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Remote Audio Software Developer Jobs in Winsted, CT

iOS Engineer -Remote

Waterbury, CT · Remote

$166K - $191K/yr

Own the entire software development process from timeline estimation to coding, testing and release ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

AI Engineer Location: Remote (US only) Must be authorized to work in the US and obtain a Public ... software engineering experience, with at least 1 year shipping LLM-based or AI-powered features to ...

AI Automation Engineer -Remote

Waterbury, CT · On-site +1

$202K - $234K/yr

Use AI as much as possible to automate your own process of creating this software * Collaborate ... Experience creating LLM-backed tools involving prompt engineering and automated evals * 5+ years of ...

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Showing results 1-20

Remote Audio Software Developer information

See Winsted, CT salary details

$47.3K

$110.2K

$163.5K

How much do remote audio software developer jobs pay per year?

As of Jul 2, 2026, the average yearly pay for remote audio software developer in Winsted, CT is $110,152.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,600.00 and $128,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Audio Software Developer vs Remote Audio Engineer?

AspectRemote Audio Software DeveloperRemote Audio Engineer
CredentialsBachelor's in Computer Science, Software Engineering, or related field; experience with programming languages like C++, PythonBachelor's in Audio Engineering, Sound Design, or related; certifications like AET or AES
Work EnvironmentPrimarily remote, focused on coding, software development, and testingRemote or on-site, focused on recording, mixing, and sound design
Industry UsageTech companies, app development, audio software firmsMusic production, broadcasting, film, and live sound

Remote Audio Software Developers focus on creating and maintaining audio-related software through coding, while Remote Audio Engineers work on sound recording, mixing, and sound design. Both roles may work remotely but serve different aspects of audio technology and production.

Infographic showing various Remote Audio Software Developer job openings in Winsted, CT as of June 2026, with employment types broken down into 97% Full Time, and 3% Part Time. Highlights an 38% Physical, 3% Hybrid, and 59% Remote job distribution, with an average salary of $110,152 per year, or $53 per hour.
Senior Software Developer - Build Tooling Development

Senior Software Developer - Build Tooling Development

The Walt Disney Company

Bristol, CT • Remote

$54.50 - $72/hr

Full-time

Posted 21 days ago


Walt Disney Company rating

7.7

Company rating: 7.7 out of 10

Based on 126 frontline employees who took The Breakroom Quiz

5th of 48 rated entertainment


Job description

Job Posting Title:

Senior Software Developer - Build Tooling Development

Req ID:

10142522

Job Description:

Technology is at the heart of Disney's past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more - all working to build and advance the technological backbone for Disney's media business globally.

The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses.We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company's media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.

Here are a few reasons why we think you'd love working here:

Building the future of Disney's media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come. Reach, Scale & Impact: More than ever, Disney's technology and products serve as a signature doorway for fans' connections with the company's brands and stories. Disney+. Hulu. ESPN. ABC. ABC News...and many more. These products and brands - and the unmatched stories, storytellers, and events they carry - matter to millions of people globally. Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems.

Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity.

Job Summary:

As a Senior Software Engineer on the Build Tooling Software team within Disney Entertainment & ESPN Technology (DEET), you'll develop and support mission-critical infrastructure, custom tools, and shared libraries that allow application teams to quickly and dependably deliver software to their customers. We're responsible for making sure 1000s of engineers and 100s of teams can get their software into production quickly, reliably and safely. We're looking for an engineer with over 8 years hands-on experience in software development with an understanding of CI/CD processes and tools and a desire to learn more.

Responsibilities:

  • Work with a team of engineers building software in a collaborative software development process to achieve the teams' goals
  • Build and maintain software to abstract build, release, and deploy events for use by dozens of development organizations
  • Understand the needs of the 1000s of developers that use our software and actively and measurably improve their experience
  • Work directly with app development teams to determine needs and implement CI/CD best practices
  • Lead the development of critical features ensuring they meet user needs and fit for purpose
  • Support critical build and artifact storage systems for the entire organization
  • Participate in the on-call rotation, supporting systems and services during production incidents

Qualifications:

  • Minimum of 5 years relevant professional experience
  • Proficiency in at least one modern programming language, such as Python, Java, C++, C, C#, etc.
  • Familiarity with scripting in Bash / Powershell
  • Understanding of a modern collaborative SDLC and experience with a variety of workflows, processes and techniques, i.e.: Scrum, Kanban, GitOps, Monorepos, Micro Services, Feature Flagging, etc
  • Experience working with version-controlled environments and CI/CD workflows. Proficiency in setting up and maintaining pipelines with at least one of:
    • GitLab CI
    • GitHub Actions
    • TeamCity
    • Jenkins
    • Argo
    • SonarQube (for code quality and scanning)
  • In-depth knowledge of Linux:
    • File systems, user and group management, process control, permission schemes.
    • SSH key management and secure shell operations.
  • Cloud Platforms:
    • Hands-on experience with AWS core services i.e. EC2, S3, IAM, VPC, CloudWatch, etc.
    • Understanding of the wider AWS ecosystem and knowledge of other cloud providers desirable
  • Containers & Orchestration:
    • Docker: Experience building, running, and debugging containerized applications.
    • Kubernetes and Helm: Operational knowledge of deploying workloads via manifests or Helm charts.
  • Infrastructure as Code (IaC)
    • Experience provisioning and managing infrastructure using through code and configuration using tools like Terraform, CloudFormation, etc
  • Familiarity withAI toolingwithinthe software development lifecycle and how to effectively integrate and utilize these tools to enhance development processes
  • Ability to effectively collaborate with remote team members
  • Excellent written and verbal communication skills
  • BA/BS degree in Computer Science or equivalent technical experience

#disneytech

The hiring range for this position in Bristol CT is $141,900 to $190,300 per year and in New York, NY is $148,700 to $199,400 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

PE - Sports, News & Entertainment, Tech Enablement

Job Posting Primary Business:

PE - Sports, News & Entertainment, Enablement - Infrastructure Engineering

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

New York, NY, USA

Alternate City, State, Region, Postal Code:

USA - CT - ESPN Building 13

Date Posted:

2026-03-11

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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