1

Prototyping Jobs in Berkeley, CA (NOW HIRING)

About the role We are looking for a Rapid Prototyping Engineer , an engineering generalist who sits at the intersection of R&D and hardware engineering. You'll work closely with our design ...

New

Rapid Prototyping Engineer

San Francisco, CA ยท On-site

$123K - $139K/yr

About the role We are looking for a Rapid Prototyping Engineer , an engineering generalist who sits at the intersection of R&D and hardware engineering. You'll work closely with our design ...

New

Prototype Engineer

San Francisco, CA ยท On-site

$42 - $47.25/hr

Hands-on expertise with rapid prototyping methods: 3D printing (FDM/SLA), laser cutting, CNC machining, sheet metal fabrication, and manual machining. * Familiarity with the robotics domain, with an ...

Prototype Engineer

San Francisco, CA ยท On-site

$120 - $160/hr

Build end-to-end prototype systems: from concept sketches through CAD, fabrication, wiring, sensor integration, and validation. * Design and iterate on fixtures, jigs, test rigs, and custom tooling ...

Prototype Build Technician Position Description : Protingent Staffing has an exciting direct hire Prototype Build Technician opportunity with our client located in San Francisco, CA. * In this hands ...

Prototype Team Lead

San Francisco, CA ยท On-site

$100K - $160K/yr

Familiarity with other prototyping equipment such as laser cutters or sheet metal fabrication tools. * Experience documenting data (inspection results, build logs, nonconformances) within an MES, PLM ...

next page

Showing results 1-20

Prototyping information

See Berkeley, CA salary details

$17

$32

$51

How much do prototyping jobs pay per hour?

As of Aug 31, 2026, the average hourly pay for prototyping in Berkeley, CA is $32.89, according to ZipRecruiter salary data. Most workers in this role earn between $25.91 and $37.98 per hour, depending on experience, location, and employer.

What is prototyping?

Prototyping is the process of creating an early sample, model, or release of a product to test and validate ideas before full-scale production or development. It allows designers, engineers, and stakeholders to explore concepts, identify potential issues, and gather user feedback in the early stages of a project. Prototypes can range from simple paper sketches to interactive digital models or functional physical items, depending on the project's needs. This iterative approach helps save time and resources by uncovering improvements and reducing risks before committing to final designs.

What are the key skills and qualifications needed to thrive as a prototyping specialist?

To thrive as a Prototyping Specialist, you need a solid background in design principles, engineering fundamentals, and hands-on fabrication, often supported by a degree in industrial design or engineering. Familiarity with CAD software, 3D printing technology, CNC machines, and rapid prototyping tools is typically required. Creativity, problem-solving, and effective communication distinguish standout professionals in this role. These skills are crucial for efficiently translating ideas into tangible models, iterating designs, and collaborating with cross-functional teams in product development.

What are some common challenges faced in a prototyping role, and how can they be addressed?

Professionals in prototyping often encounter challenges such as rapidly iterating ideas within tight deadlines, balancing functionality with available resources, and effectively communicating design intent to cross-functional teams. To overcome these, it's helpful to prioritize clear documentation, maintain open communication with engineers and designers, and use agile methodologies to adapt quickly to feedback. Embracing a collaborative mindset and being comfortable with ambiguity are key to navigating the dynamic nature of prototyping work.

What is the difference between Prototyping vs UX Designer?

AspectPrototypingUX Designer
Primary FocusCreating interactive models of products or featuresResearching, designing, and improving user experiences
Skills & ToolsPrototyping tools (e.g., Figma, Adobe XD), UI designUser research, wireframing, usability testing
Work EnvironmentDesign teams, product developmentDesign teams, user research teams
CredentialsDesign background, proficiency in prototyping toolsDesign or psychology background, UX certifications

Prototyping involves creating interactive models to test ideas, while UX Design encompasses the broader process of understanding user needs and designing overall user experiences. Both roles often collaborate but focus on different stages of product development.

What are popular job titles related to Prototyping jobs in Berkeley, CA?

For Prototyping jobs in Berkeley, CA, the most frequently searched job titles are:

What job categories do people searching Prototyping jobs in Berkeley, CA look for?

The top searched job categories for Prototyping jobs in Berkeley, CA are:

What cities near Berkeley, CA are hiring for Prototyping jobs?

Cities near Berkeley, CA with the most Prototyping job openings:

Infographic showing various Prototyping job openings in Berkeley, CA as of August 2026, with employment types broken down into 89% Full Time, 8% Part Time, and 3% Contract. Highlights an 82% Physical, 4% Hybrid, and 14% Remote job distribution, with an average salary of $68,406 per year, or $32.9 per hour.

Rapid Prototyping Engineer

San Francisco, CA โ€ข On-site

$95 - $140/hr

Other

Medical, Dental, Vision, Retirement, PTO

This job post hasย expired today.ย Applications are no longer accepted.


Job description

About Tacit

We are an early-stage, deep tech startup based in San Francisco, developing innovative hardware that rethinks human-computer interaction. We are backed by General Catalyst, Khosla Ventures, and Greylock Partners, with a founding team from Stanford, BrainGate, Oculus, and Tesla. While we canโ€™t reveal too much just yet, our team is tackling cutting-edge engineering challenges to bring revolutionary products to life.

