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Remote Animation Editor Jobs (NOW HIRING)

Strong Camera, Character Animation, and Motion Capture editing skills. * Proficient in animating ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...

Video Editor

Los Angeles, CA ยท On-site +1

$70K - $88K/yr

Stay updated with the latest trends and techniques in video editing, motion graphics, and animation ... role is remote. Salary is based on a wide range of factors that include relevant experience ...

Video Editor

El Segundo, CA ยท On-site +1

$70K - $88K/yr

Stay updated with the latest trends and techniques in video editing, motion graphics, and animation ... role is remote. Salary is based on a wide range of factors that include relevant experience ...

... animations. โ€ข Color grading skill, with attention to natural, flattering skin tones. โ€ข Strong ... As a globally remote company, we prioritize flexibility, inclusivity, and teamwork rooted in the ...

Senior Multimedia Specialist

WV ยท Remote

$68K - $92K/yr

... animations, multimedia interactions, original graphics, audio, designing and editing web-based ... Remote Work Location: Any Location / Remote Additional Work Locations: Total Rewards at GDIT: Our ...

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Remote Animation Editor information

See salary details

$35.5K

$64K

$107K

How much do remote animation editor jobs pay per year?

As of Jun 27, 2026, the average yearly pay for remote animation editor in the United States is $64,031.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $72,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Animation Editor, and why are they important?

To thrive as a Remote Animation Editor, you need a solid background in animation principles, video editing, and a relevant degree or equivalent experience in digital media or animation. Mastery of industry-standard software like Adobe After Effects, Premiere Pro, and familiarity with collaborative tools such as Frame.io or Slack are typically required. Strong attention to detail, time management, and effective communication skills are essential for working independently and meeting remote deadlines. These skills and qualities ensure the delivery of polished, high-quality animation projects while maintaining seamless collaboration with distributed teams.

What is the difference between Remote Animation Editor vs Remote Video Editor?

AspectRemote Animation EditorRemote Video Editor
Required SkillsAnimation software, storytelling, frame-by-frame editingVideo editing software, color correction, sound editing
Work EnvironmentAnimation studios, media companies, freelanceMedia companies, advertising agencies, freelance
Common CertificationsAnimation certifications, Adobe After Effects, Toon BoomAdobe Premiere, Final Cut Pro certifications

Both roles often work remotely in media and entertainment industries, but the Remote Animation Editor focuses on creating animated content with specialized animation tools, while the Remote Video Editor primarily edits live-action footage and videos. Understanding these differences helps job seekers target the right roles based on their skills and career goals.

What are remote animation editors?

Remote animation editors are professionals who edit and refine animated content from a remote location, often working from home or another off-site environment. They use specialized software to assemble, polish, and enhance animation sequences according to project requirements. Their role involves collaborating with animators, directors, and other creatives through digital communication tools to ensure the final animation meets the desired artistic and technical standards. Remote animation editors need strong technical skills, attention to detail, and the ability to manage files and workflows efficiently in a virtual workspace.

How do Remote Animation Editors typically collaborate with animators and directors while working off-site?

Remote Animation Editors frequently use video conferencing, project management tools, and cloud-based editing platforms to stay connected with animators, directors, and other post-production staff. Regular virtual meetings and feedback sessions are essential to ensure creative alignment and timely revisions. Clear communication and version control are critical challenges, but most studios have established workflows and protocols to streamline collaboration, making remote teamwork efficient and productive.
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What cities are hiring for Remote Animation Editor jobs? Cities with the most Remote Animation Editor job openings:
What are the most commonly searched types of Animation Editor jobs? The most popular types of Animation Editor jobs are:
What states have the most Remote Animation Editor jobs? States with the most job openings for Remote Animation Editor jobs include:
Expression of Interest - Animator

Expression of Interest - Animator

AGBO

Los Angeles, CA โ€ข On-site, Remote

Temporary

Posted 21 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios

About the Position:
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead the development of animation assets to support the execution of the overall production's creative vision.

This is an Expression of Interest role.


Key Responsibilities:

  • Show exceptional understanding of facial animation, acting, appeal, entertainment, weight, locomotion, anatomy, and dialogue.
  • Create high-quality, keyframe Character Animation.
  • Develop the timing and pace of the movement of characters or objects during the sequence of images.
  • Manage shot/sequence responsibilities within deadlines to ensure the client's requirements and VC's standard are met.
  • Edit Motion Capture data to blend detailed character movement/facial with keyframe skills.
  • Work with the Lead Animator and other team members to help evolve our tools and pipeline.
  • Maintain the visual continuity, quality, and performance across characters as set by the Director and Leads.
  • Work closely with technical animation and other stakeholders to develop and improve animation pipelines.
  • Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for animation assignments.
  • Performs other duties as assigned.

Qualifications & Skills:

  • 5+ years of experience in feature-style projects or video game cinematics.
  • At least 5 years of experience in Maya, MotionBuilder.
  • Understanding of the animation pipeline and processes involved from concept to implementation.
  • Strong posing and storytelling skills.
  • Excellent understanding of facial animation, anatomy, and caricature.
  • Strong Camera, Character Animation, and Motion Capture editing skills.
  • Proficient in animating stylized character animation.
  • Strong communication skills in client-facing situations, including but not limited to, email, database.
  • Skills in one or more related disciplines - illustration, modeling, rigging, exploring new rigs, VFX, or technical art.
  • Experience working with Motion Capture data and editing it.
  • Experience with hand key facial animation and tools.
  • Experience structuring & maintaining animation processes such as rigging, or prototyping.
  • Character Performance experience.
  • Effectively tell the story in a meaningful way through vivid and compelling character acting and movement.
  • Plan shots with an understanding of story/character context.
  • Develop a working knowledge of necessary production tools.
  • Ability to solve technical issues independently and/ or knowledge of when to elevate them.
  • Maintain an open and professional demeanor regarding direction, changes and shifting requirements.
  • Strong communication skills - able to anticipate any delays to schedule and communicate those issues as soon as possible.
  • Resume and portfolio reel demonstrating relevant animation skills required.
  • Experience in projects that leverage Unreal for animation integration greatly desired.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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