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Remote Audio Software Developer Jobs in Phoenix, AZ

Remote Job Summary: We are looking for experienced software engineers to help train and evaluate next-generation AI systems through real-world software engineering tasks. This role is best suited for ...

Develop length and quantity take-offs utilizing various take-off software. * Mentor VDC Operator I ... Knowledge of construction, engineering, procurement, industry standards, and other project-related ...

We are seeking a Software Engineer to join our agile development team delivering high-quality ... We welcome both hybrid and remote candidates. You Are: * Innovative. You bring fresh ideas to ...

Software Engineer III

Chandler, AZ · On-site +1

$55.50 - $74.50/hr

... and remote operations all rely on Iridium to stay connected. We take our responsibility for ... As a Software Engineer III, you'll independently deliver high-quality work and drive projects and ...

Software Engineer III

Chandler, AZ · On-site +1

$55.50 - $74.50/hr

... and remote operations all rely on Iridium to stay connected. We take our responsibility for ... As a Software Engineer III, you'll independently deliver high-quality work and drive projects and ...

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Showing results 1-20

Remote Audio Software Developer information

See Phoenix, AZ salary details

$47.7K

$111.1K

$164.8K

How much do remote audio software developer jobs pay per year?

As of Jul 6, 2026, the average yearly pay for remote audio software developer in Phoenix, AZ is $111,052.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,400.00 and $129,100.00 per year, depending on experience, location, and employer.

What is the difference between Remote Audio Software Developer vs Remote Audio Engineer?

AspectRemote Audio Software DeveloperRemote Audio Engineer
CredentialsBachelor's in Computer Science, Software Engineering, or related field; experience with programming languages like C++, PythonBachelor's in Audio Engineering, Sound Design, or related; certifications like AET or AES
Work EnvironmentPrimarily remote, focused on coding, software development, and testingRemote or on-site, focused on recording, mixing, and sound design
Industry UsageTech companies, app development, audio software firmsMusic production, broadcasting, film, and live sound

Remote Audio Software Developers focus on creating and maintaining audio-related software through coding, while Remote Audio Engineers work on sound recording, mixing, and sound design. Both roles may work remotely but serve different aspects of audio technology and production.

Software Engineer - AI Trainer

Software Engineer - AI Trainer

micro1 AI

Mesa, AZ • Remote

$100 - $230/hr

Part-time

Posted 26 days ago


Job description

Job Title: Software Engineering


Job Type: Contractor (10-15 hours per week)

Location: Remote


Job Summary:


We are looking for experienced software engineers to help train and evaluate next-generation AI systems through real-world software engineering tasks. This role is best suited for developers who can reason through unfamiliar codebases, explain engineering decisions clearly, and solve practical backend, full-stack, systems, or infrastructure-related problems.


On this project, you will be creating Reinforcement Learning Environments which test an AI model's ability to find and patch security vulnerabilities in code. Your task will be to create a reproducible RL env in which a known CVE is present/injected in the repository and must be fixed by the model.


As an expert you will be creating Reinforcement Learning Environments which test and AI model’s ability to solve complex software engineering problems related to fixing code, creating features, refactoring code and optimizing performance. You will be tasked with creating a reproducible environment and golden reference solution for the problem.


Required Skills and Qualifications:


  1. 3+ years of hands-on software engineering experience.
  2. Strong experience in at least one backend or full-stack engineering environment, such as Python, JavaScript/TypeScript, , Java, C++, Go or Rust
  3. A Cybersecurity/SecOps background or exposure is highly preferred
  4. Strong understanding of software engineering fundamentals, including debugging, testing, code quality, architecture, and technical tradeoffs.
  5. Ability to explain complex engineering decisions clearly and objectively.
  6. Comfortable reading and reasoning through unfamiliar code or technical requirements


Compensation Structure

Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert’s experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.


Start Timeline & Availability

We typically fill roles within 48 hours and are looking for experts ready to jump in right away. If selected, we expect you to start your first tasks within 24–48 hours of completing onboarding.