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Remote Animation Production Assistant Jobs in New York

... DreamWorks Animation, and Focus Features, and the four global television studios under the ... This role drives operational excellence across studio and remote productions while fostering strong ...

... DreamWorks Animation, and Focus Features, and the four global television studios under the ... This role drives operational excellence across studio and remote productions while fostering strong ...

Graphic Designer (Remote)

New York, NY ยท Remote

$2.0K - $4.0K/mo

... product launches. We create campaigns that dominate X (Twitter) and LinkedIn feedsregularly ... In this role, you'll create the visual blueprints that guide our motion graphics and animation ...

We are the largest builder-code product on Hyperliquid, having processed over $65B in cumulative ... Every animation, gesture, and transition directly affects how users experience real-time markets ...

Video Producer

Manhattan, NY ยท Remote

$55 - $60/hr

Responsible for production of video, animation to advance the client brand, the team's work is ... Remote produce shoots or serve as the on-site production lead for live-action shoots when needed.

Personal Assistant - Remote

New York, NY ยท Remote

$20 - $34/hr

Personal Assistant Location: Remote Job Type: Contractor Pay: $20-$34/hour Job Overview We are ... Recommend process improvements to enhance productivity. Required Skills * Organization * Time ...

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Remote Animation Production Assistant information

Can I be a remote animation production assistant with no experience?

Remote animation production assistant roles often require some basic knowledge of animation software and industry processes, but many entry-level positions are open to candidates without prior experience. Developing skills in tools like Adobe Creative Suite or Toon Boom and demonstrating a willingness to learn can improve your chances of securing such a role. Internships or volunteer work can also provide valuable experience for beginners.

What does a remote animation production assistant do in animation?

A remote animation production assistant supports the animation team by coordinating schedules, managing files, and communicating with artists and clients. They often use project management tools and assist with tasks such as organizing assets, tracking progress, and ensuring deadlines are met in a remote work environment.

What is the difference between Remote Animation Production Assistant vs Remote Animation Producer?

AspectRemote Animation Production AssistantRemote Animation Producer
CredentialsBasic knowledge of animation processes, often entry-levelAdvanced experience in animation project management, often with a degree in animation or related field
Work EnvironmentSupportive team environment, assisting with tasks like scheduling and asset organizationOversees entire production, coordinating teams and managing timelines remotely
Industry UsageCommonly used in animation studios, freelance projects, and remote teamsUsed in larger studios and production companies managing multiple projects remotely

The Remote Animation Production Assistant typically handles support tasks within animation projects, requiring basic industry knowledge. In contrast, the Remote Animation Producer manages the entire production process, requiring more experience and leadership skills. Both roles are essential in remote animation workflows but differ significantly in responsibilities and seniority.

What are the most commonly searched types of Remote Animation Production jobs in New York? The most popular types of Remote Animation Production jobs in New York are:
What job categories do people searching Remote Animation Production Assistant jobs in New York look for? The top searched job categories for Remote Animation Production Assistant jobs in New York are:
What cities in New York are hiring for Remote Animation Production Assistant jobs? Cities in New York with the most Remote Animation Production Assistant job openings:
Infographic showing various Remote Animation Production Assistant job openings in New York as of June 2026, with employment types broken down into 65% Full Time, 26% Part Time, and 9% Contract. Highlights an 100% Remote job distribution.

Senior Gameplay Animator

Half Mermaid Productions

Brooklyn, NY โ€ข On-site, Remote

$80K - $100K/yr

Contractor

Re-posted 17 days ago


Job description

Work With Us on Project Dโ–ˆโ–ˆโ–ˆโ–ˆ
Job Description
We are looking for an experienced and talented Senior Gameplay Animator to join the development effort on our exciting new game "Project D."
The project is a third person horror game with experimental narrative, a return to the genre that our director, Sam Barlow, previously explored with Silent Hill: Shattered Memories. Candidates with experience of shipping a third person Unreal title on console are preferred. We're combining AAA experience with indie agility to deliver a big, ambitious game and are assembling a small team to make it happen.
This is a long term contract position on a remote team. Candidates in European timezones are preferred. Our studio is based in Brooklyn, NY and occasional travel to New York City may be required.
Applicants from traditionally marginalized identities within the game industry are highly encouraged to apply. Half Mermaid Productions does not discriminate on the basis of race, color, religion, gender, gender expression, age, national origin, disability, marital status, sexual orientation, or military status.
To apply, please use our Job Application form. Do not email your application, it will not be reviewed if it is not submitted using the Job Application form.
If you have any questions or encounter any issues using our job application form, please email jobs@halfmermaid.co.
Responsibilities
  • Create animations for both grounded, real world human characters and inhuman characters alike
  • Take animations from design spec through key pose to finished animation, creating responsive but authentic motion
  • Collaborate with other departments to implement animations in engine

Skills
Required Skills:
  • Have shipped a character-based game on console
  • High level understanding of combat and grapple animations
  • Fluency in Maya and Unreal Engine 5
  • Strong communication skills, contributing to the productivity and success of working in a remote team environment
  • An appreciation for narrative and psychological horror

Nice-to-Have Skills:
  • Experience working with MGear
  • Proficiency in body and facial rigging
  • Experience with motion capture pipelines and interest in cutting edge technologies to reduce cost and effort for performance capture