2

Remote Augmented Reality Developer Jobs in Spring Valley, CA

... Mixed Reality, Machine Learning, Reality Capture, Advanced Manufacturing, and laboratory ... Ability to work independently in a remote environment while supporting geographically distributed ...

Lead DevOps Engineer

San Diego, CA · Remote

$54 - $74/hr

Remote * Contract or B2B arrangement Our values We are a company that seeks the best for both our ... reality. Our way of working is rooted in our core values (Integrity, Excellence, Proactivity ...

Senior DevOps Engineer

San Diego, CA · Remote

$133K - $170K/yr

Remote * US-based -- US citizenship is required * Contract or B2B arrangement Our values We are a ... reality. Our way of working is rooted in our core values (Integrity, Excellence, Proactivity ...

Apply Early

Remote micro1 is engaging PhD-level Engineers in Electrical, Mechanical, or Chemical disciplines to ... Design and document realistic experimental scenarios based on advanced engineering principles

IOSDeveloper

San Diego, CA · On-site +1

$30 - $40/hr

Must be open to working onsite, no telecommuting/remote positions are being offered. Must be a ... As an iOS or Android Mobile Developer for Adidev Technologies Inc., you will be enhancing and ...

Remote micro1 is engaging PhD-level Engineers in Electrical, Mechanical, or Chemical disciplines to ... Design and document realistic experimental scenarios based on advanced engineering principles

... set realistic product release schedules * Perform full lifecycle of team management to attract ... You have experience managing remote teams * The ability to thrive on a fast pace environment with ...

Senior Software Engineer - ATO

San Diego, CA · On-site +1

$150K - $215K/yr

Translate between "government compliance language" and "engineering reality." What we're looking ... Remote friendly with WeWork access * Unlimited PTO, shared downtime during the federal holiday ...

next page

Showing results 1-20

Remote Augmented Reality Developer information

See Spring Valley, CA salary details

$11

$59

$79

How much do remote augmented reality developer jobs pay per hour?

As of Jul 1, 2026, the average hourly pay for remote augmented reality developer in Spring Valley, CA is $59.42, according to ZipRecruiter salary data. Most workers in this role earn between $51.63 and $66.63 per hour, depending on experience, location, and employer.

What is the difference between Remote Augmented Reality Developer vs Remote Virtual Reality Developer?

AspectRemote Augmented Reality DeveloperRemote Virtual Reality Developer
Required CredentialsBachelor's in Computer Science, AR/VR certificationsBachelor's in Computer Science, AR/VR certifications
Work EnvironmentDevelops AR applications for mobile devices and AR glassesCreates immersive VR experiences for headsets and simulations
Industry UsageRetail, gaming, healthcare, educationGaming, training, simulation, entertainment
Common Search/ComparisonYesYes

Both roles require similar credentials and often work in tech-driven industries. The main difference lies in the focus: AR developers create applications that overlay digital content onto the real world, while VR developers build fully immersive virtual environments. Understanding these distinctions helps job seekers target the right roles based on their skills and interests.

What are the key skills and qualifications needed to thrive as a Remote Augmented Reality Developer, and why are they important?

A Remote Augmented Reality Developer must have strong programming skills in languages such as C#, C++, or Java, along with a solid understanding of 3D graphics, AR principles, and a relevant degree in computer science or a related field. Familiarity with AR development platforms like Unity or Unreal Engine, experience using AR SDKs (e.g., ARKit, ARCore), and knowledge of version control systems are typically required. Excellent problem-solving, communication, and collaboration skills are crucial for remote teamwork and creative project execution. These competencies ensure the developer can build high-quality, innovative AR experiences efficiently while working effectively within distributed teams.

What is a Remote Augmented Reality Developer?

A Remote Augmented Reality (AR) Developer is a software professional who specializes in creating AR experiences and applications while working from a remote location. They use programming languages, 3D modeling tools, and AR frameworks to blend digital elements with the real world, often for mobile devices or smart glasses. Their work involves designing, coding, testing, and deploying AR solutions for various industries such as gaming, education, retail, and healthcare. Remote AR Developers collaborate with teams using online tools and may work as freelancers or as part of a distributed company. Their role requires strong technical skills as well as the ability to communicate and coordinate effectively in a remote work environment.

What are the main challenges faced by remote augmented reality developers when collaborating with cross-functional teams?

