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Remote Compiler Software Engineer Jobs (NOW HIRING)

... engineers and ML researchers to optimize deep learning workloads on cutting-edge dataflow hardware ... Required : • 3+ years of experience building compilers or high-performance systems software ...

... engineers and ML researchers to optimize deep learning workloads on cutting-edge dataflow hardware ... Required : • 3+ years of experience building compilers or high-performance systems software ...

Collaborate with simulator customers: architecture, verification/validation, compiler, and runtime ... Remote Perks We work remotely Monday & Friday, supported by home-tech setup, and remote wifi ...

Solve complex dependency and build issues in production environments, from toolchain and compiler ... Excellent communication in a remote, distributed environment, with a bias toward documentation ...

They are seeking a Front End Compiler Engineer to design, develop, and maintain the front end of their high-performance, portable AI compiler, ensuring correctness and completeness of operator ...

Remote Software Engineer Opportunity About the Role: We are seeking a talented and motivated Remote Software Engineer to join our dynamic engineering team. As a Remote Software Engineer, you will ...

Deer Valley Phoenix AZ / Redmond WA / Remote with ability to travel to one of the sites on need ... Proficiency in C/C++, build systems, and compiler configurations * Experience with JIRA, Bitbucket ...

Deer Valley Phoenix AZ / Redmond WA / Remote with ability to travel to one of the sites on need ... Proficiency in C/C++, build systems, and compiler configurations * Experience with JIRA, Bitbucket ...

Remote Software Engineer (USA Only) | $60 - $80 per hour Are you a software engineer who thrives in remote environments, enjoys solving complex problems, and wants to work on cutting-edge technology?

This is a full-time, 40-hour-per-week remote engagement requiring full weekday availability ... Compiler engineering * Memory management * CPU and GPU performance * Concurrency and parallel ...

Showing results 41-60

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How much do remote compiler software engineer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for remote compiler software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What cities are hiring for Remote Compiler Software Engineer jobs?

Cities with the most Remote Compiler Software Engineer job openings:

What are the most commonly searched types of Compiler Software Engineer jobs?

The most popular types of Compiler Software Engineer jobs are:

What states have the most Remote Compiler Software Engineer jobs?

States with the most job openings for Remote Compiler Software Engineer jobs include:

Infographic showing various Remote Compiler Software Engineer job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.

Compiler Engineer - Machine Learning Compiler

Mythic

Remote

Full-time

Re-posted 17 days ago


Job description

Job Summary:
Mythic is building the future of AI computing with breakthrough analog technology. The role involves developing the compiler for their novel AI accelerator, collaborating with hardware engineers and ML researchers to optimize deep learning workloads on cutting-edge dataflow hardware.
Responsibilities:
• Contribute across the full compiler stack, including operator lowering, graph/IR transformations, optimization passes, and backend code generation
• Optimize for dataflow architectures, developing pipelined schedules, memory orchestration, and resource-constrained execution strategies
• Collaborate with hardware architects to influence architectural features, ensuring the compiler and hardware evolve together
• Develop compilation strategies that unify our analog compute with digital subsystems
• Build and maintain a compiler that produces high-performance binaries with strong debugging support, clear error messages, and predictable performance models
Qualifications:
Required:
• 3+ years of experience building compilers or high-performance systems software, especially those involving complex resource management or optimization.
• Expert in modern C++ (C++14/17/20) and strong Python.
• Experience with compiler IRs (SSA-based or graph-based), transformations, and code generation
• Exposure to specialized accelerators (GPU, NPU, FPGA, or custom ASIC) or parallel architectures
Preferred:
• Experience with machine learning compiler stacks (e.g., ONNX, MLIR, TVM, XLA, IREE, PyTorch), with contributions to MLIR or LLVM projects a plus
• Experience with optimization methods (LP/MIP, CP, SAT/SMT) using solvers like Gurobi or OR-Tools for scheduling and resource allocation
• Experience compiling for specialized accelerators (GPU, NPU, FPGA, or custom ASIC) on DNN workloads; GPU/DSP experience is valuable if combined with compiler backend work beyond kernel tuning
• Familiarity with heterogeneous compilation, especially mixing custom accelerators with CPUs/GPUs/NPUs, and exposure to analog or in-memory compute is a plus
• Experience collaborating in compiler–hardware co-design (architecture + ISA) for better compiler usability and hardware efficiency
Company:
Mythic develops analog matrix processors and key cards based on analog compute-in-memory. Founded in 2012, the company is headquartered in Austin, USA, with a team of 51-200 employees. The company is currently Early Stage.