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Remote Audio Testing Jobs in Pasadena, CA (NOW HIRING)

Implement creative testing plans, audience segmentation, and bid strategies to maximize ROI ... Strong understanding of best practices across display, CTV, streaming audio, and DOOH.

Implement creative testing plans, audience segmentation, and bid strategies to maximize ROI ... Strong understanding of best practices across display, CTV, streaming audio, and DOOH.

Engineer II, Backend APIs

Los Angeles, CA · On-site +1

$125K - $135K/yr

... F remote, T/W/TH in-office) West Coast - Remote At Magnite, we cultivate an environment of ... Participate in the design, development, testing, release of API's that power reporting and ...

Remote Audio Testing information

See Pasadena, CA salary details

$32.2K

$92.1K

$187.1K

How much do remote audio testing jobs pay per year?

As of Aug 18, 2026, the average yearly pay for remote audio testing in Pasadena, CA is $92,124.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,500.00 and $123,300.00 per year, depending on experience, location, and employer.

What is remote audio testing?

Remote audio testing is the process of evaluating audio equipment, software, or digital content from a distance, often using online tools or platforms. Testers listen to audio samples, check sound quality, identify issues, and provide feedback, all from their home or another remote location. This job is important for companies developing audio products, apps, or streaming services to ensure a high-quality user experience. Remote audio testers may work as freelancers or be part of a quality assurance team.

What are the key skills and qualifications needed to thrive as a remote audio tester?

To thrive as a Remote Audio Tester, you need a strong understanding of audio engineering principles, critical listening skills, and familiarity with industry standards, often supported by experience in sound production or audio technology. Proficiency with audio testing software, digital audio workstations (DAWs), and various hardware devices is commonly required. Attention to detail, effective communication, and self-motivation are essential soft skills for identifying issues and collaborating with remote teams. These skills and qualities are important to ensure accurate evaluations, maintain audio quality, and contribute to product improvements in distributed work environments.

What are some common challenges faced in a remote audio testing role, and how can they be addressed?

One common challenge in remote audio testing is ensuring consistent audio quality across various devices and network conditions, since you often don't have physical access to the hardware. To address this, testers typically use a wide range of emulators and real devices, and collaborate closely with developers to report and reproduce issues. Effective communication and attention to detail are crucial, as is the ability to document findings clearly for a distributed team. Staying organized and proactive about troubleshooting technical issues with remote setups can also help streamline the workflow.

What is the difference between Remote Audio Testing vs Remote Audio Editing?

AspectRemote Audio TestingRemote Audio Editing
Primary RoleEvaluate audio quality, identify issues, and ensure sound standardsEdit, enhance, and modify audio recordings for clarity and quality
Required SkillsListening skills, attention to detail, basic audio software knowledgeProficiency in audio editing software, sound design, and editing techniques
Work EnvironmentRemote, often in quality assurance or testing labsRemote or studio-based, in post-production or content creation
CertificationsNone typically required, but audio or QA certifications helpfulAudio engineering or editing certifications preferred

Remote Audio Testing focuses on evaluating audio quality and identifying issues, while Remote Audio Editing involves modifying and enhancing audio recordings. Both roles require audio knowledge but differ in technical skills and responsibilities, with testing emphasizing quality assurance and editing centered on creative and technical modifications.

What are popular job titles related to Remote Audio Testing jobs in Pasadena, CA?

For Remote Audio Testing jobs in Pasadena, CA, the most frequently searched job titles are:

What job categories do people searching Remote Audio Testing jobs in Pasadena, CA look for?

The top searched job categories for Remote Audio Testing jobs in Pasadena, CA are:

What cities near Pasadena, CA are hiring for Remote Audio Testing jobs?

Cities near Pasadena, CA with the most Remote Audio Testing job openings:

Infographic showing various Remote Audio Testing job openings in Pasadena, CA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $92,124 per year, or $44.3 per hour.

Software Engineer II, Data Platform

PlayStation Global

Los Angeles, CA • On-site, Remote

$123K - $148K/yr

Full-time

Posted 14 days ago


Job description

Software Engineer II- Data Platform

Hybrid: San Diego, 2x onsite
Will accept remote workers that can travel onsite weekly

Do you want to join a team of talented engineers dedicated to enhancing the PlayStation experience for millions of users and creators? As part of our Data Platform team, you will play a key role in building cutting-edge systems that power PlayStation's data-driven features, delivering impactful insights and enabling seamless, interactive experiences!

The Software Engineers within our Platform Engineering Group design, build, document, and deploy large-scale data platforms that optimize performance and scalability across PlayStation systems. You will work on solving complex data challenges, improving platform capabilities, and ensuring high availability, all while supporting a dynamic, interactive environment for PlayStation users.

We're looking for someone who is passionate about building innovative data platforms that scale to millions of users, collaborating across Engineering and Product teams in an agile environment. You'll have the opportunity to work with the latest technologies, tools, and processes, helping to drive forward our technical and architectural goals.

Responsibilities
  • Contribute to the development, testing, and deployment of high-quality code across the data platform

  • Collaborate actively with global teams across multiple time zones, ensuring alignment and continuity

  • Support platform capabilities for data cataloging, analytics, and ETL/ELT pipelines

  • Assist in identifying performance bottlenecks and implementing improvements with guidance from senior engineers

  • Build and support services that handle structured, semi-structured, and unstructured data (audio, video, text, images)

  • Participate in on-call rotation for production support and help troubleshoot critical issues

  • Contribute to platform documentation and maintain clarity for internal consumers

  • Present work in team demos and represent engineering contributions in internal discussions

  • Follow best practices in testing, monitoring, and deployment to ensure platform reliability

  • Continuously learn and apply new tools, patterns, and technologies in the data platform space

Requirements
  • Bachelor's degree in Computer Science

  • 3+ years of direct experience developing scalable, distributed systems

  • Proficient in at least one language: Scala, Java, or Python

  • Experience building or maintaining cloud-based applications/services (AWS preferred, GCP is a plus)

  • Exposure to event streaming platforms such as Kafka, Kinesis, or SQS and Data Ingestion

  • Familiarity with distributed data processing frameworks like Apache Spark or Apache Flink

  • Understanding of CI/CD pipelines, monitoring, and observability best practices

  • Comfortable working in a globally distributed team

  • Willingness to participate in production on-call rotations

Nice to Have
  • Exposure to Databricks or similar unified data platforms

  • Experience working with unstructured data formats such as images, video, or audio

  • Familiarity with data cataloging, lineage, and metadata tools

  • Experience supporting platform-scale features such as ETL frameworks, analytics services, or data quality checks

  • Knowledge of GCP or multi-cloud environments

  • Curiosity and enthusiasm for tackling scalability and reliability challenges

Your First 90 Days
  • 30 Days: Ramp up on our tech stack, development tools, and team workflows. Deliver your first minor enhancement or bug fix and sync with global peers.

  • 60 Days: Begin contributing to core platform features. Participate in code/design reviews and propose improvements.

  • 90 Days: Own medium-scope features end-to-end. Engage in roadmap discussions and build strong cross-functional relationships with global stakeholders.