Remote augmented reality (AR) developers often work with designers, product managers, and backend engineers who may be in different locations and time zones. Coordinating real-time feedback on complex AR features and troubleshooting device-specific issues can be challenging without in-person interaction. To overcome these challenges, remote AR developers commonly rely on clear documentation, regular virtual meetings, and collaborative tools for code sharing and prototyping. Building strong communication skills and proactively aligning on project milestones are key to ensuring smooth teamwork and successful project delivery.
What cities near Spring Valley, CA are hiring for Remote Augmented Reality Developer jobs? Cities near Spring Valley, CA with the most Remote Augmented Reality Developer job openings:
Senior System Power Architect, Augmented Reality/Virtual Reality Workloads

Senior System Power Architect, Augmented Reality/Virtual Reality Workloads

Google

San Diego, CA • On-site, Remote

Full-time

Posted 12 days ago


Google rating

8.8

Company rating: 8.8 out of 10

Based on 99 frontline employees who took The Breakroom Quiz

38th of 202 rated software companies


Job description

Minimum qualifications:
  • Bachelor's degree in Electrical Engineering, Computer Engineering, Computer Science, Physics, or a specialized field (e.g., Optics, Sensors, Audio/DSP, etc.), or equivalent practical experience.
  • 4 years of experience in SoC architecture, power/performance modeling, or pre-silicon verification.
  • Experience with low-power design methodologies or power management techniques (e.g., power gating, DVFS, low-power states).
  • Experience with memory subsystems, interconnects, or data paths to DDR.

Preferred qualifications:
  • Master's degree or PhD in Electrical Engineering, Computer Engineering, Physics, or a related field (e.g., Optics, Sensors, Audio/DSP).
  • Experience specifically analyzing or architecting mobile/wearable SoCs for AR, VR, or computer vision applications.
  • Experience with architectural simulators or power estimation tools (e.g., Synopsys PrimePower, ANSYS PowerArtist, or proprietary modeling frameworks).
  • Practical knowledge of low-power islands (LPI) or always-on subsystem architectures.
  • Excellent communication skills to translate complex architectural trade-offs into clear product decisions for leadership.

About the job
As a Silicon Power and Performance Architect for Pixel AR/VR, you will drive the engaged and architectural analysis that defines the future of Google's consumer hardware. AR and VR use cases demand immersive, zero-latency experiences under incredibly tight thermal and power constraints. You will analyze how spatial computing workloads impact the broader Pixel system-on-chip (SoC) power envelope, identifying bottlenecks, evaluating competitor architectures, and proposing silicon-level optimizations to ensure Pixel remains a market leader.The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.Individual pay is determined by factors including job-related skills, experience, and relevant education or training.
US: $159000 - $231000 (USD) 15% bonus target equity benefits
Learn more about benefits at Google .
Responsibilities
  • Benchmark and model next-generation AR/VR use cases against industry competitors to identify architectural gaps and opportunities.
  • Analyze end-to-end workloads (spatial mapping, hand tracking, passthrough video) to quantify their impact on total Pixel power consumption.
  • Leverage low-power design techniques, specifically optimizing the utilization of low-power islands (LPIs) to keep ambient AR/VR tasks highly efficient.
  • Map and optimize critical data paths from the display/sensors through the SoC fabric and the path to DDR, ensuring maximum bandwidth with minimal power overhead.
  • Partner with software, product, and hardware teams to translate architectural insights into actionable silicon requirements for future Pixel SoCs.

Information collected and processed as part of your Google Careers profile, and any job applications you choose to submit is subject to Google's Applicant and Candidate Privacy Policy .
Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law. See also Google's EEO Policy , Know your rights: workplace discrimination is illegal , Belonging at Google , and How we hire .
If you have a need that requires accommodation, please let us know by completing our Accommodations for Applicants form .
Google is a global company and, in order to facilitate efficient collaboration and communication globally, English proficiency is a requirement for all roles unless stated otherwise in the job posting.
To all recruitment agencies: Google does not accept agency resumes. Please do not forward resumes to our jobs alias, Google employees, or any other organization location. Google is not responsible for any fees related to unsolicited resumes.
Equity is granted exclusively and discretionarily by Alphabet Inc. on the basis of an agreement concluded between you and Alphabet Inc. Alphabet Inc. is your sole contractual partner with respect to equity grants. GSU grants are not guaranteed, are discretionary, are subject to approval by the Alphabet Inc. board of directors or its delegate, the terms of the relevant Alphabet Inc. stock plan, and your grant agreement. They have no impact on statutory payments. Current or past grants do not confer an acquired right.

What Google employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom