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Remote 3D Product Visualization Jobs in Meriden, CT

... visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides ...

... visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides ...

Senior Concept Artist

Meriden, CT · On-site +1

$112K - $154K/yr

... production workflows. Preferred Qualifications * Experience creating high-end 3D concepts, style ... College degree in related fields #ESPNMedia The hiring range for this remote position is $112,700 ...

New

Senior Concept Artist

Hartford, CT · On-site +1

$112K - $154K/yr

... production workflows. Preferred Qualifications * Experience creating high-end 3D concepts, style ... College degree in related fields #ESPNMedia The hiring range for this remote position is $112,700 ...

New

Senior Concept Artist

Bristol, CT · On-site +1

$112K - $154K/yr

... production workflows. Preferred Qualifications * Experience creating high-end 3D concepts, style ... College degree in related fields #ESPNMedia The hiring range for this remote position is $112,700 ...

New

Senior Software Engineer, Cloud

Guilford, CT · On-site +1

$143K - $165K/yr

The goal of this role is to design and develop key software systems for remote setup, management ... This engineer will work closely with other software engineers, product managers, UI/UX designers ...

Senior Software Engineer, Cloud

Guilford, CT · On-site +1

$143K - $165K/yr

The goal of this role is to design and develop key software systems for remote setup, management ... This engineer will work closely with other software engineers, product managers, UI/UX designers ...

RevOps Analytics Manager

Shelton, CT · On-site +1

$100K - $120K/yr

Partner with Sales Operations, Sales, Marketing, Product, IT, and external partners to understand ... A passion for visualization, analysis, and championing datadriven decisionmaking. * Strong project ...

Remote 3D Product Visualization information

See Meriden, CT salary details

$51.9K

$141.2K

$200.9K

How much do remote 3d product visualization jobs pay per year?

As of Aug 23, 2026, the average yearly pay for remote 3d product visualization in Meriden, CT is $141,205.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,200.00 and $200,900.00 per year, depending on experience, location, and employer.

What is remote 3D product visualization?

Remote 3D product visualization is the process of creating and viewing realistic, interactive 3D models of products using specialized software, often from a location outside of a traditional office or studio. Professionals in this field use tools like Blender, Autodesk 3ds Max, or Unity to design and render product images and animations for marketing, prototyping, or e-commerce. The 'remote' aspect means that the work can be done from anywhere with a computer and internet connection, allowing for flexible collaboration with clients and teams globally.

What are the key skills and qualifications needed to thrive as a remote 3D product visualization specialist?

To thrive as a Remote 3D Product Visualization Specialist, you need strong expertise in 3D modeling, rendering, and a solid understanding of product design principles, often supported by a degree in design, computer graphics, or a related field. Proficiency with technical tools such as Autodesk 3ds Max, Blender, Cinema 4D, V-Ray, and Adobe Creative Suite is typically required. Excellent communication, time management, and attention to detail help you collaborate effectively with remote teams and clients. These skills are crucial to producing high-quality, accurate visual content that meets client expectations and drives project success in a remote work environment.

What are the typical challenges faced when working remotely as a 3D product visualization specialist, and how can they be managed?

Remote 3D Product Visualization specialists often encounter challenges such as coordinating across different time zones with clients or team members, ensuring clear communication about design revisions, and handling large file transfers or software compatibility issues. Effective project management tools, regular video calls, and clear documentation can help mitigate misunderstandings. Additionally, utilizing cloud-based collaboration platforms and maintaining a reliable, high-performance workstation are essential for smooth workflows and meeting project deadlines.

What are popular job titles related to Remote 3D Product Visualization jobs in Meriden, CT?

For Remote 3D Product Visualization jobs in Meriden, CT, the most frequently searched job titles are:

What job categories do people searching Remote 3D Product Visualization jobs in Meriden, CT look for?

The top searched job categories for Remote 3D Product Visualization jobs in Meriden, CT are:

What cities near Meriden, CT are hiring for Remote 3D Product Visualization jobs?

Cities near Meriden, CT with the most Remote 3D Product Visualization job openings:

Infographic showing various Remote 3D Product Visualization job openings in Meriden, CT as of August 2026, with employment types broken down into 78% Full Time, 19% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $141,205 per year, or $67.9 per hour.

Senior Real-Time Graphics Developer

SuperbTech, Inc

Bristol, CT • Remote

$40/mo

Contractor

Posted 11 days ago


Job description

Senior Real-Time Graphics Developer
Location: (Remote) Bristol, Connecticut
Job Type: Contract, approximately 1 year
Schedule: Full-Time, flexibility required based on live production and business needs
Work Arrangement: Remote, with occasional travel and live-production support as required
 
Company Overview:
Our client is a leading global sports media and entertainment organization delivering live programming and digital content across multiple platforms. Their creative and technology teams combine storytelling, advanced broadcast technology, data, and real-time graphics to produce compelling live viewing experiences for audiences worldwide.
This is a highly collaborative, deadline-driven production environment where creativity, technical expertise, accuracy, and innovation are critical.
 
