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Project Based Unity Game Developer Jobs in Quebec

... development projects! We are Frima, a video game development studio based in Quebec City and ... Develop, test, and maintain animation systems in collaboration with animators, game programmers ...

... based and digital channels with unmatched technology and distribution. Guided by a culture that ... You will collaborate closely with developers, designers, and other artists to bring engaging ...

L'opportunite Unity recherche un Staff Backend Developer pour rejoindre notre equipe Unity Ads, ou ... We determine the base salary range for this role based on your primary work location: USA, Zone A ...

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ... Collaborate with production and human resources teams to ensure the accuracy of project-related ...

Oversee game development pipelines, from pre-production to launch ... Work closely with design, art, and engineering teams to maintain project timelines and deliverables.

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... Regular presentations of projects and new developments: we keep our team up to date on all Frima ...

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Project Based Unity Game Developer information

What is the difference between Project Based Unity Game Developer vs Unity Game Developer?

AspectProject Based Unity Game DeveloperUnity Game Developer
CredentialsTypically requires a degree in computer science, game design, or related field; Unity certifications are commonSame as above; certifications enhance prospects
Work EnvironmentOften works on short-term projects for multiple clients or studiosCan be employed full-time or freelance, working on ongoing projects or products
Industry UsageCommon in freelance, contract, or studio project settingsUsed in both studio and freelance contexts, often as a full-time role

In summary, a Project Based Unity Game Developer focuses on short-term, contract-based projects, often working with multiple clients, while a Unity Game Developer may work in ongoing roles within studios or as freelancers on continuous projects. Both roles require similar skills and certifications but differ mainly in employment structure and project scope.

What cities in Quebec are hiring for Project Based Unity Game Developer jobs?

Cities in Quebec with the most Project Based Unity Game Developer job openings:

Infographic showing various Project Based Unity Game Developer job openings in Quebec as of June 2026, with employment types broken down into 23% Full Time, and 77% Part Time. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution.

Unity Software Developer for HoloMOTS

Montreal, QC • On-site

L3Harris Technologies
Aviation • 1 - 5K employees

CA$500/day

Full-time

Posted 7 days ago


Job description

L3Harris is dedicated to recruiting and developing high-performing talent who are passionate about what they do. Our employees are unified in a shared dedication to our customers' mission and quest for professional growth. L3Harris provides an inclusive, engaging environment designed to empower employees and promote work-life success. Fundamental to our culture is an unwavering focus on values, dedication to our communities, and commitment to excellence in everything we do.

L3Harris is the Trusted Disruptor in defense tech. With customers' mission-critical needs always in mind, our employees deliver end-to-end technology solutions connecting the space, air, land, sea and cyber domains in the interest of national security.

Job Title: Unity Software Developer for HoloMOTS

Job Location: Montreal, QC

Job Code: 43744

Job Schedule: Day Shift

Compensation Range: Between $55,500 - $102,500 CDN annually

Software developer for the HoloMOTS application at the Canadian Space Agency.

HoloMOTS is an augmented reality application developed using the Unity platform and running inside the Microsoft HoloLens 2 helmet.

The purpose of the application is to assist in the training of astronauts at the Canadian Space Agency. It allows the trainee to navigate virtually inside and outside the space station and to operate the Canadian robotic arms.

Essential Functions:

  • Develop the HoloMOTS application for the Microsoft HoloLens 2 using the Unity platform and Microsoft Visual Studio;
  • Develop the HORUS application on which HoloMOTS is based on;
  • Work closely with the customer on the design and implementation of new features;
  • Investigate problems and new features and produce written investigation reports;
  • Write test procedures;
  • Participate in the Formal Qualification Testing of HoloMOTS with the customer;
  • Possibility of working with web development frameworks.

Qualifications:

  • Bachelor's degree in software engineering, computer science or a computer graphics programming related degree;
  • Minimum of one year's experience in software development in Unity;
  • Experience in software development in C# and/or C++ programming;
  • Experience in working with the Microsoft HoloLens environment is an asset;
  • Experience in frontend development using Vue.js is an asset;
  • Experience in software development in JavaScript and/or TypeScript is an asset;
  • Able to work independently and in a team-based environment;
  • Strong English written and spoken skills.

Eligibility Criteria:

  • Must be eligible for registration with theControlled Goods Program;
  • Must be eligible to obtain and maintain a government of Canada Reliability status and Secret Level 2/NATO Secret security clearance;

L3Harris is proud to be an equal opportunity employer and is committed to treating all of its employees and job applicants with respect and dignity and to maintaining a workplace free from discrimination. Anyone applying for a position will be considered without regard to the following: race, national or ethnic origin, colour, religion, age, nationality, ancestry, ethnicity, gender, sex, sexual orientation, gender identity or expression, marital status, family status, genetic characteristics, disability, citizenship status, or conviction for an offence for which a pardon has been granted or in respect of which a record suspension has been ordered, or any other characteristic that is protected by applicable human rights legislation.

L3Harris maintains a drug-free workplace and conducts pre-employment drug and alcohol testing and background checks, in accordance with applicable law. Such results are only accessible and viewed by individuals at L3Harris who have direct responsibility in the hiring process. If you fail to report for a drug and alcohol test, refuse to undergo such test or test positive for the presence of drugs or alcohol, the hiring process may be concluded or your offer of employment may be rescinded, in L3Harris' sole discretion.

This job is for an existing vacancy

At L3Harris, we foster an inclusive and equitable workplace. L3Harris is committed to treating all employees and applicants for employment with respect and dignity and maintaining a workplace that is free from unlawful discrimination. For applicants with disabilities, we will provide you with accommodation so that you have what you need in order to be at your best.

L3Harris performs background checks prior to employment as all applicants must be eligible for registration with the Controlled Goods Program and obtain and maintain a positive security assessment. Some positions may require a government of Canada "Reliability" status and/or Level 2 (Secret) security clearance. In addition, L3Harris performs pre-employment substance abuse testing where required.

Employment Type: Full-Time