You would be working closely with the Department Supervisor of Lighting and development/production ... rendering * Work with environment, character and VFX artists in the lighting design to achieve the ...
You would be working closely with the Department Supervisor of Lighting and development/production ... rendering * Work with environment, character and VFX artists in the lighting design to achieve the ...
Develop and apply techniques in multi-view geometry, neural rendering, NeRFs, Gaussian Splatting ... Optimize and deploy models into production autonomous-driving systems, working across model ...
Develop and apply techniques in multi-view geometry, neural rendering, NeRFs, Gaussian Splatting ... Optimize and deploy models into production autonomous-driving systems, working across model ...
Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, CA · On-site
$103K - $132K/yr
You will work closely with the Department Supervisor of Lighting and development/production teams ... time rendering. * Collaborate with environment, character, and VFX artists to achieve desired ...
Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, CA · On-site
$103K - $132K/yr
You will work closely with the Department Supervisor of Lighting and development/production teams ... time rendering. * Collaborate with environment, character, and VFX artists to achieve desired ...
Shot Production and Choreography * Behavior Animation: Choreograph crowd motion and behavior in ... rendering departments. * Scripting: Support automation of tasks using Houdini/VEX or Python to ...
Shot Production and Choreography * Behavior Animation: Choreograph crowd motion and behavior in ... rendering departments. * Scripting: Support automation of tasks using Houdini/VEX or Python to ...
Apply VLMs to enhance the understanding and controllability of our world simulation products ... Familiarity with 3D reconstruction and rendering techniques (e.g., 3D Gaussian Splatting). * In ...
Apply VLMs to enhance the understanding and controllability of our world simulation products ... Familiarity with 3D reconstruction and rendering techniques (e.g., 3D Gaussian Splatting). * In ...
Prosthetic Representative (Service Chief)
Martinez, CA · On-site
$133K/yr
... non-supervisory programmatic assignments concerned with rendering prosthetic and sensory aids ... Ability to establish and monitor productivity standards and production and performance priorities.
Prosthetic Representative (Service Chief)
Martinez, CA · On-site
$133K/yr
... non-supervisory programmatic assignments concerned with rendering prosthetic and sensory aids ... Ability to establish and monitor productivity standards and production and performance priorities.
Prosthetic Representative (Service Chief)
Mather, CA · On-site
$133K/yr
... non-supervisory programmatic assignments concerned with rendering prosthetic and sensory aids ... Ability to establish and monitor productivity standards and production and performance priorities.
Prosthetic Representative (Service Chief)
Mather, CA · On-site
$133K/yr
... non-supervisory programmatic assignments concerned with rendering prosthetic and sensory aids ... Ability to establish and monitor productivity standards and production and performance priorities.
AutoCAD Detailer/Project Manager
Chino, CA · On-site
$30 - $40/hr
Discuss any obstacles pertaining to client specifications with Production Manager. · Must be able ... rendering drawings COMPETENCIES: * AutoCAD 2D & 3D, Solid Works, Layout and detailing * Keen sense ...
Quick apply
AutoCAD Detailer/Project Manager
Chino, CA · On-site
$30 - $40/hr
Discuss any obstacles pertaining to client specifications with Production Manager. · Must be able ... rendering drawings COMPETENCIES: * AutoCAD 2D & 3D, Solid Works, Layout and detailing * Keen sense ...
AutoCAD Detailer/Project Manager
South El Monte, CA · On-site
$30 - $40/hr
Discuss any obstacles pertaining to client specifications with Production Manager. · Must be able ... rendering drawings COMPETENCIES: * AutoCAD 2D & 3D, Solid Works, Layout and detailing * Keen sense ...
Quick apply
AutoCAD Detailer/Project Manager
South El Monte, CA · On-site
$30 - $40/hr
Discuss any obstacles pertaining to client specifications with Production Manager. · Must be able ... rendering drawings COMPETENCIES: * AutoCAD 2D & 3D, Solid Works, Layout and detailing * Keen sense ...
Sr Software Engineer Frontend IC
Calabasas, CA · On-site
$120K - $145K/yr
Collaborate closely with UX/UI designers, product managers, and frontend teams to translate ... SUPERVISORY RESPONSIBILITIES * This job carries out supervisory responsibilities in accordance with ...
Quick apply
Sr Software Engineer Frontend IC
Calabasas, CA · On-site
$120K - $145K/yr
Collaborate closely with UX/UI designers, product managers, and frontend teams to translate ... SUPERVISORY RESPONSIBILITIES * This job carries out supervisory responsibilities in accordance with ...
Site Administrator
Fresno, CA · On-site
Works closely with Admin Staff, Trainers, Supervisors and Clinical Directors. * Supports other ... Maximize office productivity through proficient use of appropriate software applications.
