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Python Game Developer Jobs in Dallas, TX (NOW HIRING)

... programming languages (Python, Bash, PowerShell) Detailed understanding of multiply operating ... Exclusive discounts on food and games at D&B & Main Event * Paid Time Off (PTO) that increases with ...

Senior Technical Artist

Frisco, TX · On-site

$118K - $142K/yr

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Working knowledge of Python scripting or another programming language. * Ability to create ...

Senior Technical Artist

Frisco, TX

$118K - $142K/yr

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Working knowledge of Python scripting or another programming language. * Ability to create ...

Sr. Systems Engineer

Dallas, TX

$103K - $141K/yr

Advanced scripting skills with PowerShell and/or Python * Intermediate knowledge of Azure and AWS ... To us, there's no such thing as "top of our game." We're always climbing higher -- together. And as ...

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Python Game Developer information

See Dallas, TX salary details

$13

$58

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How much do python game developer jobs pay per hour?

As of Jun 20, 2026, the average hourly pay for python game developer in Dallas, TX is $58.24, according to ZipRecruiter salary data. Most workers in this role earn between $47.98 and $66.15 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Python Game Developer position, and why are they important?

To thrive as a Python Game Developer, you need strong programming skills in Python, a solid understanding of game development principles, and experience with libraries such as Pygame or Panda3D, often supported by a degree in computer science or a related field. Familiarity with version control systems like Git, basic knowledge of 2D/3D graphics, and experience using development tools such as IDEs and debugging utilities are typically required. Creative problem-solving, teamwork, and effective communication are essential soft skills for this position. These abilities are crucial to designing engaging games, collaborating efficiently with multidisciplinary teams, and troubleshooting issues throughout the development lifecycle.

What are the typical daily responsibilities of a Python Game Developer?

As a Python Game Developer, your daily tasks generally include writing and testing Python code for new game features, fixing bugs, collaborating with artists and designers to implement visual and gameplay elements, and participating in team meetings to align on project goals. You’ll often work within an agile environment, using tools like Git for version control and regularly reviewing code with colleagues to ensure high-quality output. Additionally, your day might involve optimizing code for performance, prototyping new mechanics, and contributing ideas to improve the overall gaming experience. This varied range of responsibilities provides ample opportunity to grow your technical skills and creativity while working closely with a passionate team.

What is a Python Game Developer job?

A Python Game Developer is responsible for designing, developing, and optimizing video games using the Python programming language. They often work with game development libraries such as Pygame, Panda3D, or Godot (via GDScript). Their tasks may include coding game mechanics, implementing graphics and sound, debugging, and optimizing performance. Python Game Developers may work in indie studios, large game companies, or on personal projects. While Python is not the primary language for high-end game development, it is widely used for prototyping, educational games, and smaller-scale projects.

Infographic showing various Python Game Developer job openings in Dallas, TX as of June 2026, with employment types broken down into 4% As Needed, 77% Full Time, 12% Part Time, 1% Temporary, and 6% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $121,133 per year, or $58.2 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Fort Worth, TX • Remote

$20 - $120/hr

Part-time

Posted 18 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.