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Remote Compiler Software Engineer Jobs (NOW HIRING)

Senior ML Infrastructure Engineer

Austin, TX · On-site

$107K - $146K/yr

We work alongside the ML, compiler, runtime, and product teams, since most of what we build touches all four. About the role The Senior Software Engineer, ML Infrastructure will be responsible for ...

$140K/yr

Strong background in software engineering principles crafting robust and maintainable solutions to ... Developing compiler optimizations and code generation for GPUs! * Developing CUDA, DirectX, OpenGL ...

You will collaborate with Qualcomm hardware and software engineers to enable efficient usage of Qualcomm's silicon for a broad set of applications. You will work with the team on the entire ...

Comfortable profiling kernels, diagnosing memory bottlenecks, and reading compiler logs when needed ... Experience with numerical weather prediction, remote-sensing data, or geospatial intelligence

We are hiring software engineers for the Tensor IR & CUDA Tile team. NVIDIA GPUs are at the center ... In this role, you will work on CUDA Tile and TensorIR compiler technologies for NVIDIA GPUs. CUDA ...

About the Role We are seeking an experienced Solidity Compiler Frontend Engineer to join our team working on cutting-edge blockchain compiler infrastructure and formal verification tools. You will ...

... engineers and ML researchers to optimize deep learning workloads on cutting-edge dataflow hardware ... Required : • 3+ years of experience building compilers or high-performance systems software ...

Senior Deep Learning Compiler Engineer

OR · On-site +1

$104K - $143K/yr

NVIDIA is hiring software engineers for its Deep Learning Compiler (DLC) team. Academic and commercial groups around the world are using GPUs to power a revolution in deep learning, enabling ...

NVIDIA's Quantum Computing team is searching for an outstanding software engineer to build the ... compiler fundamentals Ability to quickly develop expertise in new domains and products, and ...

Solve complex dependency and build issues in production environments, from toolchain and compiler ... Excellent communication in a remote, distributed environment, with a bias toward documentation ...

... engineers and ML researchers to optimize deep learning workloads on cutting-edge dataflow hardware ... Required : • 3+ years of experience building compilers or high-performance systems software ...

Showing results 41-60

Remote Compiler Software Engineer information

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$63.5K

$147.5K

$205.5K

How much do remote compiler software engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for remote compiler software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

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Infographic showing various Remote Compiler Software Engineer job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.

Raytracing Compiler Engineer - Developer and Performance Technology

OR • On-site, Remote

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

$139K/yr

Full-time

Re-posted 21 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing.

An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work.

Come join the team and see how you can make a lasting impact on the world. We are looking for a Raytracing Compiler Engineer to join as a member of our international engineering team. What you'll be doing: Guide the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs.

Design and develop new compiler passes and optimizations required to meet the high-performance and low compilation time requirements of the compiler. Work with global compiler, hardware and application teams to oversee improvements and problem resolutions. Apply and adapt the latest compiler technologies to produce premier, robust, supportable compilers and tools.

Get a chance to influence and work on new GPU architectures. What we need to see: B.S. or higher degree in Computer Science/Engineering or equivalent experience

12+ years of compiler development experience, including 3+ years of experience in LLVM with a focus on code generation. Expertise in LLVM code generation, including instruction scheduling, software pipelining, register allocation, and LLVM IR. Proficient in compiler design and in performance analysis tools.

Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks. Strong background in software engineering principles crafting robust and maintainable solutions to challenging problems. Good communication and documentation skills and self-motivated.

Ways to stand out from the crowd: Masters or PhD preferred, with 5+ years of relevant experience. Developing compiler optimizations and code generation for GPUs. Developing CUDA, DirectX, OpenGL/Vulkan, OptiX applications.

You should have strong interpersonal skills and be capable of leading and influencing others in the department. Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/ Your base salary will be determined based on your location, experience, and the pay of employees in similar positions

The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6. You will also be eligible for equity and benefits. Applications for this job will be accepted at least until August 9, 2026.

This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer.

As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US