Position Overview:
We are seeking an experienced Senior Real-Time Graphics Developer to design, develop, deploy, and support sophisticated real-time graphics for live event and studio productions.
This role blends real-time graphics development, broadcast technology, 2D/3D animation, scripting, workflow development, and creative design. The Senior Developer will primarily work within Ross XPression, with additional exposure to Vizrt, and will independently own complex graphics packages from development through deployment and live-production support.
The ideal candidate brings significant experience developing real-time graphics within a major television network, broadcast studio, sports media organization, or production company and is comfortable operating in high-pressure live-production environments.
 
Key Responsibilities:
  • Design, develop, deploy, maintain, and troubleshoot real-time graphics for live event and studio productions.
  • Primarily utilize Ross XPression, with additional use of Vizrt, to build and implement sophisticated broadcast graphics.
  • Independently develop and maintain complex event and studio graphics directories and packages.
  • Take technical ownership of graphics builds from initial concept through deployment and live-production support.
  • Create high-quality 2D and 3D graphics and animation using Adobe Photoshop, After Effects, Illustrator, Cinema 4D, and related tools.
  • Translate creative direction and production requirements into customized graphics, animations, layouts, and real-time experiences.
  • Develop specialty graphics solutions involving augmented reality, virtual studios, touchscreens, interactive graphics, and data visualization.
  • Develop scripts, tools, workflows, and processes that improve graphics development and production efficiency.
  • Research, diagnose, and resolve complex technical issues involving graphics software, animation, hardware, data integration, and production workflows.
  • Partner with producers, designers, management, technical teams, and other stakeholders to establish deliverables and ensure projects are completed accurately and on schedule.
  • Support graphics playout systems, studio builds, hardware and software upgrades, and implementation of new production technologies.
  • Provide technical leadership and guidance to graphics developers, freelancers, remote production personnel, and external production partners.
  • Mentor and train less-experienced developers and contribute to technical onboarding and training initiatives.
  • Maintain established broadcast design standards and identify inconsistencies or deviations from approved graphic formats.
  • Maintain organized project files, graphics directories, archives, and retrieval processes.
  • Evaluate emerging real-time graphics technologies and identify opportunities to enhance live broadcast experiences.
  • Maintain exceptional standards for accuracy, visual quality, consistency, and timely delivery in deadline-driven production environments.
 
Required Qualifications:
  • 5+ years of professional experience designing and developing graphics for live productions within a major television network, broadcast studio, sports media organization, or production company.
  • Advanced hands-on experience with a real-time graphics platform such as Ross XPression or Vizrt.
  • Demonstrated experience implementing and supporting real-time graphics in live event or studio production environments.
  • Advanced 2D and 3D animation capabilities.
  • Strong typography, layout, composition, and visual design expertise.
  • Strong understanding of broadcast television technology, graphics workflows, and live-production environments.
  • Ability to independently develop, maintain, troubleshoot, and support complex real-time graphics packages.
  • Experience developing or improving graphics workflows, scripts, tools, or production processes.
  • Proven ability to independently research and resolve complex technical and creative challenges.
  • Strong communication skills with the ability to collaborate effectively across creative, technical, production, and leadership teams.
  • Exceptional attention to detail, including accuracy in spelling, grammar, layout, data, and graphic execution.
  • Ability to quickly learn and implement new software, technologies, techniques, and production workflows.
  • Ability to work flexible hours and occasionally travel based on live-production requirements.
  • Online portfolio or demo reel demonstrating relevant real-time and/or live broadcast graphics work is required.
 
Preferred Qualifications:
  • 8+ years of live sports broadcast graphics experience, supporting event and/or studio productions.
  • Advanced expertise with Ross XPression.
  • Working knowledge of Vizrt and Viz Trio.
  • Experience with graphics playout systems and workflows within live-production environments.
  • Advanced knowledge of 3D graphics, modeling, and animation.
  • Experience with Cinema 4D and/or Maya.
  • Scripting or programming experience using Visual Basic/Viz Scripting, C#, JavaScript, C++, or similar technologies.
  • Experience developing or supporting augmented reality, virtual studios, interactive graphics, touchscreens, or data visualization.
  • Experience mentoring, training, or providing technical leadership to graphics developers.
  • Strong knowledge of and interest in sports and sports culture.
 
What We're Looking For:
We are looking for a highly skilled developer who sits at the intersection of creative design, real-time graphics technology, and live broadcast production.
The successful candidate will be comfortable taking ownership of sophisticated graphics packages from concept through live deployment, troubleshooting technical issues under tight production deadlines, and collaborating with both creative and highly technical stakeholders.
This individual should be a hands-on developer who can operate independently while also serving as a technical resource to the broader graphics team. Curiosity and innovation are equally important, particularly the ability to evaluate emerging technologies and translate them into practical improvements for live-production workflows.