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Remote 3D Designer Jobs in San Ramon, CA (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ...

The AI Prompt & Workflow Designer is the strategic architect and hands-on lead responsible for the design, construction, optimization, and maintenance of Asana's Support & Services AI workflows ...

Motion, 3D, or illustration skills * Marketing design experience across campaigns, social, or ... Remote-friendly, flexible, and entrepreneurial environment * Healthcare, PTO, 401K

Develop 3D models and construction documentation for MEP systems. * Ensure accuracy and ... of designs, adhering to project specifications. * Participate in coordination meetings with ...

Develop 3D models and construction documentation for MEP systems. * Ensure accuracy and ... of designs, adhering to project specifications. * Participate in coordination meetings with ...

This is a hybrid-remote role, with the expectation to work from our San Francisco offices at least ... on 3D modeling and surface development, and the ability to proactively optimize designs for ...

Remote Salary: $50.00-$55.00/Hourly Role: Senior Brand Designer Primary Skills: Adobe Photoshop, Brand or Marketing Design experience Role Description: The Senior Brand Designer must have 5+ years of ...

Motion Graphics Designer, Video Team - This is a remote role (within the US) * Fraud and phishing warning * If you are reading this away from the WeVote site, please apply directly via our ...

Senior Designer

San Francisco, CA · Remote

$120 - $140/hr

Remote (PST hours preferred; occasional travel for meetings and shoots may be required) Start Date ... designer users across the organization • Collaborate with creative, marketing, and customer ...

Senior Design Lead

San Francisco, CA · Remote

$153K - $160K/yr

... junior designers by teaching advanced design skills and project-leading capabilities forward ... 100% remote; Must reside in the U.S.; Reports to HQ in San Francisco, CA. Salary: $153,691 - 160 ...

This is a hybrid-remote role, with the expectation to work from our San Francisco offices at least ... on 3D modeling and surface development, and the ability to proactively optimize designs for ...

About the Opportunity We're looking for a Motion Designer to join our growing team and help us ... Self-directed and remote-ready. You can manage your own workload, communicate clearly in writing ...

You'll partner closely with our producers, editors, designers, and directors to bring projects from ... Fluency in at least one 3D tool (Cinema 4D, Blender, Spline, or similar) * Real visual design ...

Senior Nuclear Facility Engineer

Alameda, CA · On-site +1

$118K - $162K/yr

... remote handling, reactor coolant auxiliary systems, reactor systems, safety analysis ... Own and manage the 3D layout and spatial integration of all components within the reactor cavity ...

You won't be designing in a silo; you'll be connecting the dots between Cash and the broader ... We're a remote friendly team and open to candidates in the US. About You * You have 5+ years of ...

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Remote 3D Designer information

See San Ramon, CA salary details

$10

$32

$56

How much do remote 3d designer jobs pay per hour?

As of Jul 28, 2026, the average hourly pay for remote 3d designer in San Ramon, CA is $32.40, according to ZipRecruiter salary data. Most workers in this role earn between $22.31 and $40.29 per hour, depending on experience, location, and employer.

What is a Remote 3D Designer?

A Remote 3D Designer is a professional who creates three-dimensional visual representations of objects, environments, or concepts using specialized software, all while working from a location outside of a traditional office setting. They collaborate with clients or teams online to design models for industries such as gaming, architecture, product design, or animation. Remote 3D Designers rely on digital communication tools to share their work and receive feedback, making it possible to work with clients and companies worldwide.

How does collaboration typically work for a Remote 3D Designer working with distributed teams?

As a Remote 3D Designer, you'll often collaborate with project managers, fellow designers, and developers across different time zones using digital tools such as Slack, Zoom, and cloud-based project management platforms. Clear communication and the ability to share and receive feedback asynchronously are essential, as you'll likely participate in virtual meetings, upload design files to shared drives, and provide revisions based on team input. This setup allows for flexibility, but it also requires strong self-motivation and organizational skills to manage your workload and meet deadlines. Regular check-ins and updates help ensure everyone stays aligned and projects progress smoothly.

What are the key skills and qualifications needed to thrive as a Remote 3D Designer, and why are they important?

To thrive as a Remote 3D Designer, you need strong proficiency in 3D modeling, rendering, and visualization, typically supported by a relevant degree or portfolio of work. Mastery of industry-standard tools such as Blender, Autodesk Maya, 3ds Max, or Cinema 4D, along with familiarity with collaborative platforms and file-sharing systems, is essential. Excellent communication, time management, and self-motivation are vital soft skills for succeeding in a remote work environment. These abilities ensure high-quality creative output, effective collaboration with clients and teams, and the ability to meet deadlines independently.
What cities near San Ramon, CA are hiring for Remote 3D Designer jobs? Cities near San Ramon, CA with the most Remote 3D Designer job openings:
Infographic showing various Remote 3D Designer job openings in San Ramon, CA as of June 2026, with employment types broken down into 71% Full Time, 20% Part Time, and 9% Contract. Highlights an 100% Remote job distribution, with an average salary of $67,383 per year, or $32.4 per hour.
3D Artist (Remote)

3D Artist (Remote)

Prisms VR

San Francisco, CA • Remote

$110K - $140K/yr

Full-time

Posted 20 days ago


Job description

OUR MISSION:

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

JOB DESCRIPTION:

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS

  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO

  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

      3D Artist