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Remote Axiom Developer Jobs in Seattle, WA (NOW HIRING)

Remote Axiom Developer information

See Seattle, WA salary details

$11

$68

$100

How much do remote axiom developer jobs pay per hour?

As of Aug 27, 2026, the average hourly pay for remote axiom developer in Seattle, WA is $68.03, according to ZipRecruiter salary data. Most workers in this role earn between $57.98 and $82.60 per hour, depending on experience, location, and employer.

What is a Remote Axiom Developer?

A Remote Axiom Developer is a software professional who specializes in building, customizing, and maintaining applications using the Axiom platform or Axiom tools, while working remotely. Their responsibilities typically include automating workflows, integrating APIs, and creating data-driven solutions for clients. These developers collaborate with teams or clients online, leveraging their expertise in Axiom's scripting and automation capabilities. Working remotely allows them to perform their duties from any location, providing flexibility for both themselves and their employers.

What are the key skills and qualifications needed to thrive as a Remote Axiom Developer?

To excel as a Remote Axiom Developer, you need strong programming skills, experience with the Axiom platform, and a background in software development or computer science. Familiarity with tools such as Axiom's workflow builder, APIs, and integration with cloud services is typically required, along with relevant certifications if available. Excellent problem-solving abilities, self-motivation, and effective communication are important soft skills for collaborating remotely and addressing client needs. These skills ensure efficient development, seamless integration, and successful project delivery in a distributed work environment.

What are some common challenges faced by Remote Axiom Developers when working on distributed teams?

Remote Axiom Developers often encounter challenges related to time zone differences, communication barriers, and ensuring code consistency across dispersed teams. It can be difficult to coordinate real-time problem-solving and maintain alignment on project goals without face-to-face interaction. To overcome these challenges, Axiom Developers typically rely on strong written communication, proactive documentation, and regular virtual meetings to stay connected and ensure smooth collaboration with team members.

What is the difference between Remote Axiom Developer vs Remote SAP Developer?

AspectRemote Axiom DeveloperRemote SAP Developer
Required CredentialsTypically requires Axiom certification or experience with Axiom scriptingRequires SAP certification, often SAP BASIS or SAP ABAP
Work EnvironmentPrimarily financial services, insurance, and risk management firmsWidely used across manufacturing, logistics, and enterprise resource planning
Industry UsageSpecialized in actuarial and risk modeling industriesCommon in large corporations for enterprise resource planning
Search & Comparison IntentOften compared for data modeling and scripting rolesCompared for enterprise software and ERP system roles

The main difference between a Remote Axiom Developer and a Remote SAP Developer lies in their industry focus and required certifications. Axiom developers specialize in actuarial and risk modeling within financial sectors, while SAP developers work on enterprise resource planning systems across various industries. Both roles require specific certifications and are integral to their respective enterprise environments.

What are popular job titles related to Remote Axiom Developer jobs in Seattle, WA?

For Remote Axiom Developer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Remote Axiom Developer jobs in Seattle, WA look for?

The top searched job categories for Remote Axiom Developer jobs in Seattle, WA are:

Infographic showing various Remote Axiom Developer job openings in Seattle, WA as of June 2026, with employment types broken down into 99% Full Time, and 1% Contract. Highlights an 38% Physical, 3% Hybrid, and 59% Remote job distribution, with an average salary of $141,497 per year, or $68 per hour.

Senior Product Engineer - Real-Time Graphics & Telemetry 3656373

Seattle, WA • Remote

Axiom Path
Recruiting and Staffing Services • 51 - 200 employees

$80 - $85/hr

Contractor

Medical, Dental, Vision, Retirement, PTO

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Be Part Of A High-Performing Team

Join a small, remote-first sports technology company building precision hardware and software that capture and reconstruct complex real-world activity from high-frequency sensor data. The engineering team works with a high degree of autonomy and owns problems end to end, from architecture and performance through product decisions and final user experience.

