote Embedded Software Jobs in Foothill Ranch, CA

We are looking for a Senior Software Engineer to help us design and deliver CX solutions that provide our clients with a beautiful customer journey that achieves results. At PTP we value aptitude and ...

Mid Level Software Engineer

Irvine, CA · Remote

$100K - $115K/yr

Mid Level Software Engineer Full-time Remote Exclusive confidential search -- details shared with qualified applicants. Become a Key Player as a Mid Level Software Engineer You will contribute to ...

Senior Software Engineer

Santa Ana, CA · On-site +1

$127K - $168K/yr

What We Do Remote Work Welcome Be part of a transformative team that is shaping the way First ... As a Senior Software Engineer, you will lead projects as part of a small, focused engineering ...

Vertical Key Account Manager

Irvine, CA · On-site +1

$90K - $140K/yr

Remote- (West Coast preferred) Compensation: $90,000 with up to $140,000 OTE About this position ... Proficient in Microsoft Office and CRM software Benefits : * Competitive salary dependent on ...

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Remote Embedded Software information

See Foothill Ranch, CA salary details

$72.3K

$158.5K

$179.8K

How much do remote embedded software jobs pay per year?

As of Aug 21, 2026, the average yearly pay for remote embedded software in Foothill Ranch, CA is $158,453.00, according to ZipRecruiter salary data. Most workers in this role earn between $135,800.00 and $178,700.00 per year, depending on experience, location, and employer.

What is a remote embedded software engineer?

A remote embedded software engineer is a professional who designs, develops, tests, and maintains software that runs on embedded systems, such as microcontrollers or specialized hardware, while working from a location outside the traditional office environment. These engineers typically collaborate with hardware teams, write code for real-time or resource-constrained systems, and use remote tools to debug and deploy software. They may work in industries like automotive, medical devices, consumer electronics, or industrial automation. Remote embedded software engineers rely on communication and project management tools to coordinate with their teams and ensure product quality.

What are remote embedded software jobs?

Remote embedded software jobs include embedded software engineer positions. As a work from home embedded software engineer, you develop embedded software systems for a variety of computerized devices. Your responsibilities start with assessing your client’s needs. You then design and code the embedded software, troubleshoot your software systems, perform research and test actions on the software, and implement software updates whenever necessary. Other duties include maintaining the software programs, documenting solutions to issues, providing the necessary post-production support, and reviewing the implemented system to debug the embedded environment and interpret error reports.

What are the key skills and qualifications needed to thrive as a remote embedded software engineer, and why are they important?

To thrive as a Remote Embedded Software Engineer, you need expertise in embedded systems programming (typically in C/C++), hardware interfacing, and a relevant degree in computer engineering or electrical engineering. Familiarity with development tools such as debuggers, version control systems (e.g., Git), and real-time operating systems (RTOS) is commonly required. Strong problem-solving abilities, self-motivation, and effective remote communication skills help you excel in a distributed team environment. These skills ensure reliable software integration with hardware, efficient collaboration, and successful delivery of complex embedded solutions.

What are some common challenges faced by remote embedded software engineers, and how can they be addressed?

Remote embedded software engineers often face challenges such as limited access to physical hardware for testing, coordinating with hardware teams across locations, and ensuring clear communication about design specifications. To overcome these, teams typically use simulation tools, remote access labs, and detailed documentation. Regular virtual meetings and collaborative platforms also help maintain alignment and facilitate troubleshooting in distributed environments.

What is the difference between Remote Embedded Software vs Remote Firmware Engineer?

AspectRemote Embedded SoftwareRemote Firmware Engineer
Required CredentialsBachelor's in Computer Engineering, Electrical Engineering, or related; experience with embedded systemsBachelor's in Electrical Engineering, Computer Engineering, or related; experience with firmware development
Work EnvironmentDevelops software for embedded devices, often in hardware labs or remote setupsCreates low-level firmware for hardware components, typically in hardware labs or remote
Industry UsageAutomotive, IoT, consumer electronics, industrial systemsConsumer electronics, IoT, aerospace, automotive
Common Search/ComparisonYesYes

Remote Embedded Software and Remote Firmware Engineer roles both involve working on embedded systems, but Embedded Software focuses on higher-level software development, while Firmware Engineers work on low-level hardware control code. Both require similar credentials and are used across industries like automotive and IoT, often in remote or hybrid environments.

