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Remote Animation Studio Jobs in Anaheim, CA (NOW HIRING)

The studio's projects include Academy Award-winning Everything Everywhere All at Once , Netflix ... This role will help lead the development of animation assets to support the execution of the ...

This is a project-based engagement -- fully remote, with the flexibility to scale hours up or down ... The work spans 2D, UI, typography, compositing, and edit-driven animation -- sometimes a polished ...

The work spans 2D, UI, typography, compositing, and edit-driven animation -- sometimes a polished ... Experience in studio, agency, or fast-moving startup environments * Self-directed and remote-ready.

Some weeks you'll be deep in a flagship animation yourself; others you'll be running critique ... Experience in studio, agency, or fast-moving startup environments * Self-directed and remote-ready.

Senior Designer

Los Angeles, CA · Remote

$109K - $117K/yr

Overview The 50+ person growing studio is seeking a Senior Designer with healthcare experience to ... Opportunity for fully remote available with occasional travel to job sites & critical meetings.

An AI studio and streaming platform where we experiment, develop and release original series and ... Our team is experimenting at the frontier of AI-powered entertainment production across animation ...

The role is ideally based in Los Angeles but we support remote work. You will join a talented and ... studios * Experienced in small to mid sized companies and helping dynamic organizations scale ...

An AI studio and streaming platform where we experiment, develop and release original series and ... Our team is experimenting at the frontier of AI-powered entertainment production across animation ...

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Remote Animation Studio information

See Anaheim, CA salary details

$11.5K

$180.6K

How much do remote animation studio jobs pay per year?

As of Aug 24, 2026, the average yearly pay for remote animation studio in Anaheim, CA is $179,020.00, according to ZipRecruiter salary data. Most workers in this role earn between $179,000.00 and $179,000.00 per year, depending on experience, location, and employer.

What is a remote animation studio?

A remote animation studio is a company or team that creates animated content while working from different locations rather than a centralized office. Artists, animators, writers, and producers collaborate virtually using digital tools to produce films, series, advertisements, or games. This setup allows studios to tap into global talent, offer flexible work arrangements, and often reduce overhead costs. Communication, project management, and file sharing are handled through online platforms to ensure smooth collaboration and timely project delivery.

How do remote animation studios typically coordinate teamwork and maintain creative collaboration across different locations?

Remote animation studios usually rely on a combination of cloud-based project management tools, video conferencing, and real-time collaboration software to coordinate teamwork. Artists, animators, and production staff often meet virtually for daily or weekly check-ins, share feedback through annotated reviews, and use shared asset libraries to ensure everyone is working with the latest files. This setup allows for flexibility, but also requires strong communication skills and self-motivation to keep projects on track. Many studios also host virtual brainstorming sessions or social events to foster a sense of team spirit and creative synergy, despite the physical distance.

What are the key skills and qualifications needed to thrive in a remote animation studio, and why are they important?

To excel in a remote animation studio, you need expertise in animation principles, strong artistic abilities, and experience with industry-standard software like Adobe After Effects and Autodesk Maya, often supported by a relevant degree or portfolio. Familiarity with collaborative platforms such as Slack, ShotGrid, and cloud-based asset management systems is also essential. Excellent communication, time management, and self-motivation are crucial soft skills for remote teamwork and meeting deadlines. These competencies ensure that high-quality animation projects are delivered efficiently while maintaining effective collaboration despite the physical distance.

What is the difference between Remote Animation Studio vs Remote Character Animator?

AspectRemote Animation StudioRemote Character Animator
CredentialsPortfolio, animation software skillsPortfolio, animation software skills
Work EnvironmentCollaborative teams, project-basedIndividual work, project-based
Industry UsageAnimation studios, media companiesMedia, gaming, advertising
Common Search IntentFinding full-service animation providersSeeking specialized character animation roles

Remote Animation Studios are comprehensive entities offering a range of animation services, often employing multiple animators. Remote Character Animators focus specifically on bringing characters to life through individual or team work. While both roles require animation skills and software proficiency, studios emphasize project management and collaboration, whereas character animators concentrate on character-specific tasks.

What are popular job titles related to Remote Animation Studio jobs in Anaheim, CA?

For Remote Animation Studio jobs in Anaheim, CA, the most frequently searched job titles are:

What job categories do people searching Remote Animation Studio jobs in Anaheim, CA look for?

The top searched job categories for Remote Animation Studio jobs in Anaheim, CA are:

What cities near Anaheim, CA are hiring for Remote Animation Studio jobs?

Cities near Anaheim, CA with the most Remote Animation Studio job openings:

Expression of Interest - Animator

Los Angeles, CA • On-site, Remote

AGBO
Arts, Entertainment, and Recreation • 11 - 50 employees

Temporary

Re-posted 19 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios

About the Position:
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead the development of animation assets to support the execution of the overall production's creative vision.

This is an Expression of Interest role.


Key Responsibilities:

  • Show exceptional understanding of facial animation, acting, appeal, entertainment, weight, locomotion, anatomy, and dialogue.
  • Create high-quality, keyframe Character Animation.
  • Develop the timing and pace of the movement of characters or objects during the sequence of images.
  • Manage shot/sequence responsibilities within deadlines to ensure the client's requirements and VC's standard are met.
  • Edit Motion Capture data to blend detailed character movement/facial with keyframe skills.
  • Work with the Lead Animator and other team members to help evolve our tools and pipeline.
  • Maintain the visual continuity, quality, and performance across characters as set by the Director and Leads.
  • Work closely with technical animation and other stakeholders to develop and improve animation pipelines.
  • Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for animation assignments.
  • Performs other duties as assigned.

Qualifications & Skills:

  • 5+ years of experience in feature-style projects or video game cinematics.
  • At least 5 years of experience in Maya, MotionBuilder.
  • Understanding of the animation pipeline and processes involved from concept to implementation.
  • Strong posing and storytelling skills.
  • Excellent understanding of facial animation, anatomy, and caricature.
  • Strong Camera, Character Animation, and Motion Capture editing skills.
  • Proficient in animating stylized character animation.
  • Strong communication skills in client-facing situations, including but not limited to, email, database.
  • Skills in one or more related disciplines - illustration, modeling, rigging, exploring new rigs, VFX, or technical art.
  • Experience working with Motion Capture data and editing it.
  • Experience with hand key facial animation and tools.
  • Experience structuring & maintaining animation processes such as rigging, or prototyping.
  • Character Performance experience.
  • Effectively tell the story in a meaningful way through vivid and compelling character acting and movement.
  • Plan shots with an understanding of story/character context.
  • Develop a working knowledge of necessary production tools.
  • Ability to solve technical issues independently and/ or knowledge of when to elevate them.
  • Maintain an open and professional demeanor regarding direction, changes and shifting requirements.
  • Strong communication skills - able to anticipate any delays to schedule and communicate those issues as soon as possible.
  • Resume and portfolio reel demonstrating relevant animation skills required.
  • Experience in projects that leverage Unreal for animation integration greatly desired.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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