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Remote Cuda Developer Jobs in Portland, OR (NOW HIRING)

Enjoy a safe, flexible, and supportive work environment-remote or onsite-focused on employee ... GPU optimizations (OpenCL, CUDA, SYCL/DPC++, C for Metal or similar) * Parallel programming (OpenMP ...

Remote Cuda Developer information

See Portland, OR salary details

$88.6K

$108.7K

$143.7K

How much do remote cuda developer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for remote cuda developer in Portland, OR is $108,701.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,400.00 and $122,000.00 per year, depending on experience, location, and employer.

What is a remote CUDA developer?

A Remote CUDA Developer is a software engineer who specializes in using NVIDIA's CUDA (Compute Unified Device Architecture) platform to develop parallel computing applications, often for high-performance tasks like machine learning, scientific computing, or data analysis. They work remotely, collaborating with teams online rather than being physically present in an office. These developers write and optimize code to run efficiently on NVIDIA GPUs, enabling applications to process large amounts of data much faster than traditional CPU-only solutions.

What skills and qualifications are needed to thrive as a remote CUDA developer?

To thrive as a Remote CUDA Developer, you need strong proficiency in C/C++ programming, parallel computing concepts, and a solid understanding of GPU architecture, typically backed by a degree in computer science or a related field. Experience with NVIDIA CUDA toolkit, GPU debugging tools, and version control systems like Git is commonly required. Excellent problem-solving skills, self-motivation, and effective remote communication abilities help distinguish high performers in this role. These skills are vital for efficiently delivering high-performance computing solutions and collaborating seamlessly with distributed teams.

How does a remote CUDA developer typically collaborate with team members across different locations?

As a Remote CUDA Developer, you will frequently collaborate with cross-functional teams such as data scientists, software engineers, and product managers through virtual meetings, code reviews, and collaborative platforms like GitHub or GitLab. Clear communication and thorough documentation are essential since team members may be in different time zones. You can expect to participate in regular stand-ups, sprint planning, and peer programming sessions, ensuring alignment and smooth integration of your GPU-accelerated code into larger projects. Tools like Slack, Zoom, and project management platforms help maintain connectivity and workflow efficiency.

What is the difference between Remote Cuda Developer vs Remote Machine Learning Engineer?

AspectRemote Cuda DeveloperRemote Machine Learning Engineer
Required CredentialsCUDA programming certifications, computer science degreeMachine learning certifications, data science background
Work EnvironmentSoftware development, GPU optimizationModel development, data analysis
Industry UsageHigh-performance computing, gaming, AIAI, data science, predictive modeling

Remote Cuda Developers focus on GPU programming and optimization using CUDA, primarily in high-performance computing and AI applications. Remote Machine Learning Engineers develop and deploy machine learning models, often utilizing GPU resources but with a broader focus on data and algorithms. While both roles may involve GPU expertise, Cuda Developers specialize in low-level programming, whereas Machine Learning Engineers work on model development and deployment.

What are popular job titles related to Remote Cuda Developer jobs in Portland, OR?

For Remote Cuda Developer jobs in Portland, OR, the most frequently searched job titles are:

What job categories do people searching Remote Cuda Developer jobs in Portland, OR look for?

The top searched job categories for Remote Cuda Developer jobs in Portland, OR are:

Infographic showing various Remote Cuda Developer job openings in Portland, OR as of June 2026, with employment types broken down into 80% Full Time, and 20% Contract. Highlights an 90% Physical, 4% Hybrid, and 6% Remote job distribution, with an average salary of $108,701 per year, or $52.3 per hour.

