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React Three Fiber Jobs in Florida (NOW HIRING)

UAS Pilot Tampa, FL

Tampa, FL · On-site

$70 - $100/hr

... * 3+ years' electrical (avionics) integration, material fabrication with extensive knowledge of ... Knowledge of composite materials like Kevlar, fiberglass, carbon fiber and their appropriate use as ...

Bench UAS Pilot

Tampa, FL · On-site

$52/hr

Operate both fixed-wing and multirotor UAS (Preferred experience with groups 1, 2, 3, and turbine ... Knowledge of composite materials like Kevlar, fiberglass, carbon fiber and their appropriate use as ...

Bench UAS Pilot

Tampa, FL · On-site

$55 - $96/hr

Operate both fixed-wing and multirotor UAS (Preferred experience with groups 1, 2, 3, and turbine ... Knowledge of composite materials like Kevlar, fiberglass, carbon fiber and their appropriate use as ...

UAS Pilot

Tampa, FL · On-site

$65K - $75K/yr

... * 3+ years' electrical (avionics) integration, material fabrication with extensive knowledge of ... Knowledge of composite materials like Kevlar, fiberglass, carbon fiber and their appropriate use as ...

UAS Pilot

Tampa, FL · On-site

$65K - $75K/yr

... * 3+ years' electrical (avionics) integration, material fabrication with extensive knowledge of ... Knowledge of composite materials like Kevlar, fiberglass, carbon fiber and their appropriate use as ...

Bench UAS Pilot

Tampa, FL · On-site

$52/hr

Operate both fixed-wing and multirotor UAS (Preferred experience with groups 1, 2, 3, and turbine ... Knowledge of composite materials like Kevlar, fiberglass, carbon fiber and their appropriate use as ...

Bench UAS Pilot Tampa, FL

Tampa, FL · On-site

$82.66 - $151.54/hr

Operate both fixed‑wing and multirotor UAS (Preferred experience with groups 1, 2, 3, and turbine ... Knowledge of composite materials like Kevlar, fiberglass, carbon fiber and their appropriate use as ...

React Three Fiber information

What is a React Three Fiber?

A React Three Fiber job involves developing 3D applications using React Three Fiber, a React renderer for Three.js. Responsibilities typically include creating interactive 3D scenes, optimizing rendering performance, and integrating 3D elements with web applications. Developers in this role need expertise in React, Three.js, and WebGL, as well as an understanding of 3D graphics concepts. These jobs are common in industries like gaming, virtual reality, simulations, and interactive web experiences.

What does a React Three Fiber developer do?

As a React Three Fiber developer, you can expect to work on projects involving interactive 3D environments, data visualizations, architectural renderings, immersive product showcases, and even simple web-based games. Your daily responsibilities may include developing custom components, optimizing 3D assets for web performance, and debugging graphic or integration issues. You will often collaborate closely with UI/UX designers, other developers, and sometimes clients, to ensure the technical implementation matches project goals. This role provides diverse opportunities to expand your skill set as web-based 3D experiences continue to grow in demand across industries.

What are the key skills and qualifications needed to thrive as a React Three Fiber developer?

To thrive as a React Three Fiber developer, you need solid expertise in JavaScript, React, and 3D graphics fundamentals, often supported by experience with libraries like three.js. Familiarity with version control systems such as Git, and design tools like Figma or Blender, is commonly required. Strong problem-solving, creative thinking, and collaboration skills help you build interactive experiences and communicate with cross-functional teams. These abilities enable you to create complex, high-quality 3D web applications that meet modern user and business requirements.

What are the most commonly searched types of React Three Fiber jobs in Florida?

The most popular types of React Three Fiber jobs in Florida are:

What are popular job titles related to React Three Fiber jobs in Florida?

For React Three Fiber jobs in Florida, the most frequently searched job titles are:

What job categories do people searching React Three Fiber jobs in Florida look for?

