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Remote Animation Jobs in Georgetown, TX (NOW HIRING)

Remote Graphic Designer

Austin, TX · Remote

$20 - $24/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Position: Part-time Graphic Designer (fully remote) Duration: 2-month contract (March 2026-May 2026) Compensation: $20- $24/ HR Work schedule: 10-20 hours per week Benefits: This position may be ...

Remote Graphic Designer

Austin, TX · Remote

$20 - $24/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Position: Part-time Graphic Designer (fully remote) Duration: 2-month contract (March 2026-May 2026) Compensation: $20- $24/ HR Work schedule: 10-20 hours per week Benefits: This position may be ...

Remote Graphic Designer

Austin, TX · On-site +1

$20 - $24/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Position: Part-time Graphic Designer (fully remote) Duration: 2-month contract (March 2026-May 2026) Compensation: $20- $24/ HR Work schedule: 10-20 hours per week Benefits: This position may be ...

Remote Graphic Designer

Austin, TX · Remote

$20 - $24/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Position: Part-time Graphic Designer (fully remote) Duration: 2-month contract (March 2026-May 2026) Compensation: $20- $24/ HR Work schedule: 10-20 hours per week Benefits: This position may be ...

Showing results 21-26

Remote Animation information

See Georgetown, TX salary details

$9

$36

$65

How much do remote animation jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for remote animation in Georgetown, TX is $36.62, according to ZipRecruiter salary data. Most workers in this role earn between $20.34 and $59.42 per hour, depending on experience, location, and employer.

What are some common challenges faced by remote animators, and how can they be managed effectively?

Remote animators often face challenges such as communication barriers, managing feedback loops, and staying aligned with the creative vision of the team. Effective use of collaboration tools, setting up regular check-ins, and maintaining clear documentation can help overcome these hurdles. Additionally, remote animators should proactively seek feedback, clarify expectations, and stay organized to ensure timely delivery of their work. Building strong relationships with colleagues through virtual meetings also fosters a supportive and productive remote work environment.

What is the difference between Remote Animation vs Remote Graphic Designer?

AspectRemote AnimationRemote Graphic Designer
Required SkillsAnimation software, storytelling, motion designDesign software, visual communication, branding
Work EnvironmentAnimation studios, media companies, freelanceAdvertising agencies, corporate branding, freelance
Common CertificationsAnimation certifications, Adobe Certified ExpertDesign certifications, Adobe Certified Expert

Remote Animation focuses on creating moving visuals and storytelling through animation software, often for media or entertainment. Remote Graphic Designer emphasizes static visual designs for branding, marketing, and print. Both roles require creative skills and software proficiency but differ mainly in output type and industry applications.

What is a remote animation job?

A remote animation job involves creating animated visuals, characters, or effects while working from a location outside of a traditional office environment, typically from home. Remote animators use digital tools and software to design animations for films, video games, advertisements, or websites. Communication with clients or teams is usually handled online, allowing for flexible work arrangements and collaboration across different locations. These jobs require strong artistic skills, proficiency with animation software, and good time management.

What are the most commonly searched types of Animation jobs in Georgetown, TX?

The most popular types of Animation jobs in Georgetown, TX are:

What cities near Georgetown, TX are hiring for Remote Animation jobs?

Cities near Georgetown, TX with the most Remote Animation job openings:

Infographic showing various Remote Animation job openings in Georgetown, TX as of August 2026, with employment types broken down into 12% Internship, 61% Full Time, 20% Part Time, 2% Temporary, 4% Contract, and 1% Summer. Highlights an 68% Physical, 4% Hybrid, and 28% Remote job distribution, with an average salary of $76,164 per year, or $36.6 per hour.

Release Manager, Publishing (6 month project hire)

Skydance

Austin, TX • Remote

$115K - $145K/yr

Temporary

Posted 16 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.  
 
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
 
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Paramount Games is hiring a Release Manager to own the end-to-end launch process for one of our live titles. This is a high-visibility role that sits at the intersection of development and publishing, keeping every release moving smoothly from first submission to store front.

About the role

You'll be the driving force behind getting post-launch updates onto every platform, on time and without surprises. Working closely with the Executive Producer and the developer, you'll steer day-to-day releases, keep patches and content updates flowing, and support promotional launches along the way. This role suits someone who thinks in systems, spots problems before they become fires, and is always looking for a better way to run the process.

*This will be a 6 month project hire with the potential for extension and/or conversion to staff hire.

Responsibilities
  • Own submissions (patches, content drops, store page updates) across first-party platforms (PlayStation, Xbox, Steam, Epic Games Store, Nintendo)
  • Advise teams on platform compliance requirements, emerging best practices, and new platform opportunities
  • Build and maintain release schedules in partnership with the Executive Producer and developer
  • Serve as the go-to point of contact between development teams and first-party partners
  • Sync with Localization, Marketing, and Development to keep releases on track and high quality
  • Act as the primary technical contact for platform partners
  • Coordinate feature approval processes with platform holders as needed
  • Manage age rating submissions with global rating boards
What you bring
  • Experience shipping on all platforms as a Release Manager (Steam, EGS, Xbox, PlayStation, Nintendo)
  • Hands-on experience with first-party submission and certification processes
  • Expert knowledge of platform requirements: TRCs, XRs, lotcheck, and similar
  • Strong communication skills, including the ability to hold your ground in tough conversations
  • A proactive mindset and comfort owning outcomes
  • Excellent organizational instincts paired with a solutions-first attitude
  • Genuine passion for games and a solid grasp of the full development lifecycle
  • Familiarity with JIRA, Asana, Miro, and Excel
  • Awareness of relevant regulations such as CVAA, COPPA, and GDPR
  • Prior experience on live-service titles
The annual salary range for this position in Los Angeles is $115,000 – $145,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 
 
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 
 
#Interactive #LI-hybrid #Remote 

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
 
 
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.