Senior GPU Performance Software Engineer

Intel

Hillsboro, OR • On-site, Remote

$195K - $275K/yr

Full-time

Medical, Retirement, PTO

Posted 6 days ago


Intel rating

8.7

Company rating: 8.7 out of 10

Based on 147 frontline employees who took The Breakroom Quiz

18th of 159 rated electronics manufacturers


Job description

Job Details:Job Description: 

About the Role

The Software and AI (SAI) organization is seeking a highly skilled software engineer to contribute to the development and low-level optimization ofoneDNN, a complex, cross-platform, open-source performance library that serves as the foundation for deep learning applications (github.com/uxlfoundation/oneDNN).
Please Note:This is a low-level software engineering and hardware-acceleration role. It does not involve building, training, or tuning machine learning models. Instead, you will focus on developing highly optimized math primitives, parallel algorithms, and GPU kernels that power industry-leading AI frameworks (such as OpenVINO, TensorFlow, PyTorch, and ONNX Runtime) on Intel hardware.
Key Responsibilities
Kernel Development and Architecture
  • Develop high-performance GEMM, convolution, and attention kernels for AI workloads
  • Design scalable JIT and codegen infrastructure for GPU kernel generation
Low-Level Optimization
  • Implement fusion and memory-traffic optimizations to maximize hardware utilization
  • Optimize mixed-precision and quantized execution paths (e.g., BF16, FP16, INT8, FP8, FP4, etc.)
Performance Modeling and Profiling
  • Build analytical and empirical performance models for kernel dispatch and tuning
  • Profile and eliminate performance bottlenecks across oneDNN GPU primitives and runtime paths
Hardware and Software Co-Design
  • Co-design GPU primitives and kernel architectures for next-generation Intel GPUs
  • Partner with hardware and compiler teams to shape future accelerator capabilities and software stacks
Infrastructure and Validation
  • Improve validation, benchmarking, and CI infrastructure for performance-critical GPU workloads
Why Join Us
Massive Scale
  • Work on a global, high-impact open-source library that scales AI performance across millions of devices worldwide
Cutting-Edge Hardware
  • Get early access to and influence the software stack for Intel's roadmap of next-generation discrete GPUs
Expert Collaboration
  • Work alongside industry-leading experts in GPU compilers, hardware architecture, and performance libraries
Total Rewards
  • Enjoy a competitive package including stock programs, quarterly bonuses, robust healthcare, and highly flexible hybrid/remote working options
What We're Looking For
To be successful in this role, you should demonstrate the following professional traits:
  • A strong ownership mindset - you take initiative on complex, ambiguous technical problems and drive them to resolution
  • A collaborative approach - you work effectively across hardware, compiler, and framework teams to align on shared technical goals
  • A performance-driven curiosity - you are motivated by squeezing every cycle out of hardware and continuously seek deeper understanding of low-level systems
Qualifications:
Minimum Qualifications
  • Education:BSc, MSc, or PhD in Computer Science, Computer Engineering, Mathematics, Physics, or a highly technical related field
  • Core Language:5+ years of professional software development experience with expert-level modern C++
  • Performance Optimizations:2+ years of hands-on experience in programming and kernel optimization on GPUs (via SYCL/DPC++, OpenCL, CUDA, or HIP), or at least 5+ years of similar low-level performance optimization experience on CPUs
  • Hardware Architecture:Strong foundations in computer architecture, cache hierarchies, memory subsystems, and parallel programming paradigms (e.g., multi-threading, SIMD/vectorization)
Preferred Qualifications
  • Math Libraries:Experience developing high-performance math libraries (e.g., GEMM, convolution, reduction, or FFT kernels)
  • Low-Level Tuning:Hands-on experience with GPU assembly-level tuning or compiler optimization
  • Parallel APIs:Familiarity with parallel programming APIs such as OpenMP or oneTBB
  • AI Workload Context:Basic understanding of deep learning primitives (e.g., forward/backward passes) to understand how library code is utilized by upstream frameworks
Job Type:Experienced HireShift:Shift 1 (United States of America)Primary Location: US, Oregon, HillsboroAdditional Locations:US, California, Santa ClaraPosting Statement:All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of TrustN/ABenefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.

Annual Salary Range for jobs which could be performed in the US: $195,200.00-275,580.00 USDThe range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.

Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.

*

ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

What Intel employees say

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About Intel

Sourced by ZipRecruiter

Intel strives to make every facet of semiconductor manufacturing state-of-the-art -- from semiconductor process development and manufacturing, through yield improvement to packaging, final test and optimization, and world class Supply Chain and facilities support. Employees in the Technology and Manufacturing Group are part of a worldwide network of design, development, manufacturing, and assembly/test facilities, all focused on utilizing the power of Moore's Law to bring smart, connected devices to every person on Earth

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1968