About the role

We are looking for a Rapid Prototyping Engineer, an engineering generalist who sits at the intersection of R&D and hardware engineering. You'll work closely with our design, electrical, and sensing teams to rapidly design, build, and iterate on mechanical, electrical, and sensor prototypes for novel wearable devices โ€” while also owning the assembly and test fixtures that make those prototypes buildable and repeatable.

This is a hands-on, builder-at-heart role for someone who thrives on ambiguity and enjoys turning a rough concept into a working, testable physical system. You'll be the person the hardware and research teams come to when something new needs to be designed, fixtured, built, and iterated on fast โ€” and when successful, you'll turn those one-off builds into scalable, DFM-friendly processes that support our product ramp from NPI/NTI through production.


What you'll do
  • Prototyping & Build

    • Rapidly design and fabricate mechanical, electrical, and sensor prototypes to support R&D experiments and engineering development for wearable and consumer-electronics form factors.

    • Build end-to-end prototype systems: from concept sketches through CAD, fabrication, wiring, sensor/RF component integration, and validation.

    • Develop quick-turn PCBs, flex circuits, wiring harnesses, and cable assemblies for prototype electronics.

    • Hands-on soldering and assembly of electrical and sensing circuit components, including delicate flex and fine-pitch work.

    • Evaluate and select sensors, actuators, and off-the-shelf components for integration into prototype systems.

  • Fixtures & Tooling

    • Design, build, and iterate on assembly and test fixtures, jigs, and tooling from the ground up to support novel processes and ensure build quality and efficiency for complex devices and wearables.

    • Partner with design engineers to provide DFM/DFA feedback and drive design iterations before problems reach production.

    • Build fixtures that improve repeatability, cycle time, and debug visibility for both R&D builds and early manufacturing runs.

  • Debug, Troubleshooting & Iteration

    • Perform hands-on assembly, troubleshooting, and debugging of electromechanical systems, isolating whether an issue is mechanical, electrical, or process-related.

    • Identify and address failure modes specific to wearable hardware (fit, comfort, cable management, contact forces, thermal effects, wear over repeated use).

    • Take initiative in driving design iterations, documenting findings, and proposing next steps with minimal supervision.

  • Cross-Functional Collaboration

    • Collaborate with electrical, RF, mechanical, and firmware engineers to integrate hardware with control systems and test software.

    • Support NPI/NTI/R&D efforts, working closely with design and validation teams as products move from early prototype toward production intent.

    • Communicate build status, design risks, and recommendations clearly to both technical and non-specialist audiences.

    • Document designs, build procedures, and test results to support knowledge transfer and continuous design improvement.

Requirements
  • Bachelor's degree in Mechanical, Electrical, Mechatronics Engineering, or a related field.

  • 2+ years of experience in prototyping, R&D engineering, or hardware development, ideally in wearables, consumer electronics, robotics, or research lab environments.

  • Required experience with NPI/NTI/R&D processes, taking hardware from early concept through pre-production.

  • Proficiency in CAD software (Onshape, SolidWorks, or Fusion 360) with strong 3D modeling and drafting skills.

  • Working knowledge of PCB design and electronics, and comfort with soldering electrical and RF circuit components, wiring, reading schematics, and integrating sensors.

  • Hands-on ability to build and troubleshoot electromechanical systems.

  • Hands-on expertise with rapid prototyping methods: 3D printing (FDM/SLA), laser cutting, CNC machining, sheet metal fabrication, and manual machining.

  • Demonstrated experience designing and building assembly and test fixtures, jigs, and tooling from scratch.

  • Excellent project management and cross-functional collaboration skills.

  • Strong track record of troubleshooting, debugging, and iterating on designs independently.

  • A builder at heart: someone who takes initiative, brings creativity and problem-solving to ambiguous challenges, and can work with minimal supervision.

  • Excellent communication skills and comfort operating in a fast-paced, ambiguous environment where requirements evolve quickly.

Strong candidates may have
  • Familiarity with wearable or consumer-electronics form factors and the constraints of designing for comfort, fit, and durability against the body.

  • Experience with RF or antenna hardware integration and the fixturing challenges specific to RF test and assembly.

  • Basic scripting ability (Python) for test automation, data collection, or hardware interfacing.

  • Experience supporting builds across EVT, DVT, and PVT stages with contract manufacturers

Success in This Role Looks Like
  • Research and design concepts are rapidly and reliably turned into working physical prototypes.

  • Assembly and test fixtures enable consistent, repeatable builds across R&D and early production runs.

  • DFM/DFA feedback delivered early prevents costly design iterations downstream.

  • Cross-functional teams have a trusted go-to person for hands-on build, debug, and fixture needs.

  • Prototype learnings and fixture designs translate smoothly into scalable production processes.


Benefits
  • Competitive equity package

  • Comprehensive medical, dental, and vision insurance

  • Company size: 30-50 people

  • Unlimited PTO

  • Visa sponsorship

  • 4% 401k matching

#J-18808-Ljbffr