1

Product Manager For Tabletop Games Jobs (NOW HIRING)

About The Keep Your base of operations for tabletop gaming. From home tables to conventions, The ... You'll work directly with the CTO and collaborate with other engineers, Product Management, and UX ...

Senior Product Manager, Games

Manhattan, NY · On-site

$139K - $183K/yr

They are seeking a Senior Product Manager to expand their puzzles and games offering, focusing on ... experiences for our loyal customers • Drive product prioritization within a 0-9 month time ...

Gaming Product Manager

Denver, CO · On-site +1

$100K - $140K/yr

The salary range for this position is $100,000 to $140,000 annually. Qualifications * Proven experience in product management, strategy, and delivery within the gaming or a related digital ...

OR · On-site

$310K - $545K/yr

As a Product Manager for TV as a Platform, you will drive the end-to-end cloud gaming experience on connected TVs. You will own the ambitious roadmap for our "mobile-as-a-controller" experience ...

Senior Product Manager, Gaming

Three Rivers, MI · On-site +1

$116K - $154K/yr

Jersey City, NJ - Hybrid About the Role The Senior Product Manager, Gaming is a key contributor within the Gaming Product team, responsible for leading discovery, strategic planning, execution, and ...

Senior Product Manager, Gaming

Three Rivers, MI · On-site +1

$116K - $154K/yr

Jersey City, NJ - Hybrid About the Role The Senior Product Manager, Gaming is a key contributor within the Gaming Product team, responsible for leading discovery, strategic planning, execution, and ...

next page

Showing results 1-20

Product Manager For Tabletop Games information

See salary details

$51.5K

$159.4K

$197K

How much do product manager for tabletop games jobs pay per year?

As of Jun 14, 2026, the average yearly pay for product manager for tabletop games in the United States is $159,405.00, according to ZipRecruiter salary data. Most workers in this role earn between $141,000.00 and $197,000.00 per year, depending on experience, location, and employer.

What is the difference between Product Manager For Tabletop Games vs Game Designer?

AspectProduct Manager For Tabletop GamesGame Designer
Primary FocusOverseeing product development, market strategy, and lifecycle management of tabletop gamesCreating game concepts, mechanics, and rules to design engaging gameplay
Required SkillsProject management, market analysis, cross-functional collaborationCreativity, game mechanics design, storytelling
Work EnvironmentCollaborates with marketing, production, and development teamsWorks mainly on game concepts, prototypes, and rules development
Industry UsageCommon in companies managing multiple game products or brandsPrimarily in independent or studio game development

While both roles are essential in the tabletop gaming industry, the Product Manager For Tabletop Games focuses on managing the product lifecycle and market success, whereas the Game Designer concentrates on creating the core gameplay and mechanics. Understanding these differences helps clarify career paths and employer expectations in the industry.

What are some common challenges a Product Manager for Tabletop Games faces during the game development cycle?

Product Managers for Tabletop Games often navigate challenges such as balancing creative vision with market demands, coordinating between designers, artists, and manufacturers, and managing production timelines within budget constraints. Additionally, they must stay attuned to shifting player preferences and trends to ensure the game's commercial success. Close collaboration with marketing and community teams is also crucial, as feedback from playtesters and early adopters can significantly shape the final product.

What does a Product Manager for tabletop games do?

A Product Manager for tabletop games oversees the development and lifecycle of board games, card games, and other tabletop products. They work with designers, developers, marketers, and manufacturers to bring new games to market and ensure they meet customer needs. Their responsibilities include market research, setting product vision, coordinating production, managing budgets, and planning launches. Product Managers also gather feedback from players and retailers to guide future improvements and new releases.

What are the key skills and qualifications needed to thrive as a Product Manager for Tabletop Games, and why are they important?

To thrive as a Product Manager for Tabletop Games, you need a strong background in game design, market analysis, and project management, typically supported by experience in the gaming industry or a related field. Familiarity with tools like Jira, Trello, and product lifecycle management software, as well as knowledge of playtesting processes, is crucial. Outstanding communication, creativity, and leadership skills help in coordinating cross-functional teams and engaging with both developers and gaming communities. These abilities ensure successful product launches, foster innovation, and drive business growth in a competitive market.
Infographic showing various Product Manager For Tabletop Games job openings in the United States as of June 2026, with employment types broken down into 76% Full Time, 19% Part Time, and 5% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $159,405 per year, or $76.6 per hour.
Game Designer III (Card Rules) - Riftbound

Game Designer III (Card Rules) - Riftbound

Riot Games

Los Angeles, CA • On-site

$167K/yr

Full-time

Posted 5 days ago


Job description

Job Summary:
Riot Games is seeking a Senior Game Designer III for their game Riftbound, where you will design and optimize player experiences. The role involves collaborating with interdisciplinary teams to create engaging gameplay through card rules and mechanics, while also providing mentorship to junior team members.
Responsibilities:
• Understand the relevant audiences for the game, and from this, calibrate your design expertise to reflect appropriate taste for these audiences
• Use data and sense-making to identify opportunities to improve the health of the game through cards
• Articulate and consider a scope and depth of possible solutions, including possible effects, and collaboratively reach the best solution
• Evaluate and improve rules across the game’s design and execution, especially understanding the multiple ways the game will be played by players
• Improve existing design frameworks, our approaches to design, and create new ones
• Openly share work and seek feedback from other developers, while combine co-worker and player feedback to calibrate design direction
• Provide mentorship to more junior members of the design team
Qualifications:
Required:
• 4+ years experience as a game designer and/or tabletop game rules manager
• Demonstrated experience working on rules for tabletop games
• Broad mechanics and content design ability
Preferred:
• Knowledge of CCGs and their features
• Experience playing or judging in CCGs
• Experience working with or playing PvP strategy games
• Experience developing a competitive or multiplayer game
Company:
Riot Games is a global company that develops online games. Founded in 2006, the company is headquartered in Los Angeles, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

Social media