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Remote Amazon Java Developer Jobs in Escondido, CA

Sr. Architect, Software Engineering

Carlsbad, CA · Remote

$133K - $180K/yr

Expert in Java, Object Oriented Programming, Cloud Native design principles, Application Security ... Experience with Amazon Web Services (AWS) products including, but not limited to Compute, Storage ...

Must Haves * Expert in Java, Object Oriented Programming, Cloud Native design principles ... Experience with Amazon Web Services (AWS) products including, but not limited to Compute, Storage ...

Principal Software Engineer

San Diego, CA · On-site +1

$160K - $200K/yr

ORA_REMOTE Description SAIC is seeking a full-stack Principal Software Engineer to join the Joint ... Deep expertise in the Java platform; including fluency with Java, and familiarity with JVM ...

Principal Software Engineer

San Diego, CA · On-site +1

$160K - $200K/yr

ORA_REMOTE Description SAIC is seeking a full-stack Principal Software Engineer to join the Joint ... Deep expertise in the Java platform; including fluency with Java, and familiarity with JVM ...

Software Engineer III

Carlsbad, CA · Remote

$79K - $135K/yr

Proficiency in Java and Object-Oriented Programming * Experience with advanced Java features such ... Ability to interact with diverse groups of people including remote and offshore team * Master's in ...

Proficiency in Java and Object-Oriented Programming * Experience with advanced Java features such ... Ability to interact with diverse groups of people including remote and offshore team * Master's in ...

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How much do remote amazon java developer jobs pay per hour?

As of Jun 18, 2026, the average hourly pay for remote amazon java developer in Escondido, CA is $59.37, according to ZipRecruiter salary data. Most workers in this role earn between $51.35 and $66.44 per hour, depending on experience, location, and employer.
What cities near Escondido, CA are hiring for Remote Amazon Java Developer jobs? Cities near Escondido, CA with the most Remote Amazon Java Developer job openings:
Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

San Diego, CA • Remote

$20 - $120/hr

Part-time

Posted 25 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.