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Remote Educational Game Developer Jobs in Cheyenne, WY

Depending on your expertise, you might design infrastructure in remote locations, develop renewable ... RESPEC seeks an Early Career Engineer to join our team in our Cheyenne, WY . This position requires ...

Depending on your expertise, you might design infrastructure in remote locations, develop renewable ... RESPEC seeks an Early Career Engineer to join our team in our Cheyenne, WY . This position requires ...

... education level, skill set, and/or location. Work Arrangement: Hybrid (Reading, PA) or Remote ... Job Purpose The Senior Finance AI & Automation Developer's primary responsibilities are to design ...

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Remote Educational Game Developer information

See Cheyenne, WY salary details

$30.8K

$102.8K

$170.6K

How much do remote educational game developer jobs pay per year?

As of Jul 29, 2026, the average yearly pay for remote educational game developer in Cheyenne, WY is $102,788.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,200.00 and $117,500.00 per year, depending on experience, location, and employer.

What is the difference between Remote Educational Game Developer vs Remote Game Designer?

AspectRemote Educational Game DeveloperRemote Game Designer
Required CredentialsBachelor's in Game Design, Education, or related field; programming skillsBachelor's in Game Design, Graphic Design, or related field; creative skills
Work EnvironmentRemote, collaborative teams, educational institutions or edtech companiesRemote, creative teams, gaming companies or studios
Employer & Industry UsageEdtech companies, educational publishers, nonprofitsGaming studios, entertainment companies, independent developers
Common Search & ComparisonYesYes

While both roles involve game development, Remote Educational Game Developers focus on creating games that promote learning and educational outcomes, often working closely with educators. Remote Game Designers concentrate on the overall game concept, mechanics, and user experience, primarily within entertainment or commercial gaming industries. Understanding these differences helps job seekers identify roles aligned with their skills and career goals.

What are popular job titles related to Remote Educational Game Developer jobs in Cheyenne, WY? For Remote Educational Game Developer jobs in Cheyenne, WY, the most frequently searched job titles are:

Senior Game Engineer - Graphics

Sony Interactive Entertainment (SIE)

Cheyenne, WY โ€ข On-site, Remote

$160K - $240K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 8 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$160,000-$240,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.