Can you work remotely as a remote embedded software engineer?

Remote embedded software engineering roles are increasingly available, allowing professionals to develop firmware and software for hardware devices from a remote location. These positions often require strong skills in programming languages like C or C++, familiarity with hardware tools, and effective communication for collaboration. Many companies offer flexible or fully remote arrangements for qualified candidates.

What cities near Foothill Ranch, CA are hiring for Remote Embedded Software jobs?

Cities near Foothill Ranch, CA with the most Remote Embedded Software job openings:

Infographic showing various Remote Embedded Software job openings in Foothill Ranch, CA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $158,453 per year, or $76.2 per hour.

Staff/Principal Flight Software Engineer (IV/V)

Terran Orbital Corporation

Irvine, CA • On-site, Remote

$150K - $190K/yr

Full-time

Re-posted 12 days ago


Job description

Terran Orbital is seeking an experienced Flight Software Engineer to join our growing team. Reporting to the Flight Software Engineering Manager, the Flight Software Engineer will become an integral part of our dynamic team, driving the development of cutting-edge nano-satellite vehicle solutions across a variety of exciting projects. Your expertise will be pivotal in advancing our innovative technologies and contributing to the success of our mission-critical initiatives.

This role is preferred to work on-site for team synergy and access to hardware, however remote work is possible after a sufficient period of onboarding.

Key Duties and Responsibilities

  • Collaborate with multiple engineering teams to establish software requirements
  • Perform as the technical lead of a satellite program
  • Lead a team of junior software engineers, providing mentorship and tasking
  • Design, develop, and maintain simple, reliable, and fault-tolerant software
  • Develop software for unique payloads, such as imagers, image processors, communication devices, and various astronomical science instruments.
  • Create comprehensive unit and regression tests in existing frameworks
  • Integrate and test software in simulation, flight replica, flight vehicle, and hardware-in-the-loop environments
  • Communicate with the customer in technical working groups
  • Potential 10% travel to visit customers or vendors for Design Reviews and collaborative technical work

Qualifications and Skills

  • Bachelor's degree in Computer Science or equivalent field.
  • 8+ years (Staff Engineer - Level 4) of experience developing C++ applications for embedded, high-performance, or critical systems.
  • 12+ years (Principal Engineer - Level 5) of experience developing C++ applications for embedded, high-performance, or critical systems.
  • Prior experience using GitHub or similar Git tool.
  • Highly motivated, self-starting, responsible, thorough, and able to perform duties autonomously without supervision.
  • Excellent written and verbal communication skills.
  • U.S. Citizenship with ability to obtain and maintain DoD security clearance.

Additional Differentiators

  • Handson Linux kernel development experience, specifically with lowlevel driver subsystems. 
  • Demonstrated expertise working with UART or serial communication drivers within the Linux kernel.Experience integrating or modifying kernel interactions with hardware abstraction layers such as PIM modules or equivalent middleware.Ability to debug and trace kernelspace issues related to device communication paths (UART, SPI, I2C, etc.).Experience supporting earlystage or evolving hardware/firmware platforms (e.g., FCM+ or similar module frameworks).
  • Experience using ARM and Texas Instruments platforms for embedded systems.
  • Experience with test equipment, oscilloscopes, and spectrum analyzers.
  • Experience with Linux and GNU tools such as make GCC and debuggers such as GDB.
  • Experience with scripting languages such as bash and Python.
  • Familiarity with build pipelines, deployment and testing on-target.
  • Familiarity with Serial Communications - CAN, RS-422/485, I2C, SPI, PCI, SpaceWire.

Salary Ranges

Staff Flight Software Engineer (Level IV) - $150k to $190k

Principal Flight Software Engineer (Level V) - $170k to $210k