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Project Based Unity Game Developer Jobs in Chicago, IL

Game Mathematician

Chicago, IL · On-site

$70K - $80K/yr

Creating math for original titles for digital or land-based games. * Producing clear and detailed ... Solid experience with MS Excel and basic programming knowledge (C++, C#, or similar language) Keys ...

Game Producer

Chicago, IL · Hybrid

$70K - $80K/yr

Define project vision, scope, and schedule, while providing regular feedback and tracking progress ... The estimated starting compensation range for this role is $70,000- $80,000 annually USD, based on ...

Creating math for original titles for land-based slot games using Excel and/or programming math simulations/calculations. * Producing clear and detailed mathematical documentation (math models, game ...

Senior Game Designer

Chicago, IL · On-site

$80 - $150K/hr

Position Summary We are looking for an enthusiastic Game Designer based at our Chicago studio. You ... Work within project schedules and milestones. * Set goals and shepherd team to success. * Promote ...

Senior Game Designer

Chicago, IL · On-site

$90 - $150K/hr

Position Summary We are looking for an enthusiastic Game Designer based at our Chicago studio. You ... Work within project schedules and milestones. * Set goals and shepherd team to success. * Promote ...

Showing results 21-40

Project Based Unity Game Developer information

See Chicago, IL salary details

$33.5K

$111.7K

$185.4K

How much do project based unity game developer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for project based unity game developer in Chicago, IL is $111,741.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,000.00 and $127,700.00 per year, depending on experience, location, and employer.

What is the difference between Project Based Unity Game Developer vs Unity Game Developer?

AspectProject Based Unity Game DeveloperUnity Game Developer
CredentialsTypically requires a degree in computer science, game design, or related field; Unity certifications are commonSame as above; certifications enhance prospects
Work EnvironmentOften works on short-term projects for multiple clients or studiosCan be employed full-time or freelance, working on ongoing projects or products
Industry UsageCommon in freelance, contract, or studio project settingsUsed in both studio and freelance contexts, often as a full-time role

In summary, a Project Based Unity Game Developer focuses on short-term, contract-based projects, often working with multiple clients, while a Unity Game Developer may work in ongoing roles within studios or as freelancers on continuous projects. Both roles require similar skills and certifications but differ mainly in employment structure and project scope.

What cities near Chicago, IL are hiring for Project Based Unity Game Developer jobs?

Cities near Chicago, IL with the most Project Based Unity Game Developer job openings:

Infographic showing various Project Based Unity Game Developer job openings in Chicago, IL as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 18% Part Time, and 6% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $111,741 per year, or $53.7 per hour.

Senior Lua Developer (Roblox) - AI Code Evaluation

Chicago, IL • Remote

Lifted, an Upwork Company™
Software Development • 501 - 1,000 employees

$60/hr

Contractor

Re-posted 13 days ago


Job description

Company Description

An enterprise client is seeking experienced Lua Developers to support AI model training through technical evaluations, scripting tasks, and code quality reviews. This opportunity is ideal for developers who have strong Lua programming skills and experience building or scripting within the Roblox ecosystem.

The client partners with leading AI organizations to improve the quality of next-generation AI models by leveraging the expertise of experienced software developers. Selected freelancers will help evaluate AI-generated code, review programming solutions, and contribute to the development of high-quality training data used to advance generative AI technologies.

    Job Description

    This opportunity is ideal for experienced Lua programmers who enjoy solving technical challenges, reviewing code, and improving software quality.

    What You'll Do:

    • Review, analyze, and evaluate Lua code for accuracy, quality, and best practices.
    • Complete technical evaluations and scripting-related tasks involving Lua programming.
    • Identify bugs, performance issues, and opportunities to improve existing code.
    • Develop and modify Lua scripts based on project requirements.
    • Apply strong programming fundamentals, including modular design, data structures, and debugging techniques.
    • Work with Roblox Studio and Roblox development environments where applicable.
    • Contribute to AI model training by providing high-quality technical feedback and code evaluations.
    • Collaborate with the client's AI evaluation platform while following detailed project guidelines.
    Qualifications

    Requirements:

    • Advanced proficiency in Lua programming, including scripting, debugging, and code optimization.
    • Hands-on experience using Roblox Studio and/or developing applications or games on the Roblox platform.
    • Strong understanding of programming fundamentals, including data structures, functions, modular programming, and performance optimization.
    • Ability to independently review, analyze, and improve existing Lua code.
    • Professional working proficiency in English with strong written communication skills.
    • Ability to work independently and follow detailed technical instructions.

    Nice to Haves:

    • Experience developing Roblox games or interactive experiences.
    • Experience reviewing code or conducting technical quality assurance.
    • Familiarity with software testing, debugging, and code optimization techniques.
    • Experience contributing to AI, machine learning, or code evaluation projects.
    Additional Information
    • Fully remote, project-based opportunity.
    • Up to $60/hour, depending on project availability.
    • Expected workload ranges from 10-39 hours per week, although work volume may fluctuate.
    • Weekly lump-sum payments for work completed during the previous week.
    • Qualified candidates will receive an Upwork contract offer along with onboarding instructions.
    • Candidates who successfully complete the initial survey will be invited to a paid technical evaluation (approximately 2-3 hours). Approved evaluations will receive a $150 payment.
    • To begin onboarding and access project tasks, candidates must have an active Upwork contract with the client.
    • Due to the high volume of applicants, the client may not be able to respond to individual inquiries.