Site Administrator
Fresno, CA · On-site
Works closely with Admin Staff, Trainers, Supervisors and Clinical Directors. * Supports other ... Maximize office productivity through proficient use of appropriate software applications.
Dead Stock Driver
Hanford, CA · On-site
$22.54/hr
Operate equipment such as GPS navigation and radio/phone to exchange information with supervisors ... products and services worldwide. Much of our success is due to our outstanding employees. Through ...
Dead Stock Driver
Hanford, CA · On-site
$22.54/hr
Operate equipment such as GPS navigation and radio/phone to exchange information with supervisors ... products and services worldwide. Much of our success is due to our outstanding employees. Through ...
Assistant Gallery Leader
West Hollywood, CA · On-site
$36 - $40/hr
... scaling and rendering their work more valuable across our integrated platform, enabling us to ... We are moving the brand beyond curating and selling products to conceptualizing and selling spaces ...
Assistant Gallery Leader
West Hollywood, CA · On-site
$36 - $40/hr
... scaling and rendering their work more valuable across our integrated platform, enabling us to ... We are moving the brand beyond curating and selling products to conceptualizing and selling spaces ...
Dead Stock Driver
Hanford, CA · On-site
$22.54/hr
Operate equipment such as GPS navigation and radio/phone to exchange information with supervisors ... products and services worldwide. Much of our success is due to our outstanding employees. Through ...
Dead Stock Driver
Hanford, CA · On-site
$22.54/hr
Operate equipment such as GPS navigation and radio/phone to exchange information with supervisors ... products and services worldwide. Much of our success is due to our outstanding employees. Through ...
... scaling and rendering their work more valuable across our integrated platform, enabling us to ... We are moving the brand beyond curating and selling products to conceptualizing and selling spaces ...
... scaling and rendering their work more valuable across our integrated platform, enabling us to ... We are moving the brand beyond curating and selling products to conceptualizing and selling spaces ...
Dead Stock Driver
Hanford, CA · On-site
$22.54/hr
Operate equipment such as GPS navigation and radio/phone to exchange information with supervisors ... products and services worldwide. Much of our success is due to our outstanding employees. Through ...
Dead Stock Driver
Hanford, CA · On-site
$22.54/hr
Operate equipment such as GPS navigation and radio/phone to exchange information with supervisors ... products and services worldwide. Much of our success is due to our outstanding employees. Through ...
Dead Stock Driver
Hanford, CA · On-site
$22.54/hr
Operate equipment such as GPS navigation and radio/phone to exchange information with supervisors ... products and services worldwide. Much of our success is due to our outstanding employees. Through ...
Dead Stock Driver
Hanford, CA · On-site
$22.54/hr
Operate equipment such as GPS navigation and radio/phone to exchange information with supervisors ... products and services worldwide. Much of our success is due to our outstanding employees. Through ...
... scaling and rendering their work more valuable across our integrated platform, enabling us to ... We are moving the brand beyond curating and selling products to conceptualizing and selling spaces ...
... scaling and rendering their work more valuable across our integrated platform, enabling us to ... We are moving the brand beyond curating and selling products to conceptualizing and selling spaces ...
Dead Stock Driver
Hanford, CA · On-site
$22.54/hr
Operate equipment such as GPS navigation and radio/phone to exchange information with supervisors ... products and services worldwide. Much of our success is due to our outstanding employees. Through ...
Dead Stock Driver
Hanford, CA · On-site
$22.54/hr
Operate equipment such as GPS navigation and radio/phone to exchange information with supervisors ... products and services worldwide. Much of our success is due to our outstanding employees. Through ...
Machine Learning Systems Engineer - Video Computer Vision
Sunnyvale, CA · On-site
$150K - $277K/yr
We seamlessly balance research and product requirements to deliver pioneering, Apple-quality ... Fundamental knowledge of real-time video pipelines, image transformations, and rendering loops.
Machine Learning Systems Engineer - Video Computer Vision
Sunnyvale, CA · On-site
$150K - $277K/yr
We seamlessly balance research and product requirements to deliver pioneering, Apple-quality ... Fundamental knowledge of real-time video pipelines, image transformations, and rendering loops.
Production Rendering Supervisor information
What is a production rendering supervisor?
What are the key skills and qualifications needed to thrive as a production rendering supervisor?
How does a production rendering supervisor typically collaborate with other departments during a project?
