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Remote Algorithm Engineer Intern Jobs in Irvine, CA

Software Engineer

Claremont, CA · Remote

$100K - $125K/yr

Software Engineer Flash Biometrics | Hybrid/Remote - Claremont, CA Salary Range: $100,000-$125,000 ... Strong foundation in computer science fundamentals, algorithms, and data structures * Experience ...

Principal Software Engineer (Python)

Irvine, CA · On-site +1

$144K - $194K/yr

The hybrid-remote Principal Software Development Engineer leads the design, development, and ... Apply Advanced Algorithms: Utilize specialized algorithms for Entity Disambiguation and Ontology ...

Peoplesoft Payroll Developer * Full time contract (1099/C2C) * 100% remote (PST) Scope of Work ... Analyzes existing highly complex software or works to formulate logic and devises algorithms for ...

Data Scientist II

Irvine, CA · On-site +1

$82K - $127K/yr

Working closely with product managers, engineering teams, and business stakeholders, this position ... This position is open to remote or hybrid. ESSENTIAL FUNCTIONS & RESPONSIBILITIES: * Mine and ...

Working closely with product managers, engineering teams, and business stakeholders, this position ... This position is open to remote or hybrid. ESSENTIAL FUNCTIONS & RESPONSIBILITIES: * Mine and ...

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Remote Algorithm Engineer Intern information

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How much do remote algorithm engineer intern jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for remote algorithm engineer intern in Irvine, CA is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $15.48 and $20.62 per hour, depending on experience, location, and employer.

What job categories do people searching Remote Algorithm Engineer Intern jobs in Irvine, CA look for?

The top searched job categories for Remote Algorithm Engineer Intern jobs in Irvine, CA are:

What cities near Irvine, CA are hiring for Remote Algorithm Engineer Intern jobs?

Cities near Irvine, CA with the most Remote Algorithm Engineer Intern job openings:

Software Engineer (Computational Geometry)

RPS Recruitment

Huntington Beach, CA • On-site, Remote

$62.50 - $96.15/hr

Full-time

Posted 6 days ago


Job description

About the Role

We're building out a small, high-impact software engineering team solving hard, foundational problems in computational geometry. This is a rare opportunity to do deep technical work at the intersection of math, physics, and 3D computer graphics — with real ownership on a lean, fast-moving team.

What You'll Work On

  • Core geometry algorithms involving mesh processing, B-rep/NURBS modeling, and polygon/solid modeling
  • Spatial data structures and algorithms (BVH, octree/quadtree, ray tracing/casting, collision detection)
  • Building tools and systems that translate complex 3D shapes and surfaces into precise, production-ready outputs

What We're Looking For

  • Strong proficiency in C++ (Rust experience is a plus, though not required)
  • Real depth in computational geometry — experience working with meshes, B-rep, NURBS, or similar 3D/geometric modeling concepts
  • Solid algorithmic foundation — of the three (programming, computational geometry, and algorithms), algorithm depth matters most
  • Background can come from any industry — aerospace, defense, gaming, medical/dental modeling, VFX, CAD/CAM, or similar — we care about the depth of your geometry and algorithm work, not which industry it came from

Work Arrangement

  • Remote or Hybird

Requirements

  • U.S. Citizenship or Permanent Residency required

You should be proficient in:

  • CAD/CAM Software
  • 3d modeling
  • b-rep
  • c++
  • Applied Mathematics

Machines & technologies you'll use:

  • 3D Modeling
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