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Remote Computer Graphics Programmer Jobs in New York

... computer graphics in a research or production context Strong proficiency in Python across the ML ... Working at Higharc Higharc has been remote first since our founding in 2018. We offer flexible ...

Develop specialized computer software routines to customize and integrate image analysis. Collect ... Types of Remote Sensing Technician Jobs Graphics Edit Technician In the United States, there were ...

Join to apply for the Computer Science Specialist role at Crossing Hurdles Join to apply for the ... Junior Web Developer (Permanent WFH/Remote setup) United States $100,000.00-$720,000.00 1 day ago ...

Graphic Designer

New York, NY · On-site +1

$2K - $4K/mo

Remote Type: Full-time Salary: $2,000 - $4,000/month Schedule: 10:00 AM - 6:00 PM (EST) About Shown ... In this role, you'll create the visual blueprints that guide our motion graphics and animation ...

Graphic Designer

New York, NY · Remote

$2K - $4K/mo

Remote Type: Full-time Salary: $2,000 - $4,000/month Schedule: 10:00 AM - 6:00 PM (EST) About Shown ... In this role, you'll create the visual blueprints that guide our motion graphics and animation ...

Systems Engineer

Manhattan, NY · Remote

$123.61K/yr

... Remote. Work from anywhere and advance your career today! Want a change from your current path inSystems Engineer? Click Clear Results toexplore jobs across all categories! Junior Computer Systems ...

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Remote Computer Graphics Programmer information

What are the key skills and qualifications needed to thrive as a Remote Computer Graphics Programmer, and why are they important?

To thrive as a Remote Computer Graphics Programmer, you need strong programming skills in languages like C++ or Python, a solid understanding of computer graphics principles, and typically a degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan and experience with shader programming and 3D graphics engines are often required. Excellent problem-solving, self-motivation, and effective remote communication set standout candidates apart. These skills ensure the ability to develop, optimize, and collaborate on complex visual solutions in distributed teams.

What are some typical challenges faced by remote computer graphics programmers, and how can they be managed?

Remote computer graphics programmers often encounter challenges such as collaborating effectively with artists, designers, and other developers across different time zones, as well as ensuring efficient communication regarding complex visual concepts. To manage these challenges, it's important to establish clear communication channels, use collaborative tools like version control and shared documentation, and schedule regular video meetings to discuss ongoing work. Additionally, staying proactive about seeking feedback and clarifying requirements helps prevent misunderstandings and keeps projects on track.

What does a Remote Computer Graphics Programmer do?

A Remote Computer Graphics Programmer is responsible for designing and implementing software that generates and manipulates visual content, such as 2D and 3D graphics, for games, simulations, or other digital media. Working remotely, they collaborate with teams using online tools to develop graphics engines, shaders, and rendering algorithms. Their work often involves optimizing performance, troubleshooting visual bugs, and ensuring compatibility across various platforms. They use programming languages like C++, Python, or GLSL and may work closely with artists and designers to achieve the desired visual effects.
What are the most commonly searched types of Computer Graphics Programmer jobs in New York? The most popular types of Computer Graphics Programmer jobs in New York are:
What are popular job titles related to Remote Computer Graphics Programmer jobs in New York? For Remote Computer Graphics Programmer jobs in New York, the most frequently searched job titles are:
What job categories do people searching Remote Computer Graphics Programmer jobs in New York look for? The top searched job categories for Remote Computer Graphics Programmer jobs in New York are:
What cities in New York are hiring for Remote Computer Graphics Programmer jobs? Cities in New York with the most Remote Computer Graphics Programmer job openings:
Infographic showing various Remote Computer Graphics Programmer job openings in New York as of May 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% Remote job distribution.
Research Engineer FullTime

Research Engineer FullTime

Higharc Inc.

Manhattan, NY • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 13 days ago


Job description

About Us Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors—industry leaders in construction, building products manufacturing, and distribution.

Higharc is hiring a Research Engineer to join our Special Projects team. In this role, you'll conduct foundational research in spatial AI for residential construction — developing novel approaches at the intersection of reinforcement learning, computer vision, LLMs, and 3D geometry to solve problems that have no off-the-shelf solutions. What You'll Do You'll produce the research capabilities that power Higharc's AI platform, working on problems that don't exist anywhere else.

Expect to: Design and conduct original research in spatial reasoning for residential construction, developing models that understand architectural structure, spatial relationships between building components, and the geometric constraints that govern how homes can be built. Design end-to-end LLM training and fine-tuning pipelines tailored to construction domains, developing domain-specific pre-training and SFT datasets from architectural drawings, building codes, product specifications, and construction documentation. Apply computer vision techniques to extract semantic structure from architectural inputs and develop multimodal training pipelines that link visual and textual representations of building data, enabling models that reason across drawings, specifications, and code requirements simultaneously.

Develop RL-based approaches for generative architectural design and architect RAG systems that ground LLM outputs in authoritative construction knowledge bases, reducing hallucination for high-stakes building decisions. Define construction-domain benchmarks, build ground-truth datasets, and establish eval pipelines that measure model performance against real homebuilding tasks rather than generic benchmarks. Research emerging foundation models and parameter-efficient fine-tuning approaches (LoRA, QLoRA, adapter layers) to inform Higharc's model strategy.

Deliver research outputs ready for integration, including documented model artifacts, serving-ready pipelines, and clear API contracts, and partner with the Prototyping Engineer to deploy fine-tuned models and RAG systems into the Higharc platform. About You You do your best work when you can go deep. You treat residential construction as a worthy and complex problem space, not a stepping stone to a more prestigious domain, and you bring the same intellectual honesty to negative results as to positive ones.

You understand that research that never ships is indistinguishable from research that never happened. You have: 5+ years of professional software engineering experience, with 2+ years directly on LLM development, fine-tuning, or applied ML systems in production Hands-on experience with model training frameworks (HuggingFace Transformers, PyTorch) and fine-tuning workflows on domain-specific corpora Practical experience with RAG architectures, vector databases (Pinecone, Weaviate, pgvector), and embedding model selection Experience with 3D modeling, computational geometry, or computer graphics in a research or production context Strong proficiency in Python across the ML ecosystem; React/TypeScript proficiency for integration work A Master's degree in Computer Science, Machine Learning, AI, or a closely related field A major plus if you also bring: A Ph.D., particularly for candidates focused on model research and pre-training Open-source contributions or published research Familiarity with BIM tools (Revit, AutoCAD) or BIM data formats (IFC, gbXML) Experience with Three.js or equivalent 3D frameworks While we've identified the core experience and skills required above, please still apply if you have more or different experience than this! We will use your previous experience and performance across the series of interviews to establish appropriate level within our organization in a fair and equitable way.

Working at Higharc Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company.

Personal healthiness is an important value for us- we provide comprehensive medical, dental, and vision coverage, with unlimited PTO, and meaningful maternity/paternity leave to all U.S based employees that are full-time. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. Haven't worked remotely before?

We provide a stipend to create the ideal home office. #J-18808-Ljbffr