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Remote Data Engineer Jobs in Cheyenne, WY (NOW HIRING)

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Remote Data Engineer information

See Cheyenne, WY salary details

$42.5K

$123.8K

$169.4K

How much do remote data engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote data engineer in Cheyenne, WY is $123,794.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,300.00 and $131,200.00 per year, depending on experience, location, and employer.

What does a remote data engineer do?

As a remote data engineer, you focus on collecting, storing, and organizing large amounts of information. You work from home to design, develop, and maintain systems for the mining, warehousing, and processing of data. A data engineer communicates with employers, clients, or other data professionals to assess the needs of the project and develop and implement solutions to meet those needs. Data engineers also take steps to manage current database architecture and make updates when needed. Remote engineers typically handle their responsibilities in a cloud-based environment using “big data” tools, such as Amazon Web Services (AWS) and SQL.

What is the difference between Remote Data Engineer vs Remote Data Analyst?

AspectRemote Data EngineerRemote Data Analyst
Required CredentialsBachelor's in CS, Data Science, or related; SQL, Python, cloud certificationsBachelor's in Statistics, Data Science, or related; SQL, Excel, visualization tools
Work EnvironmentCollaborates with data engineering teams, cloud platforms, big data toolsWorks with business teams, dashboards, reporting tools
Industry UsageTech, finance, healthcare, e-commerceMarketing, finance, retail, healthcare
Common Search IntentBuilding data pipelines, data infrastructureData reporting, insights, visualization

Remote Data Engineers focus on designing and maintaining data pipelines and infrastructure, often requiring programming and cloud skills. Remote Data Analysts interpret data, create reports, and provide insights using visualization tools. While both roles work with data, their responsibilities and skill sets differ, making each suited for different career paths within data teams.

How do remote data engineers typically collaborate with other team members across different time zones?

Remote Data Engineers often work with cross-functional teams, including data scientists, analysts, and software engineers, many of whom may be located in different parts of the world. Collaboration is usually facilitated through project management tools, version control platforms, and regular virtual meetings. It’s common to have a mix of synchronous check-ins and asynchronous communication, allowing for flexible scheduling and efficient handoffs. Strong written communication skills and proactive status updates are essential for staying aligned with team objectives and project deadlines.

What is a remote data engineer?

A Remote Data Engineer is a professional who designs, builds, and maintains data pipelines, databases, and data processing systems while working from a location outside of a traditional office. They collaborate with data scientists, analysts, and other stakeholders to ensure data is collected, stored, and made accessible efficiently and securely. Remote Data Engineers use programming languages like Python or Scala, work with technologies such as SQL, Hadoop, or cloud platforms, and address challenges related to data quality and scalability. Their remote role allows them to work for companies regardless of geographic location, often relying on virtual collaboration tools to stay connected with their teams.

What are the key skills and qualifications needed to thrive as a remote data engineer, and why are they important?

To thrive as a Remote Data Engineer, you need strong programming skills in languages like Python or Scala, expertise in SQL, data modeling, and a background in computer science or a related field. Familiarity with cloud platforms (such as AWS, Azure, or GCP), big data tools (like Hadoop and Spark), and certifications in cloud or data engineering are highly valued. Excellent problem-solving, communication, and self-management skills help remote data engineers collaborate effectively and stay productive in a distributed environment. These competencies ensure reliable data pipelines, scalable solutions, and seamless teamwork, which are critical for organizational success in data-driven projects.

What are the most commonly searched types of Data Engineer jobs in Cheyenne, WY?

The most popular types of Data Engineer jobs in Cheyenne, WY are:

What are popular job titles related to Remote Data Engineer jobs in Cheyenne, WY?

For Remote Data Engineer jobs in Cheyenne, WY, the most frequently searched job titles are:

What cities near Cheyenne, WY are hiring for Remote Data Engineer jobs?

Cities near Cheyenne, WY with the most Remote Data Engineer job openings:

Infographic showing various Remote Data Engineer job openings in Cheyenne, WY as of August 2026, with employment types broken down into 1% As Needed, 67% Full Time, 29% Part Time, and 3% Contract. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $123,794 per year, or $59.5 per hour.

Lead Systems Designer

Sony Interactive Entertainment (SIE)

Cheyenne, WY • On-site, Remote

$152K - $229K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 4 days ago


Job description

Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and on-time delivery of all design systems for a large-scale game production, as well as the direct management, mentorship, and growth of a small Systems Design team. Duties will be split between management and hands-on design as needed.

The ideal candidates are self-driven, focused on practical, high-quality execution, and will strive to create an environment in continuous improvement - both on screen and our staff.

Essential Duties and Responsibilities

  • Responsible for managing, mentoring, and directing a team of Systems Designers, including regular coaching, career development, and performance management. Serves as hiring manager for Systems Designers.
  • Oversees and directly works on the design, prototyping, iteration and polish of gameplay systems such as player mechanics, non-combat systems, world simulation, economy, progression, or game balance. May lead one or more development pods of cross-discipline contributors.
  • Directly prototypes, implements, and iterates on gameplay systems through proprietary internal tools and scripting systems.
  • Fosters a strong environment of creative collaboration across all disciplines. Works directly with Gameplay Programming counterparts to best leverage skills and creativity across both departments for systems design and implementation.
  • Writes and regularly updates clear gameplay system documentation detailing the scope and feature set for gameplay features. Creates tutorial videos and documentation to support systems.
  • Works with Project Management to plan and maintain the systems design schedule, set priorities, plan milestones, and assign work to Systems Designers. Proactively communicates across the team to create alignment among stakeholders and clarity about status, direction, and dependencies.
  • Regularly reviews design work in progress, proactively gathers feedback, and drives iteration and quality. Accountable for creative quality of all game design systems work and for ensuring the team is hitting on-screen quality targets for each milestone.
  • Collaborates with the Design Director and project Game Director to ensure systems design meets the project's creative and technical goals.
  • Ensures consistency in design systems across the whole game experience by creating, tracking, and enforcing standards and metrics. Directly supports Mission Design work in this as needed.
  • Runs brainstorms / reviews, creates buy-in and alignment, and champions design vision and values through clear communication and inclusivity.
  • Works with other Systems Design staff across the studio to develop best practices, shared process, and design standards.
  • Creates a safe, supportive, and creative work environment that exemplifies our studio values.
  • Other managerial and creative duties as needed.

Supervisory Duties

Directly supervises a team of Systems Designers. Carries out supervisory responsibilities in accordance with the organization's policies and applicable laws. Responsibilities include interviewing and training employees; planning, assigning, and directing work; appraising performance; resolving problems together with the Team and Design Department leadership.

Computer Skills:

  • Intermediateknowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
  • Intermediate knowledge of Maya orother major 3D modeling programs.
  • Adobe Illustrator experience andUE4 Blueprintscripting skills are a plus.
  • Working knowledge of MicrosoftOffice Suite.

Other Skills:

  • Individual must have very good interpersonal skills and the ability to communicate effectively with team members and other developers.
  • Strong communication skills including verbal and written skills are required.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$152,900-$229,300 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.