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Remote Back End Developer Jobs in Wyoming (NOW HIRING)

Remote Back End Developer information

See Wyoming salary details

$11

$55

$81

How much do remote back end developer jobs pay per hour?

As of Jul 31, 2026, the average hourly pay for remote back end developer in Wyoming is $55.49, according to ZipRecruiter salary data. Most workers in this role earn between $45.53 and $65.62 per hour, depending on experience, location, and employer.

What is a Remote Back End Developer?

A Remote Back End Developer is a software engineer who specializes in building and maintaining the server-side logic, databases, and APIs for web or mobile applications, all while working from a location outside of a traditional office setting. They focus on ensuring that the behind-the-scenes aspects of an application function smoothly, which includes managing data, authentication, and server performance. Remote Back End Developers typically use languages like Python, Java, Ruby, or Node.js, and collaborate with front end developers and other team members via online tools. This role allows for flexibility in work location and often requires strong communication skills to coordinate with distributed teams.

What are the key skills and qualifications needed to thrive as a Remote Back End Developer, and why are they important?

To thrive as a Remote Back End Developer, you need a solid understanding of server-side programming languages (such as Python, Java, or Node.js), database management, and API development, often supported by a degree in computer science or related experience. Familiarity with version control systems like Git, cloud platforms such as AWS or Azure, and containerization tools like Docker is typically essential. Strong problem-solving abilities, self-motivation, and clear communication skills set standout remote developers apart. These skills ensure high-quality, scalable solutions and effective collaboration within distributed teams.

What is the difference between Remote Back End Developer vs Remote Software Engineer?

AspectRemote Back End DeveloperRemote Software Engineer
Required CredentialsBachelor's in CS or related field, coding skills in languages like Java, Python, or Node.jsBachelor's or higher in CS or related field, strong coding skills, often with additional knowledge of system design
Work EnvironmentFocuses on server-side development, databases, APIs, and backend logicInvolves both frontend and backend tasks, system architecture, and full-stack responsibilities
Employer & Industry UsageCommon in tech companies, startups, and enterprises needing backend solutionsUsed across tech, finance, healthcare, and more, often in larger teams or projects

While both roles require strong programming skills and a background in computer science, a Remote Back End Developer specializes in server-side logic, databases, and APIs, whereas a Remote Software Engineer may handle both frontend and backend tasks, focusing on overall system development.

How does being a Remote Back End Developer impact collaboration with front-end teams and project stakeholders?

As a Remote Back End Developer, effective collaboration with front-end teams and stakeholders is typically managed through digital communication tools like Slack, Zoom, and project management platforms such as Jira or Trello. You’ll frequently participate in virtual stand-ups, code reviews, and planning sessions to ensure seamless integration of back-end services with front-end requirements. While working remotely can present challenges such as time zone differences or limited face-to-face interaction, proactive communication and clear documentation are key to maintaining alignment and project momentum. Regular feedback loops and collaborative problem-solving sessions are often part of your weekly routine.
What are popular job titles related to Remote Back End Developer jobs in Wyoming? For Remote Back End Developer jobs in Wyoming, the most frequently searched job titles are:
Infographic showing various Remote Back End Developer job openings in Wyoming as of July 2026, with employment types broken down into 1% As Needed, 75% Full Time, 19% Part Time, and 5% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $115,429 per year, or $55.5 per hour.

Senior Game Services Engineering Lead

Sony Interactive Entertainment (SIE)

Cheyenne, WY • On-site, Remote

$217K - $325K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 29 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you enjoy the challenge of solving complex, non-deterministic problems with simple, pragmatic solutions?

As aSeniorOnlineGame ServicesEngineering LeadforteamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to implementation and scaling. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

  • Build andmaintainproduction-quality backend game services
  • Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback,and career development coaching
  • Collaborate daily with a cross-disciplinary team to design and build the services-driven features for the game (including sessions, matchmaking, and progression)
  • Effectively write clear, concise, andaccuratetechnical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams
  • Calmly deal with production incidents,participatingin an on-call rotation after launch

REQUIRED SKILLS

  • Production experience designing and building backend game services
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
  • Experience leading (direct management, mentoring, or guiding) engineers
  • Ability to diagnose complex system failures using logging and metrics
  • Ability to write, debug, andmaintaincode in Rust, C++, or C#
  • Embrace a "we" culture in addition to being an outstanding collaborator and communicator

NICE-TO-HAVE SKILLS

  • Experience with "games as a service" online game development
  • Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$217,000-$325,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.