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Project Based Unity Game Developer Jobs in Washington

AI Engineer 1

Washington, DC · On-site

$80K - $150K/yr

This role is based in Washington, DC. We will relocate top talent to DC. If you're willing to move ... Design/Game programming. * Coursework or projects in Unreal Engine, Unity, OpenGL, or other ...

This role is based in Washington, DC. We will relocate top talent to DC. If you're willing to move ... Design/Game programming. * Coursework or projects in Unreal Engine, Unity, OpenGL, or other ...

AI Engineer 1

Washington, DC · On-site

$80K - $150K/yr

This role is based in Washington, DC. We will relocate top talent to DC. If you're willing to move ... Design/Game programming. * Coursework or projects in Unreal Engine, Unity, OpenGL, or other ...

... physics-based and behavior-driven models • ensuring seamless performance across real-time ... game engines and scripting languages, including Unity or Unreal, C#, C++ • Experience using ...

... practices and project requirements. If you thrive on creating impactful software that drives ... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer ...

XR Developer

Mclean, VA · On-site

$77K - $176K/yr

Experience with 3D game or simulation technologies, including Unity or Unreal Engine * Experience ... However, we want to ensure a fair candidate process based on your own skills and knowledge. As part ...

... practices and project requirements. If you thrive on creating impactful software that drives ... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer ...

XR Developer

Mclean, VA · On-site

$77K - $176K/yr

Experience with 3D game or simulation technologies, including Unity or Unreal Engine * Experience ... However, we want to ensure a fair candidate process based on your own skills and knowledge. As part ...

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Project Based Unity Game Developer information

What is the difference between Project Based Unity Game Developer vs Unity Game Developer?

AspectProject Based Unity Game DeveloperUnity Game Developer
CredentialsTypically requires a degree in computer science, game design, or related field; Unity certifications are commonSame as above; certifications enhance prospects
Work EnvironmentOften works on short-term projects for multiple clients or studiosCan be employed full-time or freelance, working on ongoing projects or products
Industry UsageCommon in freelance, contract, or studio project settingsUsed in both studio and freelance contexts, often as a full-time role

In summary, a Project Based Unity Game Developer focuses on short-term, contract-based projects, often working with multiple clients, while a Unity Game Developer may work in ongoing roles within studios or as freelancers on continuous projects. Both roles require similar skills and certifications but differ mainly in employment structure and project scope.

What cities in Washington are hiring for Project Based Unity Game Developer jobs? Cities in Washington with the most Project Based Unity Game Developer job openings:
Simulation Developer

Simulation Developer

ManTech International

Quantico, VA • On-site

Full-time

Posted 14 days ago


ManTech rating

8.8

Company rating: 8.8 out of 10

Based on 13 frontline employees who took The Breakroom Quiz

32nd of 191 rated software companies


Job description

General information
Requisition #
R68538
Locations
USA-VA-Quantico
Posting Date
06/09/2026
Security Clearance Required
TS/SCI
Remote Type
Onsite
Time Type
Full time
Description & Requirements
Shape the future of defense with MANTECH! Join a team dedicated to safeguarding our nation through advanced tech and innovative solutions. Since 1968, we've been a trusted partner to the Department of Defense, delivering cutting-edge projects that make a real impact. Dive into exciting opportunities in Cybersecurity, IT, Data Analytics and more. Propel your career forward and be part of something extraordinary. Your journey starts now-protect and innovate with MANTECH!
MANTECH seeks a motivated, career and customer-oriented SIMULATION DEVELOPER to join our team in QUANTICO, VA
Join a high-impact team supporting the Marine Corps Warfighting Lab's transition to digital wargaming. As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the technical architecture of wargames is robust and reliable while directly shaping the tools used to prepare Marines for the future fight.
Responsibilities include but are not limited to:
  • Designs, develops, and sustains simulation models and environments using a variety of programming languages, tools, and data sources
  • Integrates models and simulations into larger system architectures and supports Marine Corps Warfighting Laboratory (MCWL) Wargaming Division efforts for interoperability testing and model orchestration
  • Collaborates with engineers, analysts, and operational subject matter experts to enhance model fidelity and ensure simulation accuracy
  • Implements new features, conducts model testing and validation, and troubleshoots issues across evolving simulation platforms
  • Leads and supports planning, coordination, and documentation activities for simulation projects, including data collection, stakeholder alignment, and capability tracking

Minimum Qualifications:
  • Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field
  • Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years' experience without a degree.
  • Proficiency in programming languages such as C++, C#, Python, or Java
  • Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine, Simio, or Arena
  • Familiarity with version control systems and collaborative software development workflows

Preferred Qualifications:
  • Understanding of modeling and simulation principles in military or operational contexts
  • Familiarity with mission engineering, wargaming, campaign analysis, or Naval Capabilities Integration Process (NCIP), and associated military systems/processes
  • Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL)
  • Experience applying Agile or Scrum development methodologies in simulation projects
  • Strong communication, analytical, and cross-functional collaboration skills

Clearance Requirements:
  • Must possess a current/active TS/SCI security clearance.

Physical Requirements:
  • Must be able and willing to perform occasional manual labor and warehouse duties, with the ability to lift up to 50 pounds. Must be able to remain in a stationary position 50% of the time.
  • Needs to occasionally move about inside the office to access file cabinets, office machinery, etc.
  • Frequently communicates with co-workers, management, and customers, which may involve delivering presentations. Must be able to exchange accurate information in these situations

MANTECH considers all qualified applicants for employment without regard to disability or veteran status or any other status protected under any federal, state, or local law or regulation.
If you need a reasonable accommodation to apply for a position with MANTECH, please email us at careers@mantech.com and provide your name and contact information.

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