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Remote 3D Car Modeling Jobs in Toronto, ON (NOW HIRING)

Global, Fully Remote Schedule: Flexible, ~15 hours/week Role Summary We are seeking skilled ... Interpret engineering drawings and create accurate 3D CAD models. * Develop complex mechanical ...

Set up Civil 3D models and templates for linear infrastructure (2D & 3D). * Support and maintain ... such as remote or isolated areas, working alone, and in inclement weather (within safe and ...

Set up Civil 3D models and templates for linear infrastructure (2D & 3D). * Support and maintain ... such as remote or isolated areas, working alone, and in inclement weather (within safe and ...

Experience in the 3D modeling and grade estimation of a variety of mineral deposits. * Familiarity ... remote locations. * Fluent in English and Russian. Company Overview Wood is a global leader in ...

Senior Design Technician

Toronto, ON · On-site +1

CA$42.07 - CA$57.41/hr

... Civil 3D models and drawings based on engineering direction * Contribute to the accuracy and ... such as remote or isolated areas, working alone, and in inclement weather (within safe and ...

Senior Design Technician

Toronto, ON · On-site +1

CA$42.07 - CA$57.41/hr

... Civil 3D models and drawings based on engineering direction * Contribute to the accuracy and ... such as remote or isolated areas, working alone, and in inclement weather (within safe and ...

Civil Project Engineer - Aviation

Thornhill, ON · On-site +1

CA$89K - CA$118K/yr

... 3D, and Microsoft Office Suite. * Experience with project scheduling or modeling tools is an ... such as remote or isolated areas, working alone, and in inclement weather (within safe and ...

Civil Project Engineer - Aviation

Thornhill, ON · On-site +1

CA$89K - CA$118K/yr

... 3D, and Microsoft Office Suite. * Experience with project scheduling or modeling tools is an ... such as remote or isolated areas, working alone, and in inclement weather (within safe and ...

National Sales Manager

Mississauga, ON · On-site +1

CA$115K - CA$130K/yr

... any remote/hybrid employee functionality at Sonova Don't meet all the criteria? If you're willing ... Opportunities for flexible hybrid model work environment * A company that values diversity and ...

Remote 3D Car Modeling information

What is a remote 3D car modeler?

A Remote 3D Car Modeler is a professional who specializes in creating detailed three-dimensional digital models of cars using specialized software, while working from a location outside of a traditional office setting. These models may be used for video games, movies, virtual reality, product visualization, or automotive design. Remote 3D car modelers typically collaborate with design teams, engineers, or clients through digital communication platforms. They must have strong skills in 3D modeling software like Blender, Maya, or 3ds Max, as well as an understanding of automotive design and attention to detail.

What are the key skills and qualifications needed to thrive as a remote 3D car modeler?

To excel as a Remote 3D Car Modeler, you need strong skills in 3D modeling, digital sculpting, and automotive design principles, usually backed by a degree in industrial design, animation, or related fields. Proficiency with software such as Blender, Autodesk Maya, 3ds Max, or ZBrush, as well as experience with file sharing and collaboration platforms, is essential. Attention to detail, creativity, self-motivation, and effective communication are crucial soft skills for remote collaboration and meeting client expectations. These abilities ensure high-quality, accurate models that meet technical and aesthetic requirements while enabling efficient teamwork in a remote environment.

How do remote 3D car modelers typically collaborate with design and engineering teams during a project?

Remote 3D car modelers often use collaborative platforms, such as cloud-based CAD tools and project management software, to work closely with design and engineering teams. Regular video meetings, feedback sessions, and shared file repositories ensure seamless communication and allow for real-time revisions. Modelers may also participate in virtual design reviews and collaborate with cross-functional teams to address technical requirements or design changes. This setup encourages continuous feedback, helps maintain alignment with project goals, and supports efficient problem-solving despite the remote work environment.

What is the difference between Remote 3D Car Modeling vs Remote 3D Character Modeling?

AspectRemote 3D Car ModelingRemote 3D Character Modeling
Required SkillsAutomotive design, CAD software, vehicle anatomyHuman anatomy, rigging, character design
Work EnvironmentDesign studios, automotive industry, freelanceEntertainment industry, gaming, animation
Common CertificationsCAD certifications, automotive design courses3D modeling certifications, animation courses

Remote 3D Car Modeling focuses on designing and creating detailed vehicle models, often for automotive companies or product visualization. Remote 3D Character Modeling involves creating human or creature characters for entertainment or gaming. While both require strong 3D skills and software proficiency, they differ in subject matter and industry applications.

What are the most commonly searched types of 3D Car Modeling jobs in Toronto, ON?

The most popular types of 3D Car Modeling jobs in Toronto, ON are:

What are popular job titles related to Remote 3D Car Modeling jobs in Toronto, ON?

For Remote 3D Car Modeling jobs in Toronto, ON, the most frequently searched job titles are:

What job categories do people searching Remote 3D Car Modeling jobs in Toronto, ON look for?

The top searched job categories for Remote 3D Car Modeling jobs in Toronto, ON are:

Infographic showing various Remote 3D Car Modeling job openings in Toronto, ON as of August 2026, with employment types broken down into 100% Full Time. Highlights an 25% In-person, and 75% Remote job distribution.

