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Remote Craft Artist Jobs in Portland, OR (NOW HIRING)

Remote Craft Artist information

See Portland, OR salary details

$9

$26

$42

How much do remote craft artist jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for remote craft artist in Portland, OR is $26.14, according to ZipRecruiter salary data. Most workers in this role earn between $18.61 and $29.57 per hour, depending on experience, location, and employer.

What is a remote craft artist?

Remote craft artists are creative professionals who design, create, and sell handmade crafts from a location outside of a traditional studio or workshop, often working from home. They use various materials and techniques to produce unique items such as jewelry, textiles, pottery, or home décor. Remote craft artists typically market and sell their work online through platforms like Etsy or their own websites, allowing them to reach a wider audience and maintain flexible work schedules.

What are the key skills and qualifications needed to thrive as a remote craft artist, and why are they important?

To thrive as a Remote Craft Artist, you need strong artistic abilities, attention to detail, and proficiency in various crafting techniques, often supported by a portfolio of work or relevant training. Familiarity with digital design tools, online marketplaces like Etsy, and virtual collaboration platforms is typically required. Creativity, self-motivation, and excellent time management are crucial soft skills for independently managing projects and engaging with clients online. These skills and qualities enable high-quality craftsmanship, efficient remote work, and successful business growth in a competitive digital landscape.

What are some common challenges remote craft artists face, and how can they overcome them?

Remote craft artists often encounter challenges such as sourcing quality materials, maintaining motivation without in-person collaboration, and marketing their work online. To overcome these, many artists join virtual communities for networking, utilize reliable online suppliers, and set structured schedules to stay productive. Additionally, building a strong online presence through social media and e-commerce platforms can help reach new clients and grow their business.

What is the difference between Remote Craft Artist vs Remote Graphic Designer?

AspectRemote Craft ArtistRemote Graphic Designer
CredentialsPortfolio, craft-specific skills, sometimes certifications in arts or craftsDesign degree or certification, portfolio of digital work
Work EnvironmentHome studio, craft workshops, online platformsHome office, digital design tools, online collaboration
Industry UsageArts and crafts, handmade products, custom projectsAdvertising, marketing, digital media, branding

Remote Craft Artists focus on creating handmade or craft-based products, often showcasing their skills through physical or digital portfolios. Remote Graphic Designers primarily work on digital visual content for brands and clients. While both roles require creativity and a portfolio, the main difference lies in the medium and industry focus, with craft artists emphasizing physical craftsmanship and graphic designers specializing in digital design.

What are popular job titles related to Remote Craft Artist jobs in Portland, OR?

For Remote Craft Artist jobs in Portland, OR, the most frequently searched job titles are:

What job categories do people searching Remote Craft Artist jobs in Portland, OR look for?

The top searched job categories for Remote Craft Artist jobs in Portland, OR are:

Infographic showing various Remote Craft Artist job openings in Portland, OR as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $54,364 per year, or $26.1 per hour.

Material Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • On-site, Remote

$24 - $28/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 24 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We're building our 2026 talent pool for exceptional Material Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction.
Some of the cool stuff you'll be doing:
  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction
  • Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post production

Requirements
What you'll bring to the table:
  • A strong portfolio with recent workdemonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (**must submit to be considered**)
  • 3+ years of experience in video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces.
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization
  • Strong proactive collaboration and communication skills

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $50K - $70K per year ($24/hr to $28/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
E-Verify Notification
This Organization Participates in E-Verify
Esta Organización Participa en E-Verify
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote