We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ...
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ...
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ...
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ...
... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ... Before/after examples showing how you improved an effect through feedback, mentorship, optimization ...
... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ... Before/after examples showing how you improved an effect through feedback, mentorship, optimization ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ... Before/after examples showing how you improved an effect through feedback, mentorship, optimization ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ... Before/after examples showing how you improved an effect through feedback, mentorship, optimization ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ... Before/after examples showing how you improved an effect through feedback, mentorship, optimization ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ... Before/after examples showing how you improved an effect through feedback, mentorship, optimization ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ... Before/after examples showing how you improved an effect through feedback, mentorship, optimization ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
... remote, hybrid or in-office arrangements. Responsibilities * Create custom real-time visual effects ... Before/after examples showing how you improved an effect through feedback, mentorship, optimization ...
Graphic Designer
Las Vegas, NV · Remote
$40/hr
We expect you to have: - Proficiency in Figma, Canva, Adobe Illustrator, After Effects, and ... remote opportunity working PST for a Nevada-based company. Salary is firm at $40/hr. To apply ...
Graphic Designer
Las Vegas, NV · Remote
$40/hr
We expect you to have: - Proficiency in Figma, Canva, Adobe Illustrator, After Effects, and ... remote opportunity working PST for a Nevada-based company. Salary is firm at $40/hr. To apply ...
Support basic video editing needs and occasional remote capture, interviews, or long-form content ... Advanced proficiency in After Effects or Fusion * Working knowledge of Photoshop and Illustrator ...
Support basic video editing needs and occasional remote capture, interviews, or long-form content ... Advanced proficiency in After Effects or Fusion * Working knowledge of Photoshop and Illustrator ...
Cinematic AI Specialist
Burbank, CA · On-site +1
$55 - $75/hr
Knowledge of Adobe Photoshop, Premiere, Nuke (or After Effects/Fusion) and basic camera knowledge ... Remote instruction and project-based learning * Collaborative creative environment New York Film ...
Cinematic AI Specialist
Burbank, CA · On-site +1
$55 - $75/hr
Knowledge of Adobe Photoshop, Premiere, Nuke (or After Effects/Fusion) and basic camera knowledge ... Remote instruction and project-based learning * Collaborative creative environment New York Film ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...
Senior VFX Artist
Frisco, TX · Remote
Responsibilities * Work with the visual effects team to create impressive real-time particle ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...
Senior VFX Artist
Frisco, TX · Remote
Responsibilities * Work with the visual effects team to create impressive real-time particle ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...
You live in After Effects but have a strong supporting knowledge of post-production fundamentals ... Remote Employee Status: This position is full-time, exempt. Salary & Benefits: The salary ...
You live in After Effects but have a strong supporting knowledge of post-production fundamentals ... Remote Employee Status: This position is full-time, exempt. Salary & Benefits: The salary ...
Short Form Editor
Austin, TX · On-site +1
$1.0K - $1.7K/wk
Salary is $1,000 / $1,700 USD per month and the job is 100% remote. *Salary depends on your skills ... Mid to high level in Adobe Premiere Pro & After Effects * Extensive experience in short-form ...
Short Form Editor
Austin, TX · On-site +1
$1.0K - $1.7K/wk
Salary is $1,000 / $1,700 USD per month and the job is 100% remote. *Salary depends on your skills ... Mid to high level in Adobe Premiere Pro & After Effects * Extensive experience in short-form ...
Job Title: UI/UX Designer Job Type: 100% Remote Contract Duration: 06 Months Note: Candidates who ... After Effects • Has worked at in an agency environment - can pivot quickly and move fast Who we ...
Job Title: UI/UX Designer Job Type: 100% Remote Contract Duration: 06 Months Note: Candidates who ... After Effects • Has worked at in an agency environment - can pivot quickly and move fast Who we ...
Part-time Digital Media Arts Professor - Continuous Pool
Vancouver, WA · On-site +1
$95.60/hr
... After Effects, Audition, Photoshop, and/or Illustrator. Courses may be conducted in a variety of ... remote/online instruction. The Digital Media Arts program is currently undergoing a significant ...
Part-time Digital Media Arts Professor - Continuous Pool
Vancouver, WA · On-site +1
$95.60/hr
... After Effects, Audition, Photoshop, and/or Illustrator. Courses may be conducted in a variety of ... remote/online instruction. The Digital Media Arts program is currently undergoing a significant ...
Short Form Editor
Austin, TX · Remote
$1.0K - $1.7K/mo
Salary is $1,000 / $1,700 USD per month and the job is 100% remote. *Salary depends on your skills ... Mid to high level in Adobe Premiere Pro & After Effects * Extensive experience in short-form ...
Short Form Editor
Austin, TX · Remote
$1.0K - $1.7K/mo
Salary is $1,000 / $1,700 USD per month and the job is 100% remote. *Salary depends on your skills ... Mid to high level in Adobe Premiere Pro & After Effects * Extensive experience in short-form ...
Video Editor
San Francisco, CA · On-site +1
$120/hr
Apply light motion design and finishing (titles, captions, simple graphics) using After Effects and ... Excellent communication skills; responsive and organized in remote, async collaboration (US hours)
New
Video Editor
San Francisco, CA · On-site +1
$120/hr
Apply light motion design and finishing (titles, captions, simple graphics) using After Effects and ... Excellent communication skills; responsive and organized in remote, async collaboration (US hours)
New
Remote After Effects Artist information
See salary details
$5.29 - $8.22
0% of jobs
$8.22 - $11.15
0% of jobs
$11.15 - $14.07
0% of jobs
$14.07 - $17
0% of jobs
$17 - $19.93
0% of jobs
$19.93 - $22.86
0% of jobs
$25.17 is the 25th percentile. Wages below this are outliers.
$22.86 - $25.79
32% of jobs
The median wage is $27.98 / hr.
$25.79 - $28.72
24% of jobs
$28.72 - $31.64
17% of jobs
$31.98 is the 75th percentile. Wages above this are outliers.
$31.64 - $34.57
13% of jobs
$34.57 - $37.50
13% of jobs
$5
$29
$37
How much do remote after effects artist jobs pay per hour?
How do Remote After Effects Artists typically collaborate with creative teams on projects?
What is the difference between Remote After Effects Artist vs Motion Graphics Designer?
| Aspect | Remote After Effects Artist | Motion Graphics Designer |
|---|---|---|
| Credentials | Typically requires a portfolio, proficiency in After Effects, and possibly a degree in graphic design or related field | Similar credentials, often with a focus on motion design software and a strong portfolio |
| Work Environment | Remote or studio-based, working on video effects, compositing, and animation projects | Remote or studio-based, creating animated graphics for videos, advertising, and digital media |
| Industry Usage | Used in film, TV, advertising, and digital content production | Common in advertising, branding, digital media, and entertainment industries |
Both roles require strong skills in motion graphics and visual effects, often overlapping in software proficiency. The main difference lies in the focus: Remote After Effects Artists specialize in visual effects and compositing using After Effects, while Motion Graphics Designers focus on creating animated graphics and visual elements. Depending on the project, professionals may perform tasks across both roles, but understanding these distinctions helps in targeting the right opportunities.
What is a Remote After Effects Artist?
What are the key skills and qualifications needed to thrive as a Remote After Effects Artist, and why are they important?

Full-time
Re-posted 9 days ago
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.
This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
- Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
- Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
- Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
- Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
- Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
- Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
- Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
- Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
- Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
- Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
- Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
- Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
- Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
- Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US