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Remote Board Game Developer Jobs in Arizona (NOW HIRING)

$94K/yr

Oracle Applications Developer Senior Job No: 540002 Work Type: Full-time Location: REMOTE OPTIONS ... boards, commissions, many State employees participate in the State's Remote Work Program and are ...

Veterinary Technician

Phoenix, AZ ยท On-site +1

$47K - $51K/yr

Misc/Other/Not Applicable DEPARTMENT OF GAMING The Arizona Department of Gaming (ADG) regulates ... boards, and commissions, many State employees participate in the State's Remote Work Program and ...

Remote Rate: $130K per annum Job Responsibilities Develop and optimize features in a modern, low ... Skills Game engine development experience Experience with neural rendering, radiance fields, or ...

Lead Developer

Phoenix, AZ ยท Remote

$125K - $155K/yr

... equipment. #LI-Remote #LI-RC1 The Compensation range for this role is $125,000 - $155,000 USD ... Align team goals with boarder strategy * Empower teams to manage their own goals * Translate vision ...

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Remote Board Game Developer information

What are the key skills and qualifications needed to thrive as a Remote Board Game Developer, and why are they important?

To thrive as a Remote Board Game Developer, you need a strong background in game design, programming, and a solid understanding of gameplay mechanics, often supported by a degree in game development or related experience. Familiarity with digital development tools such as Unity, Unreal Engine, Tabletop Simulator, and graphic design software is essential, along with experience using version control systems like Git. Creativity, strong communication, and effective collaboration skills are crucial for working with distributed teams and delivering engaging player experiences. These skills ensure the successful creation and iteration of compelling board games that resonate with players in a remote work environment.

What is a remote board game developer?

A remote board game developer is a professional who designs, develops, and tests board games while working from a location outside of a traditional office, often from home. Their responsibilities include creating game concepts, rules, prototypes, and collaborating with artists and playtesters, all through digital communication tools. They use software to design game components and may work independently or as part of a distributed team. Remote board game developers must have strong creative, analytical, and communication skills to bring engaging games to market while working virtually.

What is the difference between Remote Board Game Developer vs Remote Video Game Developer?

AspectRemote Board Game DeveloperRemote Video Game Developer
Required SkillsGame design, prototyping, illustration, storytellingProgramming, game engines, graphics, coding languages
Work EnvironmentCollaborative, creative, often in small teams or indie settingsTechnical, often in larger studios or freelance projects
Industry UsageBoard game publishers, indie developers, crowdfunding platformsVideo game studios, tech companies, entertainment industry
Common Search/ComparisonYesYes

Remote Board Game Developers focus on designing and creating physical or digital tabletop games, emphasizing creativity and storytelling. In contrast, Remote Video Game Developers work on digital interactive entertainment, requiring programming and technical skills. Both roles often work remotely, but their tools, skills, and industry applications differ significantly.

How do Remote Board Game Developers typically collaborate with artists, writers, and other team members?

Remote Board Game Developers frequently work with cross-functional teams that may include artists, writers, and playtesters located in different regions. Collaboration is often facilitated using project management tools, video conferencing, and shared digital workspaces, ensuring clear communication and alignment on project goals. Regular virtual meetings, feedback sessions, and collaborative platforms help synchronize creative input, track development milestones, and resolve challenges efficiently. This structure enables developers to integrate diverse ideas while maintaining steady progress on game design and development.
What are popular job titles related to Remote Board Game Developer jobs in Arizona? For Remote Board Game Developer jobs in Arizona, the most frequently searched job titles are:
What cities in Arizona are hiring for Remote Board Game Developer jobs? Cities in Arizona with the most Remote Board Game Developer job openings:
Game Engineering Director

Game Engineering Director

Sony Interactive Entertainment (SIE)

Phoenix, AZ โ€ข On-site, Remote

$255K - $383K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 17 days ago


Job description

Would you like to work on a new IP and new genre at teamLFG that combines amazing action feel with lighthearted and whimsical characters? Are you on a mission to create games that bond players together into deeply invested communities?

As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide range of technologies and workflows to develop, continuously deliver, and maintain a live production game service. As part of the project and studio leadership team, you will create and evolve a technology strategy that is aligned with project goals and initiatives and serves the needs of the game, its players, and employees. As part of a diverse company that prizes creativity and technical excellence, your servant leadership will inspire and motivate a cross-discipline team to help build a new franchise beloved by millions.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

  • Collaborate with a cross-disciplinary project leadership team to develop and maintain a product technology strategy that is informed by product vision, technical costs, and long-term technology goals

  • Leveraging the Unreal Engine and technology the team has built, direct the engineering organization to tackle challenging problems, find combinations of innovative technology with proven models, and build reliable solutions that deliver game experiences while sensibly managing technology risks

  • Recruit, nurture, and retain an engineering organization (30+ engineers, both internal FTE and external codev) with the skills, capacity, and adaptability to navigate uncertainty and deliver on the changing needs of the project

  • Manage multiple senior engineering leads, providing management support, technical guidance, constructive feedback, and career development coaching

  • Work with production leadership to schedule, track, deliver, and close out game features and releases, anticipating and mitigating any critical risks encountered, technical or otherwise

  • Communicate with PlayStation executives, directors, and technology teams, as needed

REQUIRED SKILLS

  • Experience managing an organization of 20+ engineers on AAA game engineering teams

  • Experience working with and directing co-development engineering teams

  • Experience with developing and running online games in a live service environment

  • Ability to align with leadership and executive stakeholders, translate goals into strategic technology solutions with a thorough understanding of cost, efficiency, and quality tradeoffs, and then lead an organization to execute on a technology strategy

  • Effectively communicate with and inspire fellow engineers by driving team alignment and buy-in on technology vision and architectural principles

  • Ability to work with a team in a hybrid environment, leveraging real time chat communications and documentation across an entire game studio

  • Ability to communicate with stakeholders of different business, technical, and non-technical backgrounds, to help align objectives and negotiate common goals

NICE TO HAVE SKILLS

  • Experience with development using the Unreal Engine

  • Experience with development on a variety of platforms (PC, console)

  • Experience with agile development methodologies

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$255,000-$383,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.