2

Remote Classic Asp Web Developer Jobs in Crete, IL

This role can be based in US or UK and 100% remote opportunity. Role Overview: Hanzo has ... You will gain exposure to many different web technologies to reverse engineer the design and ...

This role can be based in US or UK and 100% remote opportunity. Role Overview : Hanzo has ... You will gain exposure to many different web technologies to reverse engineer the design and ...

This role can be based in US or UK and 100% remote opportunity. Role Overview: Hanzo has ... You will gain exposure to many different web technologies to reverse engineer the design and ...

This role can be based in US or UK and 100% remote opportunity. Role Overview: Hanzo has ... You will gain exposure to many different web technologies to reverse engineer the design and ...

Full Stack Developer

Chicago, IL · Remote

$35 - $65/hr

In this role, you will be instrumental in designing, developing, and maintaining robust web ... Remote Schedule: * Monday to Friday Benefits: * 401(k) matching * Dental insurance * Health ...

Guidewire Developer-ClaimCenter

Chicago, IL · On-site +1

$56.25 - $74.25/hr

... TX, Remote-CT, Remote-GA, Remote-IL, Remote-IN, Remote-OH, Remote-PA, Remote-TX, Remote-VA ... Responsive Design and Progressive Web Apps * Build tools & packaging managers such as Webpack/NPM

Remote (Preferred: Philippines, Latin America, or North America) Employment Type: Full-Time / ... Design and develop responsive web applications using React. * Build reusable UI components and ...

Senior Java Developer

Chicago, IL · Remote

$59 - $75.25/hr

Company Description This is a fully remote position. The Senior Java Developer (Services Engineer ... MongoDB * 3+ years developing web services and deep understanding of SOA principles, HTTP, and REST.

... Web Components (LWC). * Strong understanding of object-oriented programming principles and ... Salesforce Certified Platform Developer I (PDI) or Salesforce Certified Platform Developer II (PDII ...

Remote Devops Engineer

Chicago, IL · Remote

$54.25 - $74.50/hr

... and web based application development. We are emerging as one of the largest private talent ... Work in a DevOps model to define, develop, maintain and support products * Define and conform to ...

Showing results 21-40

Remote Classic Asp Web Developer information

See Crete, IL salary details

$16

$43

$69

How much do remote classic asp web developer jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for remote classic asp web developer in Crete, IL is $43.22, according to ZipRecruiter salary data. Most workers in this role earn between $33.17 and $52.26 per hour, depending on experience, location, and employer.

What is the difference between Remote Classic Asp Web Developer vs Remote ASP.NET Developer?

AspectRemote Classic Asp Web DeveloperRemote ASP.NET Developer
Required CredentialsExperience with Classic ASP, basic web development skillsExperience with ASP.NET, C#, .NET framework
Work EnvironmentPrimarily legacy systems, maintenance projectsModern web applications, new development
Industry UsageOlder enterprise systems, legacy websitesContemporary web solutions, startups, tech companies
Search & Comparison IntentUnderstanding legacy vs modern web developmentTransitioning from Classic ASP to ASP.NET

Remote Classic Asp Web Developers focus on maintaining and updating legacy ASP applications, often working with older systems. In contrast, Remote ASP.NET Developers work on modern web applications using the .NET framework, C#, and newer technologies. While both roles require web development skills, ASP.NET developers typically work in more current environments and projects.

What cities near Crete, IL are hiring for Remote Classic Asp Web Developer jobs?

Cities near Crete, IL with the most Remote Classic Asp Web Developer job openings:

Fractional Product Systems Designer (Web + iOS) - Remote (U.S. Based)

Serious Development

Chicago, IL • Remote

Part-time

Re-posted 14 days ago


Job description

Part-time: 20-30 hours per month

Details: Competitive hourly rate (Senior, Fractional). Long-term engagement if mutually successful

Job ID: 26FRA301

Fractional Product Systems Designer (Web + iOS) - Remote (U.S.- based)
    Overview

    Serious Development builds internal business applications at speed using: v0 for prototyping, Angular + PrimeNG for implementation, Native iOS apps that feel like iOS, not web-on-a-phone. We are seeking a Fractional Product Systems Designer (Web + iOS) to design how our products behave over time.

    Why This Role Exists

    We build internal business applications at speed using:

    • v0 for prototyping
    • Angular + PrimeNG for implementation
    • Native iOS apps that must feel like iOS, not web-on-a-phone

    As our velocity increased, traditional screen-based design became unnecessary. What did become necessary is system-level UX ownership.

    This role exists to ensure our products remain:

    • Predictable
    • Consistent
    • Native to their platforms
    • Easy to learn and hard to misuse

    You will not be designing every screen. You will be designing how the product behaves over time.

    Who You Are Required
    • Senior-level product or systems designer
    • Experience with internal or enterprise applications
    • Strong systems thinking; comfortable defining rules and constraints
    • Deep familiarity with iOS as a platform (not just mobile UI)
    • Comfortable challenging PMs and saying don't ship that
    • Pragmatic, opinionated, and not precious about visuals

    Strong Plus

    • Experience cleaning up inconsistent products
    • Familiarity with component-based design systems
    • Experience working with engineers directly
    • Prior fractional or advisory roles

    Red Flags (for us)

    • Portfolio-first, system-light background
    • Strong preference for redesigns over convergence
    • Focus on delight over clarity and predictability
    • Reliance on Figma as the primary output
    What You'll Be Responsible For Product-wide UX coherence
    • Own interaction patterns across the product
    • Ensure similar problems are solved the same way
    • Reduce inconsistency as new modules are added
    • Prevent UX drift as multiple PMs and teams ship in parallel
    Working within existing products
    • Audit current applications and patterns
    • Identify what already works and should be preserved
    • Drive convergence not redesign-for-the-sake-of-redesign
    • Respect user muscle memory
    Web UX (Angular + PrimeNG)
    • Define how PrimeNG components are used (tables, forms, filters, modals)
    • Establish behavioral standards:
    • States
    • Errors
    • Permissions
    • Progressive disclosure
    • Prevent almost-the-same component variants
    iOS UX (Native-first)
    • Ensure strict alignment with Apple Human Interface Guidelines
    • Catch web/Android patterns leaking into iOS
    • Enforce native navigation, gestures, and control usage
    • Prioritize platform correctness over internal consistency when they conflict
    Partnering with PMs
    • Review v0 prototypes and early implementations
    • Provide fast, opinionated feedback
    • Help PMs reason through UX tradeoffs
    • Establish clear guardrails PMs can confidently operate within
    What You Will Not Be Doing
    • Pixel-perfect mock production
    • Designing every feature or screen
    • Maintaining Figma parity with code
    • Visual branding or marketing design
    • Creating handoff artifacts for engineers
    • If your default output is screens, this is not the right role.
    What Success Looks Like
    • UX feels consistent across modules and platforms
    • PMs move fast without inventing new patterns
    • Fewer usability questions from users
    • Faster onboarding with less training
    • No why does this work differently over here? moments
    • No large-scale UX rewrites six months later
    How You'll Work
    • Review-heavy, not production-heavy
    • Embedded early in feature thinking, not late-stage polish
    • Prefer rules, patterns, and written guidance over visuals
    • Use Figma only when a concept cannot be expressed clearly in text or prototypes
    • Code and prototypes are the source of truth.