This role sits at the intersection of real-time graphics, telemetry, product engineering, and performance optimization. The core challenge is transforming streams of position, speed, heading, environmental, and movement data into an intuitive spatial experience that users can replay, explore, and analyze. The environment is fast-moving, low-meeting, async-friendly, and especially well suited to engineers who enjoy technically difficult visualization problems and meaningful individual ownership.

What's In Store For You

  • 100% remote working environment with an async-friendly, intentionally low-meeting culture.
  • 6-month contract-to-hire opportunity with the potential to transition into the permanent engineering organization.
  • Significant ownership across architecture, product decisions, implementation, optimization, and production delivery.
  • Opportunity to build sophisticated software connected to physical hardware and real-world telemetry.
  • Exposure to real-time visualization, analytics, spatial computing, high-frequency datasets, and emerging AI-assisted product capabilities.
  • Optional workspace access in Seattle, Washington and Atlanta, Georgia.
  • Upon permanent conversion, company-provided benefits include medical, dental, and vision coverage, a 401(k), flexible PTO, and an equipment stipend.

How You Will Make An Impact

  • Build a high-performance 2D/3D replay and visualization experience using Three.js, WebGL/WebGPU, and potentially react-three-fiber.
  • Reconstruct complex real-world events from telemetry and allow users to view them from multiple camera perspectives with smooth playback and frame-level navigation.
  • Develop the surrounding React and TypeScript product experience, including timelines, playback controls, camera systems, data overlays, and analytical interfaces.
  • Turn large telemetry datasets into meaningful insights, comparisons, and performance analytics.
  • Engineer applications that continuously render while remaining responsive across laptops and mobile devices.
  • Optimize rendering pipelines, interpolation, memory usage, application architecture, and data processing for high-frequency datasets.
  • Profile render loops, identify frame-time bottlenecks, reduce unnecessary draw calls, and improve overall rendering performance.
  • Build full-stack product features when required, including APIs, data pipelines, analytics capabilities, and AI-enabled functionality.
  • Translate technically accurate data into experiences that are clear, readable, and useful to real users.
  • Own technical problems from initial architecture through implementation, performance tuning, and production deployment.

Do you bring proven success in real-time product engineering and visualization?

  • 5+ years of professional software engineering experience, including substantial experience developing user-facing products.
  • Strong hands-on expertise with TypeScript and React.
  • Production browser-graphics experience using Three.js, react-three-fiber, WebGL, WebGPU, or comparable technologies.
  • Experience developing software that renders continuously and optimizing it for production performance.
  • Strong understanding of rendering performance concepts including frame budgets, render loops, draw calls, memory utilization, and frame-time diagnosis.
  • Strong data-visualization judgment, particularly involving time-series, telemetry, geospatial, or similarly complex datasets.
  • Ability to translate large or technically complex datasets into intuitive visual experiences.
  • Experience developing backend functionality using Go, TypeScript, Rust, or a comparable modern backend stack.
  • Strong product-engineering mindset with the ability to work across frontend, visualization, data, backend, and product boundaries.
  • Comfortable using modern LLM-assisted development tools while maintaining complete ownership and understanding of production code.
  • Ability to operate independently and make sound engineering decisions in a small, highly autonomous team.

Especially relevant backgrounds

Candidates with experience in the following environments are particularly well aligned:

  • Gaming
  • Simulation
  • VFX / real-time graphics
  • Sports technology
  • Telemetry platforms
  • Race or event visualization
  • Geospatial applications
  • Performance analytics

Experience building camera systems, replay systems, interpolation engines, simulation playback, or performance-sensitive rendering pipelines is especially valuable.

Sailing experience is not required.

Additional valuable experience

  • GPS track processing and geospatial rendering
  • Timeline, playback, replay, or video-style interfaces
  • Go
  • Flutter/Dart
  • WebAssembly
  • WebGPU
  • Compute shaders or GPU compute
  • Large, high-frequency time-series datasets
  • Hardware-connected applications
  • Sports-performance analytics
  • LLM-backed product features including structured-data retrieval, tool calling, streaming, grounding, and output evaluation

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