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Remote 3D Game Developer Jobs in Addison, IL (NOW HIRING)

Technical Artist

Chicago, IL · On-site +1

$130.90K - $156.70K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... 3D graphics, or related field * Experience working with offsite art and programming teams Perks:

Substation Physical Engineer - REMOTE

Chicago, IL · On-site +1

$101.50K - $129.30K/yr

Substation Physical Engineer - REMOTE Location: Remote US Ready to make a difference? ICF is ... Experience leading substation projects modelled in 3D using Autodesk Inventor * Familiarity with ...

Texture formats (DDS, KTX, BCn) and 3D formats (glTF, FBX). * Experience with serialized data ... Fully remote work arrangement. * The chance to be the first person to map a brand-new game's world ...

Senior Front-end Developer

Chicago, IL · On-site +1

$85K - $115K/yr

Experience with 3D or creative development (three.js, shaders, animations using canvas or WebGL ... However, we operate as a hybrid-to-remote team and welcome applicants outside of Chicago to apply.

Senior Roadway Engineer

Chicago, IL · On-site +1

$107.60K - $147.80K/yr

Will have the opportunity to work with cutting edge 3D roadway modeling software. The position will ... Flexible work environment to include occasional remote work. Wood Chicago is a leader in the ...

Design Engineer

Downers Grove, IL · On-site +1

$72K - $95K/yr

Supports external customers with occasional on-site or remote real-time problem-solving. Essential ... Develop product designs (2D & 3D) that meet identified performance criteria, are optimized for ...

Design Engineer

Downers Grove, IL · On-site +1

$72K - $95K/yr

Supports external customers with occasional on-site or remote real-time problem-solving. Essential ... Develop product designs (2D & 3D) that meet identified performance criteria, are optimized for ...

Design Engineer

Downers Grove, IL · On-site +1

$72K - $95K/yr

Supports external customers with occasional on-site or remote real-time problem-solving. Essential ... Develop product designs (2D & 3D) that meet identified performance criteria, are optimized for ...

Tech Ops Engineer

Chicago, IL · Remote

$100K - $140K/yr

Wand makes gaming magical. Through game customization and guidance, we build tools that helps ... remote, global team work securely and seamlessly. That means automating how people get access to ...

Electrical Control Engineer

Romeoville, IL · On-site +1

$81.60K - $109.10K/yr

Romeoville, IL or Remote The ELECTRICAL CONTROLS ENGINEER is an integral person in helping our ... Comfortable using 2D (required) and 3D (nice to have) CAD software for design of electrical ...

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Remote 3D Game Developer information

See Addison, IL salary details

$32.6K

$108.7K

$180.3K

How much do remote 3d game developer jobs pay per year?

As of May 31, 2026, the average yearly pay for remote 3d game developer in Addison, IL is $108,673.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,700.00 and $124,200.00 per year, depending on experience, location, and employer.
What job categories do people searching Remote 3D Game Developer jobs in Addison, IL look for? The top searched job categories for Remote 3D Game Developer jobs in Addison, IL are:
What cities near Addison, IL are hiring for Remote 3D Game Developer jobs? Cities near Addison, IL with the most Remote 3D Game Developer job openings:

Technical Artist

NxT Level

Chicago, IL • On-site, Remote

$130.90K - $156.70K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 11 days ago


Job description

Remote – US and Canada only

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that makes positive change to the human psyche worldwide. If you’ve been wanting to have a positive impact on people's lives and the creative challenges associated with doing something different and unique, then come help us shine brighter together.

Major Responsibilities

  • Work with engineering and art teams to develop custom shaders from scratch
  • Work across several art disciplines including shading, environment art, character art, animation and general art to support as the need arises.
  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX, and material tests.
  • Coordinate with art, technical, and studio leads to help build and maintain a high-performance art pipeline from creation to final package delivery.
  • Contribute to the unique product artistic vision holding high standards for aesthetics and technical art implementation.
  • Optimizing art content for performance.

Additional Responsibilities

  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Working in our proprietary engine, help to establish our material and vfx pipelines.
  • Document workflows and best practices for materials and vfx

Must-Haves

  • A good understanding of shaders (HLSL and/or GLSL) and ideally able to handle supporting c++ code for those prototypes or tools if required
  • Solid experience working with shader, materials and vfx in an industry standard or proprietary game engine
  • Experience implementing visual effects in an industry standard or proprietary Game Engine from concept to completion
  • Solid experience profiling and optimizing shaders and vfx on multiple platforms
  • 3-5 or more years experience as a Technical Artist
  • Must have 3 or more years experience with Maya and modern 3D art pipelines
  • Proven experience building tools for modern art pipeline with a solid understanding of game engine scripting (ex. Unity, Unreal, Proprietary Engine)
  • Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx
  • Self-motivated and diligent, with established habits for tracking one’s own tasks and seeking out answers when needed

Nice to Haves

  • Writing c++ code would be a plus
  • Knowing Mel, Python, Lua, C++, is a plus
  • Understanding of animation pipelines, including character and environment systems
  • Strong communication skills and a positive and professional attitude
  • Bachelor’s degree or equivalent years of experience in Computer Science, 3D graphics, or related field
  • Experience working with offsite art and programming teams

Perks:

  • Paid Time Off, Holidays and Two Weeks Winter Break
  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in.
  • Pet Insurance for those who need it too.
  • Compassionate leave for employees who needs to take care of their family members
  • Pre-tax wellness stipend
  • Pre-tax work from home stipend
  • Access our savings plan (401K program) with company match
  • Mental health resources including Headspace membership and Employee Assistance Program (CCA)
  • Discount portal for everyday goods and services
  • Employee inclusive and diversity initiatives such as Grow Together
  • Support for personal professional development