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Remote 3D Architectural Rendering Jobs in Orlando, FL

Autodesk 3DS Max Tutor

Orlando, FL · Remote

$18 - $40/hr

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

Sketchup Tutor

Orlando, FL · Remote

$18 - $40/hr

Deep knowledge of SketchUp 3D modeling including push-pull operations, follow me tool, groups and ... Emphasizes rapid design visualization and connects SketchUp to architecture, interior design ...

Rhino Tutor

Orlando, FL · Remote

$18 - $40/hr

... 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and ... Emphasizes precision in surface modeling and connects Rhino to architectural design, product ...

... architectural and structural elements to technical drafting standards. Success in this role will be ... Conducing final model detailing (LOD 350); rendering and delivering the final 2D/3D product.

OE Transmission Line Engineers

Orlando, FL · On-site +1

$100K - $140K/yr

However for the right candiate, this would be a remote position. Joining the power team at GFT ... Experience with RISA-3D and/or STAAD for structural analysis and design is preferred. * Functional ...

Remote 3D Architectural Rendering information

See Orlando, FL salary details

$10

$21

$35

How much do remote 3d architectural rendering jobs pay per hour?

As of Aug 28, 2026, the average hourly pay for remote 3d architectural rendering in Orlando, FL is $21.46, according to ZipRecruiter salary data. Most workers in this role earn between $17.07 and $24.90 per hour, depending on experience, location, and employer.

What is remote 3D architectural rendering?

Remote 3D architectural rendering is the process of creating realistic or conceptual three-dimensional visualizations of architectural designs, such as buildings or interiors, using specialized software—while working from a location outside a traditional office. Professionals in this field collaborate with architects, designers, and clients online to produce images, animations, or walkthroughs that help visualize projects before they are built. This remote setup allows for greater flexibility and access to global talent, making it easier to communicate design ideas and make revisions efficiently.

What are the key skills and qualifications needed to thrive as a remote 3D architectural renderer, and why are they important?

To thrive as a Remote 3D Architectural Renderer, you need a strong background in architecture or design, proficiency in 3D modeling, and expertise in visual rendering techniques. Familiarity with industry-standard software such as Autodesk 3ds Max, SketchUp, V-Ray, and Adobe Creative Suite is typically expected, and relevant certifications can enhance credibility. Standout soft skills include attention to detail, creative problem-solving, and effective remote communication with clients and team members. These abilities ensure the delivery of accurate, visually compelling renderings that meet client expectations and support collaborative project workflows.

What are some common challenges faced by professionals in remote 3D architectural rendering roles, and how can they be managed?

Remote 3D architectural rendering professionals often encounter challenges such as communicating design intent clearly with clients and team members, managing large file transfers, and staying updated with evolving software. To overcome these, it's crucial to establish efficient communication channels, use cloud-based collaboration tools, and maintain strong organizational skills for tracking project milestones. Regular check-ins, detailed briefs, and leveraging project management platforms can also help keep projects on track and ensure client expectations are met.

What are the most commonly searched types of 3D Architectural Rendering jobs in Orlando, FL?

The most popular types of 3D Architectural Rendering jobs in Orlando, FL are:

What job categories do people searching Remote 3D Architectural Rendering jobs in Orlando, FL look for?

The top searched job categories for Remote 3D Architectural Rendering jobs in Orlando, FL are:

What cities near Orlando, FL are hiring for Remote 3D Architectural Rendering jobs?

Cities near Orlando, FL with the most Remote 3D Architectural Rendering job openings:

Infographic showing various Remote 3D Architectural Rendering job openings in Orlando, FL as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $44,639 per year, or $21.5 per hour.

3D Environmental Artist

Orlando, FL • On-site, Remote


Science Applications International Corporation
IT Services • 10K+ employees

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

80th of 226 rated it services

People enjoy working here

Good employer

Recommended by students


Full-time

Posted 29 days ago


Job description


The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

About Us
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.


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