Artiste 3D senior | Senior 3D Artist

Side

Toronto, ON • On-site, Remote

Full-time

Posted 7 days ago


Job description

~ English version to follow ~

Lieu : Montreal, Quebec ou Toronto, Ontario

Structure de travail : Hybride (teletravail + presence sur site)

Contrat: 6+ mois

Chez Side, nous travaillons aux cotes de certains des plus grands developpeurs de jeux au monde pour resoudre des defis techniques complexes et donner vie a des experiences de jeu exceptionnelles. Nous recherchons un(e) artiste/modelisateur 3D talentueux(se) avec une passion pour la creation d'actifs de haute qualite prets pour le jeu en temps reel. Vous serez responsable de donner vie aux concepts grace a une modelisation polygonale detaillee, tout en vous assurant que les actifs sont optimises pour la performance et integres sans probleme dans Unreal Engine. En travaillant en etroite collaboration avec les artistes, les designers et les equipes techniques, vous contribuerez a la qualite visuelle du projet tout en respectant la direction artistique et les guides de style etablis. Que votre expertise se situe dans le hard-surface, l'organique ou une combinaison des deux, vous aurez une solide comprehension des pipelines d'art de jeu modernes et un il avise a la fois pour la qualite et l'optimisation.

Exigences

Nous recherchons un artiste 3D/modelisateur talentueux, passionne par la creation d'actifs de haute qualite prets pour le jeu dans des environnements en temps reel. Vous serez responsable de donner vie aux concepts grace a une modelisation polygonale detaillee, tout en veillant a ce que les assets soient optimises pour la performance et integres de maniere fluide dans Unreal Engine. En travaillant en etroite collaboration avec les artistes, les designers et les equipes techniques, vous contribuerez a la qualite visuelle du projet tout en respectant la direction artistique et les guides de style etablis. Que votre expertise concerne le hard-surface, l'organique ou une combinaison des deux disciplines, vous aurez une bonne comprehension des pipelines d'art moderne pour les jeux et un il attentif a la fois sur la qualite et l'optimisation.

Ce que nous recherchons :

  • Forte maitrise de la modelisation polygonale (modelisation hard-surface et/ou organique)
  • Bonne comprehension de la creation de LOD (niveau de detail) et de l'optimisation en temps reel
  • Connaissances de base en depliage UV
  • Familiarite avec Unreal Engine
  • Capacite a travailler a partir de briefs artistiques et de guides de style
  • La connaissance de Blender est preferee, car nous sommes en train de passer a ce logiciel ; cependant, l'experience avec Maya ou 3ds Max serait suffisante.

Ce que nous offrons :

  • Salaire competitif.
  • Environnement de travail dynamique, multiculturel et stimulant.
  • Vous travaillerez pour le leader mondial des services de jeux video.
  • Nous valorisons nos collaborateurs et offrons des perspectives d'evolution regulieres pour favoriser leur epanouissement professionnel.

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A propos de Side
Side (anciennement PTW) est un fournisseur mondial de services et de developpement de jeux video, proposant des solutions techniques et creatives a de nombreux developpeurs et studios parmi les plus importants du monde. Fondee en 2009 et s'appuyant sur plus de 30 ans d'experience de notre maison mere au Japon, Side est devenue une force mondiale avec 20 studios repartis dans 14 pays en Amerique du Nord, en Europe, en Amerique du Sud et en Asie.

Nos services de pointe incluent le developpement de jeux, la production artistique, la production audio, l'assurance qualite, la localisation, l'assurance qualite de la localisation, le support aux joueurs, la gestion de communaute et les ensembles de donnees.

Aidez-nous a partager des histoires avec le monde entier! Rejoignez une equipe internationale de joueurs passionnes et contribuez a offrir des experiences de jeu inoubliables.

Decouvrez notre cote de la vie. Pour plus d'informations, rendez-vous sur https://www.side.inc/fr-ca

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Location: Montreal, Quebec or Toronto, Ontario

Work structure: Hybrid (Remote + On-site)

Contract: 6+ months

At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life.

We're looking for a talented 3D Artist/Modeller with a passion for creating high-quality game-ready assets for real-time environments. You'll be responsible for bringing concepts to life through detailed polygonal modelling, while ensuring assets are optimised for performance and seamlessly integrated into Unreal Engine. Working closely with artists, designers, and technical teams, you'll contribute to the visual quality of the project while adhering to established artistic direction and style guides. Whether your expertise lies in hard-surface, organic, or a combination of both disciplines, you'll have a strong understanding of modern game art pipelines and a keen eye for both quality and optimisation.

Requirements

We're looking for a talented 3D Artist/Modeller with a passion for creating high-quality game-ready assets for real-time environments. You'll be responsible for bringing concepts to life through detailed polygonal modelling, while ensuring assets are optimised for performance and seamlessly integrated into Unreal Engine. Working closely with artists, designers, and technical teams, you'll contribute to the visual quality of the project while adhering to established artistic direction and style guides. Whether your expertise lies in hard-surface, organic, or a combination of both disciplines, you'll have a strong understanding of modern game art pipelines and a keen eye for both quality and optimisation.

What We're Looking For:

  • Strong proficiency in polygonal modeling (hard-surface and/or organic modeling)
  • Good understanding of LOD (Level of Detail) creation and real-time optimization
  • Basic knowledge of UV unwrapping
  • Familiarity with Unreal Engine
  • Ability to work from artistic briefs and style guides
  • Knowledge of Blender preferred, as we are transitioning toward this software; however, experience with Maya or 3ds Max would be sufficient

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc