2

Remote Alpha Game Testing Jobs in Maple Grove, MN

Senior 3D Software Engineer

Eagan, MN ยท On-site +1

$106K - $145K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote-United States Travel: May include up to 10% [domestic/international] Relocation Assistance:

Senior 3D Software Engineer

Eagan, MN ยท On-site +1

$106K - $145K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote-United States Travel: May include up to 10% [domestic/international] Relocation Assistance:

Remote Alpha Game Testing information

See Maple Grove, MN salary details

$14

$18

$22

How much do remote alpha game testing jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for remote alpha game testing in Maple Grove, MN is $18.73, according to ZipRecruiter salary data. Most workers in this role earn between $16.73 and $20.43 per hour, depending on experience, location, and employer.

What is remote alpha game testing?

Remote Alpha Game Testing is a phase in game development where selected testers play and evaluate a game from their own locations before it is released to the public. Testers provide feedback on gameplay, report bugs, and help developers identify issues in the game's early stages. This process ensures that major problems are addressed before the game moves to beta testing or launch. Remote alpha testers often sign non-disclosure agreements and may use special tools to report issues directly to the development team.

What skills and qualifications are needed to be a remote alpha game tester?

To thrive as a Remote Alpha Game Tester, you need strong attention to detail, analytical thinking, and basic knowledge of software testing, often supported by familiarity with gaming platforms and bug tracking processes. Experience with tools like Jira, TestRail, or proprietary bug-reporting systems is typically required, and some employers may value certifications in software testing such as ISTQB. Excellent communication, adaptability, and a collaborative mindset help testers articulate issues clearly and work effectively with development teams. These skills and qualities are vital for identifying critical bugs early, ensuring game quality, and facilitating smooth communication in remote environments.

What challenges do remote alpha game testers face and how can they be managed?

Remote alpha game testers often encounter challenges such as limited communication with development teams, unclear bug reporting protocols, and adapting to rapidly changing builds. To manage these effectively, testers should make use of standardized bug tracking tools, maintain detailed notes, and proactively seek clarification when requirements are ambiguous. Strong self-motivation and time management are also essential, as remote testers need to stay organized and meet deadlines with minimal direct supervision. Regular check-ins with team leads or participation in scheduled virtual meetings can help testers stay aligned with project goals and foster effective collaboration.

What is the difference between Remote Alpha Game Testing vs Remote Beta Game Testing?

AspectRemote Alpha Game TestingRemote Beta Game Testing
CredentialsBasic gaming knowledge, attention to detailSimilar, often includes feedback skills
Work EnvironmentRemote, often in early development stagesRemote, during later testing phases
Employer & Industry UsageGame developers, studios, publishersGame developers, studios, publishers
Search & Comparison IntentUnderstanding early testing rolesUnderstanding testing during release stages

Remote Alpha Game Testing involves testing games in early development to identify bugs and provide feedback before public release. Remote Beta Game Testing occurs later, focusing on refining gameplay and fixing remaining issues. Both roles require gaming knowledge and remote work skills, but Alpha testing is more about early-stage feedback, while Beta testing emphasizes polishing the game for launch.

Do remote alpha game testers actually get paid?

Remote alpha game testers are typically paid for their work, especially if they are hired as employees or contractors. Payment can vary based on the company, project scope, and testing duration, and testers often need to provide detailed feedback and use specific testing tools. Some testing opportunities may be unpaid or offer incentives like game credits, so it is important to verify the terms before participating.

How to become a remote alpha game tester?

To become a remote alpha game tester, you should have a strong understanding of gaming mechanics, good communication skills, and the ability to provide detailed feedback. Many companies look for testers with prior experience or familiarity with testing tools and bug-reporting software. Applying through game developer websites, beta testing platforms, or industry forums can help you find opportunities for remote alpha testing roles.

What job categories do people searching Remote Alpha Game Testing jobs in Maple Grove, MN look for?

The top searched job categories for Remote Alpha Game Testing jobs in Maple Grove, MN are:

Director of Business Development, Performance Creative

Minneapolis, MN โ€ข Remote

Full-time

Re-posted yesterday


Job description

ABOUT third
Third is a modern-commerce growth company helping brands turn new and emerging platforms into real sales channels.

Our integrated acquisition strategy connects best-in-class teams across TikTok, Whatnot, Meta, Snap, and beyond - eliminating the need to stitch together multiple partners.

Third blends deep niche expertise with modern execution to launch,operate, and scale commerce on new platforms, transforming culture, creators, and content into real product sales.


THE ROLE

We’re hiring a Director of Business Development to lead and scale net-new revenue for our Performance Creative division.

This is a builder role.

You’ll own net-new revenue, define how we go to market, and build a repeatable outbound motion that turns high-quality brands into long-term clients.

You’ll work directly with leadership to shape positioning, packaging, and pricing. Over time, you’ll build the team around you.

But first, you’ll prove the motion yourself.

This is not a support function.
This role directly impacts company growth.


WHAT YOU'LL DOOwn Net-New Revenue
  • Carry and exceed pipeline targets tied directly to closed retainer and project revenue.
  • Personally drive new logo acquisition across DTC, ecommerce, mobile app, gaming, subscription, fintech, and other performance-driven categories.
  • Close partnerships tied directly to measurable growth.
Activate & Expand Your Network
  • Leverage existing relationships with growth marketers, performance leaders, CMOs, and creative executives
  • Re-engage warm relationships and turn trust into opportunity.
  • Build relationships with senior decision-makers inside target accounts.
Define the Outbound Strategy
  • Define ICPs and prioritize target accounts.
  • Build and execute structured outbound campaigns across multiple channels
  • Represent Sapphire + Third at key industry events (Shoptalk, MAU, AW360, App Promotion Summit, Cannes, etc.)
  • Build a scalable outbound engine — not just one-off wins.
Sell Strategic Outcomes
  • Lead with performance creative, while positioning the broader Third platform
  • Lead conversations around ROAS, CAC, creative testing, media efficiency, and incrementality.
  • Shape scope, pricing, and deal structure to support long-term growth
Lead the Growth Motion
  • Own pipeline hygiene, forecasting accuracy, and reporting within HubSpot
  • Run weekly pipeline reviews with leadership
  • Continuously refine positioning and messaging based on market feedback.
  • Hire and mentor BD team members as revenue scales


WHAT WE'RE LOOKING FOR

  • 5–8+ years of business development or sales experience selling into brand marketing, growth, or performance teams
  • Agency, martech, platform, or performance marketing background preferred.
  • An active, current network at brands meaningfully investing in paid social
  • Strong relationships across DTC ecommerce and performance-driven app categories.
  • Track record of personally closing $2M+ in net-new annual revenue
  • Deep understanding of TikTok, Meta, and the broader performance ecosystem
  • Comfortable building pipeline and momentum independently.
  • Strong commercial judgment and negotiation skills

WHO YOU ARE

You think in revenue, not meetings.
You move with urgency and close with confidence.
You understand how creative performance impacts growth.
 

You’re comfortable operating in ambiguity and building structure where none exists.
You want ownership - not just quota.

You know how to open doors — and close deals.


 

WHY THIS ROLE MATTERS

Performance creative is the growth lever most brands under-leverage — and the one that unlocks outsized media efficiency.

This role defines how Third scales that advantage across the market.

Not just through one-off deals.
Through disciplined, repeatable growth.


 

LOCATION

Remote


 

COMPENSATION

Competitive salary and bonus plan


 

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