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Remote Artist Jobs in Santa Rosa, CA (NOW HIRING)

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... for our players. #LI-Remote The pay range for this position in California at the start of ...

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... for our players. #LI-Remote The pay range for this position in California at the start of ...

Lead Animator

Novato, CA · Remote

$123K - $182K/yr

We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players. #LI-Remote The pay range for this position in California at the start of employment is ...

Remote Artist information

See Santa Rosa, CA salary details

$33.3K

$141.6K

$166.7K

How much do remote artist jobs pay per year?

As of Sep 1, 2026, the average yearly pay for remote artist in Santa Rosa, CA is $141,631.00, according to ZipRecruiter salary data. Most workers in this role earn between $138,900.00 and $166,200.00 per year, depending on experience, location, and employer.

What is a remote artist?

Remote Artists are creative professionals who produce visual art, illustrations, or graphic designs while working from a location outside of a traditional office or studio, typically from home. They collaborate with clients or companies using digital tools and communication platforms to complete projects. Remote Artists can work in various fields, such as gaming, advertising, publishing, and entertainment, offering flexibility and access to a global job market.

What does a remote artist do?

Remote artist positions usually refer to graphic designers and animators. They work for technology companies, production studios, marketing firms, and other industries that need visual effects. Remote artists develop images and designs in a way that is unique to them, using a personal creative process to complete their project. Instead of traveling to the office daily, remote artists work from home or another location outside of the office with internet connectivity. Most remote artists utilize computer graphic applications to draw and design different projects. Specific job duties vary, depending on the company and industry. But some common projects that remote artists work on include advertising campaigns, animation or other eye-catching images on websites, and movie posters.

What are the key skills and qualifications needed to thrive as a remote artist?

To thrive as a Remote Artist, you need strong artistic ability, proficiency in design principles, and a solid portfolio showcasing your work, often backed by a relevant degree or equivalent experience. Familiarity with digital art tools such as Adobe Creative Suite, Procreate, or 3D modeling software is typically required. Excellent time management, self-motivation, and clear communication skills help remote artists collaborate effectively with clients and teams. These skills and qualities are crucial for delivering high-quality creative work, meeting deadlines, and succeeding in a remote, often independent environment.

How do remote artists typically collaborate with teams and clients despite working from different locations?

Remote Artists often use digital collaboration tools such as Slack, Zoom, and project management platforms like Trello or Asana to stay connected with their teams and clients. Regular virtual meetings, clear documentation, and shared digital workspaces help facilitate feedback and ensure alignment on creative projects. Successfully navigating time zone differences and maintaining proactive communication are common challenges, but these are often addressed through flexible scheduling and setting clear expectations. This collaborative environment allows Remote Artists to contribute creatively while enjoying the flexibility of remote work.

What is the difference between Remote Artist vs Remote Illustrator?

AspectRemote ArtistRemote Illustrator
CredentialsTypically requires a portfolio, art degree or equivalent experienceUsually needs a portfolio, art or design degree, and specialized illustration skills
Work EnvironmentWorks independently, often on multiple projects across industriesFocuses on creating visual representations, often for publishing, advertising, or media
Industry UsageUsed across various creative fields including gaming, film, and marketingPrimarily in publishing, advertising, and media industries

Remote Artists and Remote Illustrators share similar skills and work environments, but Remote Illustrators often specialize in creating detailed visual artwork for specific media. Both roles require a strong portfolio and can be performed remotely, but their focus areas and industry applications differ slightly.

What are the most commonly searched types of Artist jobs in Santa Rosa, CA?

The most popular types of Artist jobs in Santa Rosa, CA are:

What are popular job titles related to Remote Artist jobs in Santa Rosa, CA?

For Remote Artist jobs in Santa Rosa, CA, the most frequently searched job titles are:

What job categories do people searching Remote Artist jobs in Santa Rosa, CA look for?

The top searched job categories for Remote Artist jobs in Santa Rosa, CA are:

What cities near Santa Rosa, CA are hiring for Remote Artist jobs?

Cities near Santa Rosa, CA with the most Remote Artist job openings:

Infographic showing various Remote Artist job openings in Santa Rosa, CA as of August 2026, with employment types broken down into 64% Full Time, 32% Part Time, 1% Temporary, and 3% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $141,631 per year, or $68.1 per hour.

Lead Character Artist

Novato, CA • Remote

$150K - $180K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 12 days ago


Job description

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will play a key role in establishing the overall visual quality bar and guidelines for character development on the project. In this role, you'll lead a team of artists to achieve their full potential, collaborate with a passionate group of game developers to craft compelling stylized character assets that support our aesthetic, meet technical requirements, and gameplay needs, ultimately bringing the richly imagined world of BioShock to life. 

What You'll Do:

  • Manage, coach, and mentor a team of character artists to support their career growth, development, and artistic output.
  • Set artistic standards in Unreal Engine, build exemplary reference assets, and establish clear workflows to ensure consistent quality.
  • Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to prototype assets and ensure character specifications align with project goals.
  • Collaborate with the Art Director and Outsourcing Manager to assign and schedule character assets for external development partners.
  • Contribute to material pipelines, track team output, supervise bug distribution, and provide input on custom tools and software.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • 10+ years of professional experience in the video game industry, with 2 or more shipped titles as a character artist (preferably on a first-person title).
  • Proven success managing, guiding, and mentoring a team of character artists.
  • Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter, Marvelous Designer, and Unreal Engine.
  • Mastery of the PBR pipeline for texture creation, including baking tools, Substance Painter, and Photoshop.
  • Exceptional background in traditional art with an expert understanding of human anatomy, composition, proportion, volume, light, and color.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • Strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

#LI-Remote

The pay range for this position in California at the start of employment is expected to be between $150,400 and $180,000 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).