2

Remote Assistant Audio Engineer Jobs in Florida (NOW HIRING)

... remote work. Internal candidates are also encouraged to apply. Primary Objective: The Sales ... In addition to a strong command of Digital Signage Systems and 70 volt Audio Systems including ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... assist team leads and managers * Traveling and visiting project sites during design and ...

Engineering of distribution electrical projects through the entire project lifecycle: from ... assist team leads and managers * Traveling and visiting project sites during design and ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... assist team leads and managers * Traveling and visiting project sites during design and ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... assist team leads and managers * Traveling and visiting project sites during design and ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... assist team leads and managers * Traveling and visiting project sites during design and ...

Engineering of distribution electrical projects through the entire project lifecycle: from ... assist team leads and managers * Traveling and visiting project sites during design and ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... assist team leads and managers * Traveling and visiting project sites during design and ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... assist team leads and managers * Traveling and visiting project sites during design and ...

next page

Showing results 1-20

Remote Assistant Audio Engineer information

What is the difference between Remote Assistant Audio Engineer vs Remote Audio Editor?

AspectRemote Assistant Audio EngineerRemote Audio Editor
CredentialsAudio engineering certifications, basic technical knowledgeAudio editing software proficiency, audio production experience
Work EnvironmentHome studio, remote collaboration with production teamsHome or studio, focused on editing audio files
Industry UsageMusic, film, broadcasting, live eventsPost-production, podcasting, music production
Common Search/ComparisonYesYes

The main difference is that Remote Assistant Audio Engineers handle a broader range of audio tasks, including setup and live sound, while Remote Audio Editors focus specifically on editing and refining audio recordings. Both roles require technical skills and often work remotely within the media and entertainment industries.

What cities in Florida are hiring for Remote Assistant Audio Engineer jobs? Cities in Florida with the most Remote Assistant Audio Engineer job openings:

Generalist Software Engineer (Unity) - Remote (Remote)

Ghostpunch Games

Sunrise, FL • Remote

Contractor

Re-posted 8 days ago


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.