What is the difference between Production Rendering Supervisor vs Rendering Artist?
| Aspect | Production Rendering Supervisor | Rendering Artist |
|---|---|---|
| Credentials | Typically requires a degree in computer graphics, animation, or related field; experience with rendering software | Often holds a degree or diploma in digital arts, 3D modeling, or animation; proficiency in rendering tools |
| Work Environment | Supervises rendering teams in production studios, overseeing rendering processes and schedules | Works individually or in small teams to create high-quality rendered images or animations |
| Industry Usage | Commonly employed in film, animation, and visual effects studios | Found in similar environments, focusing on creating visual assets |
The Production Rendering Supervisor oversees rendering teams and manages rendering workflows, ensuring deadlines are met. In contrast, a Rendering Artist focuses on creating detailed rendered images or animations. While both roles require knowledge of rendering software, the supervisor has additional responsibilities in team management and project coordination.
What cities in California are hiring for Production Rendering Supervisor jobs?
Cities in California with the most Production Rendering Supervisor job openings:

Lighting Artist / Technical Director - ILM San Francisco (Project Hire)
San Francisco, CA
$103K - $132K/yr
Full-time
Re-posted 16 days ago
Key responsibilities
Design lighting setups for environments, characters, and interactive game assets based on input from Art Directors, Lighting Leads, and Concept Artwork.
Work with environment, character, and VFX artists to achieve desired aesthetic and performance targets through material shader and geometry work.
Participate in improving workflows, optimizations, and best practices related to lighting and project polish.
Walt Disney Company rating
7.5
Based on 132 frontline employees who took The Breakroom Quiz
Job description
Job Posting Title:
Lighting Artist / Technical Director - ILM San Francisco (Project Hire)Req ID:
10152348Job Description:
Position SummaryILM's Interactive team advances the studio's legacy of innovation by developing original immersive experiences across virtual reality, augmented reality and location-based platforms. Known for blending best-in-class visuals, sound and narrative, the team has delivered award-winning projects such as What If...? - An Immersive Story, Vader Immortal: A Star Wars VR Series and the Oscar-winning CARNE y ARENA. Our work continues to push the boundaries of immersive entertainment and redefine how audiences engage with story.
We are seeking a Lighting Artist who reflects the innovative spirit, creative talent, production excellence, and passion for great storytelling that defines ILM.
The Lighting Artist is responsible for bringing the best out of our environments and to combine artistic talent and technical ability. You would be working closely with the Department Supervisor of Lighting and development/production teams on the design and implementation of lighting setups and lighting pipelines.
What You'll DoWork with Art Directors, Lighting Leads and Concept Artwork to design lighting setups for environments, characters and interactive game assets.
Have a deep understanding of lightmap baking, dynamic lighting tools, image based specular lighting, indirect light probes, post-process volumes and real-time rendering
Work with environment, character and VFX artists in the lighting design to achieve the desired targets for aesthetics and performance through material shader and geometry work
Partner with level designers to animate via level blueprint or sequencer dynamic lighting or transitions
Actively participate in improving workflows, optimizations and best practices
Identify, triage, and fix bugs as required working with engineering and relevant departments
Take final project to a high degree of polish and optimization
5+ years experience as a Lighting TD/Artist in AAA game development or animation/vfx/film
Strong aesthetic sense for lighting and color theory
Strong technical knowledge of current real time lighting tool sets including atmospheric effects, post processing, color grading and HDR IBL workflows
Able to effectively take direction and know what looks good and why
Experience with Unreal/Unity or equivalent game engine including dynamic and baked lighting workflows, physically-based rendering, and basic level blueprint scripting
Shaders: in-depth knowledge of real-time shader implementations, limitations of shaders in VR, strong knowledge of PBR pipelines, and subsurface shaders
Materials: experienced in the development, authoring & organization of efficient materials via the UE4 material editor
Fluency in working in Windows, JIRA, Perforce or equivalent OS, workload and data management tools
Excellent communication, organization and problem-solving skills and self-motivated
Bonus points for:
Strong traditional art, photography or film studies background
Proficient with profiling tools to examine & diagnosis performance issues related to lighting
Experience with one or more of the following: Maya, Unity, Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, 3D StudioMax, Photoshop, Nuke
Interest and capacity to work with proprietary toolsets
* A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all applications.
JoinILM
The hiring range for this position in San Francisco is $103,812 to $132,930 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.Job Posting Segment:
ILM San FranciscoJob Posting Primary Business:
ILM San FranciscoPrimary Job Posting Category:
Lighting Entertainment - StudiosEmployment Type:
Full timePrimary City, State, Region, Postal Code:
San Francisco, CA, USAAlternate City, State, Region, Postal Code:
Date Posted:
2026-05-26What Walt Disney Company employees say
Pay
Benefits
Hours and flexibility
Workplace
Get the full story on Breakroom
About Walt Disney
Sourced by ZipRecruiter
At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!
Industry
Amusement, gambling, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US