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Remote Defense Contractor Software Engineer Jobs in Pompano Beach, FL

Senior Software Engineer IV

Hollywood, FL ยท On-site +1

$112K - $147K/yr

Senior Software Engineer IV - STARLIMS Remote, U.S.| Full Time | R&D STARLIMS provides leading Laboratory Information Management System (LIMS) solutions that have served customers around the world ...

Senior Software Engineer IV

Hollywood, FL ยท Remote

$125K - $165K/yr

Senior Software Engineer IV - STARLIMS Remote, U.S.| Full Time | R&D STARLIMS provides leading Laboratory Information Management System (LIMS) solutions that have served customers around the world ...

Principal Software Engineer (Python)

Sunrise, FL ยท On-site +1

$128K - $172K/yr

The hybrid-remote Principal Software Development Engineer leads the design, development, and testing of complex software systems and applications. This senior-level position is responsible for ...

Contractor Location: Remote micro1 is engaging Computational Biology & Cheminformatics Experts to contribute their expertise to a customer's computational drug discovery project. In this role, you'll ...

Contractor Location: Remote micro1 is engaging Computational Biology & Cheminformatics Experts to contribute their expertise to a customer's computational drug discovery project. In this role, you'll ...

Contractor Location: Remote micro1 is engaging Computational Biology & Cheminformatics Experts to contribute their expertise to a customer's computational drug discovery project. In this role, you'll ...

Contractor Location: Remote micro1 is engaging Computational Biology & Cheminformatics Experts to contribute their expertise to a customer's computational drug discovery project. In this role, you'll ...

Contractor Location: Remote micro1 is engaging Computational Biology & Cheminformatics Experts to contribute their expertise to a customer's computational drug discovery project. In this role, you'll ...

Contractor Location: Remote micro1 is engaging Computational Biology & Cheminformatics Experts to contribute their expertise to a customer's computational drug discovery project. In this role, you'll ...

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Showing results 1-20

Remote Defense Contractor Software Engineer information

See Pompano Beach, FL salary details

$59.8K

$138.8K

$193.4K

How much do remote defense contractor software engineer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for remote defense contractor software engineer in Pompano Beach, FL is $138,812.00, according to ZipRecruiter salary data. Most workers in this role earn between $112,900.00 and $162,800.00 per year, depending on experience, location, and employer.

What is a remote defense contractor software engineer?

A Remote Defense Contractor Software Engineer is a software developer who works for a company contracted by government defense agencies to build, maintain, or secure software systems, but does their work from a remote location instead of a traditional office or on-site facility. These engineers often develop applications for military or national security use, which can include communication systems, cybersecurity tools, or mission-critical platforms. Due to the sensitive nature of their work, they may require special security clearances and must adhere to strict security protocols even while working remotely.

What are the key skills and qualifications needed to thrive as a remote defense contractor software engineer?

To excel as a Remote Defense Contractor Software Engineer, you typically need a strong background in computer science or engineering, proficiency in programming languages like C++ or Java, and active security clearance. Familiarity with secure coding practices, embedded systems, and tools such as Git, Jira, and specialized defense software development environments is crucial. Excellent problem-solving, communication, and self-motivation are standout soft skills for remote collaboration and meeting strict project requirements. These competencies ensure secure, reliable software delivery and effective teamwork in sensitive, mission-critical defense projects.

How does a remote defense contractor software engineer typically collaborate with team members and stakeholders given security and communication constraints?

Remote Defense Contractor Software Engineers often work with multidisciplinary teams, including developers, project managers, and cybersecurity specialists. Collaboration is facilitated through secure, government-approved communication platforms and version control systems that comply with strict security protocols. Regular virtual meetings and documentation are essential to ensure alignment on project requirements and updates. While remote work offers flexibility, engineers must be diligent in following procedures for handling sensitive information and may sometimes need to access secure facilities for classified work. Effective communication and adaptability are key to overcoming the challenges of working in a highly regulated, remote environment.

What is the difference between Remote Defense Contractor Software Engineer vs Remote Cybersecurity Software Engineer?

AspectRemote Defense Contractor Software EngineerRemote Cybersecurity Software Engineer
Required CredentialsBachelor's in CS or related, security clearances often preferredBachelor's in CS, Cybersecurity, or related; certifications like CISSP beneficial
Work EnvironmentDefense contractors, government projects, secure facilitiesTech companies, security firms, government agencies
Employer & Industry UsagePrimarily defense and military sectorsPrimarily cybersecurity and IT sectors
Common Search & ComparisonOften compared for security clearance and defense projectsCompared for network security and threat mitigation roles

The Remote Defense Contractor Software Engineer typically works on defense and military projects requiring security clearances, while the Remote Cybersecurity Software Engineer focuses on protecting networks and systems from cyber threats. Both roles require strong technical skills, but their industries and project types differ significantly.

What cities near Pompano Beach, FL are hiring for Remote Defense Contractor Software Engineer jobs?

Cities near Pompano Beach, FL with the most Remote Defense Contractor Software Engineer job openings:

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted yesterday


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer.  In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team.  As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision.  In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a gameโ€™s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the projectโ€™s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules.  Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelorโ€™s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.