The top searched job categories for React Three Fiber jobs in Florida are:

Infographic showing various React Three Fiber job openings in Florida as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

3D Graphics Engineer (Three.js / WebGL)

Together Group

Sarasota, FL • On-site, Remote

$134K - $166K/yr

Full-time

Re-posted 16 days ago


Job description

3D Graphics Engineer (Three.js / WebGL)
Department: Imerza
Employment Type: Full Time
Location: Imerza
Description
We are looking for a 3D Graphics Engineer to own and advance the real-time rendering engine at the heart of our web-based digital twin platform. You will work in our Three.js and React Three Fiber rendering library, building photoreal, high-performance 3D experiences (architectural walkthroughs, immersive sales experiences, and Gaussian-splat captures of real spaces) that run in the browser across kiosks, tablets, desktops, and large-format displays.
This is a deep, specialist engineering role focused on real-time graphics, performance, and the 3D asset pipeline. You will partner with our full stack and web developers, who own the surrounding web app, CMS, and APIs, and with our content and 3D-capture teams. The rendering engine and its visual quality are yours to own and push forward.
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. We turn architectural concepts into breathtaking, immersive experiences that run everywhere from a sales-center video wall to a tablet in a buyer's hands.
Key Responsibilities
Rendering and Graphics (primary focus)
  • Build and maintain our real-time Three.js and React Three Fiber rendering engine.
  • Implement and optimize rendering features: lighting (lightmaps, HDR and image-based lighting, ambient occlusion), anti-aliasing, materials, and post-processing.
  • Integrate Gaussian splat captures alongside traditional mesh-based 3D content.
  • Write and debug GLSL shaders and custom materials.
  • Develop camera systems, navigation, waypoints, and scene interaction.

Asset and Performance Pipeline
  • Own the 3D asset pipeline: glTF and GLB optimization, Draco and mesh compression, KTX2 and Basis texture conversion, and lightmap baking.
  • Profile and optimize for frame rate, memory, and load time across constrained devices (tablets, kiosks) and large displays.
  • Use spatial structures (BVH) for fast raycasting, picking, and pathfinding.
  • Build diagnostics and debug tooling that keep visual quality and performance measurable.

Collaboration
  • Partner with full stack and web developers to expose clean, well-documented renderer APIs to the web app.
  • Work with 3D-capture, content, and design teams to bring real spaces and designs into the engine.
  • Contribute to the Nx monorepo with strong testing, code review, and documentation.
  • Help define the technical direction of immersive and photoreal experiences.

Our Stack
Core
(what you will work in daily)
  • A custom Three.js rendering engine (@imerza/threejs-renderer) built on React Three Fiber and drei, mounted inside a Next.js app.
  • Gaussian splatting via Spark (@sparkjsdev/spark) for photoreal capture of real-world spaces, rendered alongside traditional mesh-based content.
  • glTF and GLB asset pipelines with Draco compression, KTX2 and Basis textures, baked lightmaps, and HDR image-based lighting.
  • WebGL and GLSL shaders, post-processing (temporal anti-aliasing, ambient occlusion), and spatial acceleration with three-mesh-bvh.
  • WebXR immersive viewing via @react-three/xr, including a 360 viewer.
  • TypeScript throughout, in an Nx monorepo with pnpm workspaces.

Adjacent areas (owned by other engineers; good to understand)
  • The React and Next.js plus Payload CMS web app that hosts and configures the renderer.
  • Real-time digital-twin data streamed into scenes over MQTT.
  • AWS (CDK) and Docker-based on-prem deployments.

Skills, Knowledge and Expertise
  • 3 to 7+ years of professional software engineering experience, with significant time spent on real-time 3D or graphics.
  • Deep proficiency with Three.js (React Three Fiber experience is a strong plus).
  • Solid WebGL and GLSL shader experience.
  • Strong TypeScript or JavaScript skills.
  • Experience with 3D asset formats and pipelines (glTF and GLB, textures, compression).
  • A strong grasp of 3D math (vectors, matrices, quaternions, transforms, and cameras).
  • Experience profiling and optimizing rendering performance and memory usage.
  • A strong eye for visual quality, lighting, and detail.

Nice to Have
  • Gaussian splatting or radiance fields (Spark, Luma, 3D Gaussian Splatting, or NeRF-adjacent work).
  • Experience with KTX2 and Basis, Draco, or meshopt compression.
  • PBR materials, baked lighting and lightmap workflows, and HDR or image-based lighting.
  • WebXR, VR, or AR (@react-three/xr or similar).
  • Familiarity with DCC tools (Blender, 3ds Max, Maya) and capture or photogrammetry pipelines (RealityCapture, Postshot, and similar).
  • Experience with Unreal Engine or another real-time engine.
  • Experience with React, Next.js, or a monorepo (Nx, Turborepo).
  • Architecture, AEC, BIM, or spatial-data background.
  • Experience with PlayCanvas

What We Offer
  • The opportunity to work on cutting-edge digital twin and immersive visualization technology.
  • A collaborative, product-driven engineering culture.
  • Competitive compensation and benefits.
  • A flexible work environment with real opportunities for growth.