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Procreate Jobs in Tennessee (NOW HIRING)

Procreate information

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$8

$26

$62

How much do procreate jobs pay per hour?

As of Jun 22, 2026, the average hourly pay for procreate in Tennessee is $26.59, according to ZipRecruiter salary data. Most workers in this role earn between $15.29 and $31.06 per hour, depending on experience, location, and employer.

What are some common challenges digital artists face when using Procreate in a professional setting?

Digital artists working with Procreate often encounter challenges such as managing large file sizes, organizing complex layer structures, and ensuring color accuracy across different devices. In a collaborative environment, sharing editable files and maintaining consistent workflows can also be tricky, since Procreate's native format may not be compatible with all industry-standard software. To overcome these challenges, many professionals establish clear file-naming conventions, use cloud storage for version control, and regularly export work to formats like PSD for cross-platform collaboration.

What are the key skills and qualifications needed to thrive as a Procreate Artist, and why are they important?

To thrive as a Procreate Artist, you need strong digital illustration skills, a solid understanding of design principles, and a portfolio showcasing your work. Familiarity with the Procreate app, digital drawing tablets, and related graphic software is essential, and formal art training or certifications can be beneficial. Creativity, attention to detail, and the ability to take feedback make someone stand out in this position. These skills and qualities ensure artists can produce high-quality, client-satisfying digital artwork efficiently in a competitive creative industry.

How much can you make selling Procreate brushes?

Procreate artists and designers can earn varying amounts selling brushes, with some earning a few hundred dollars per month and others making several thousand annually, depending on the quality, marketing, and demand for their products. Successful sellers often use online marketplaces, social media, and their portfolios to reach customers and increase sales.

What jobs make $10,000 a month without a degree?

High-paying jobs that can reach $10,000 a month without a degree include roles such as freelance graphic designers, digital marketers, real estate agents, and sales managers, often requiring strong skills, experience, and networking. Many of these positions involve self-employment or commission-based income, with success depending on skill level and market demand.

What is the difference between Procreate vs Graphic Designer?

AspectProcreateGraphic Designer
CredentialsNo formal credentials required; primarily self-taught or online coursesTypically holds a degree or certification in graphic design or related field
Work EnvironmentDigital, primarily on iPad or tablet; freelance or personal projectsOffice, studio, or remote; working with clients or in-house teams
Industry UsageUsed by digital artists, illustrators, and hobbyists for creating artworkUsed across advertising, branding, publishing, and marketing industries

Procreate is a digital illustration app mainly used by artists and hobbyists for creating artwork on tablets, while a Graphic Designer is a professional who creates visual content for various media, often requiring formal education and working in diverse environments. Both roles involve visual creativity but differ in scope, tools, and industry application.

What is a Procreate job?

A Procreate job typically involves using the Procreate app for digital illustration, graphic design, or animation. Artists use Procreate for creating concept art, character designs, marketing materials, and more. These jobs can be freelance, in-house, or for specific projects requiring digital artistry. Many professionals in this field work in industries like gaming, advertising, and publishing.

What is a Procreate artist?

A Procreate artist is someone who creates digital artwork using the Procreate app, an industry-leading drawing and painting application available on the iPad. These artists use Procreate’s extensive set of brushes, layering features, and intuitive interface to produce illustrations, animations, and graphic designs. Procreate artists may work as freelancers, illustrators, animators, or designers, and their work can range from concept art to finished digital paintings. Many professionals and hobbyists alike choose Procreate for its versatility and powerful creative tools.

What careers use Procreate?

Procreate is widely used by digital artists, illustrators, concept artists, and graphic designers for creating digital artwork. Professionals in animation, game design, and visual storytelling also utilize Procreate for sketching, coloring, and concept development due to its intuitive interface and powerful tools.

What kind of jobs in media bring in $150,000 a year?

High-paying media jobs that can earn $150,000 or more annually include senior roles such as creative directors, media executives, and film or video production managers. These positions typically require extensive experience, strong leadership skills, and proficiency with industry-standard tools like Adobe Creative Suite or Final Cut Pro.
What are the most commonly searched types of Procreate jobs in Tennessee? The most popular types of Procreate jobs in Tennessee are:
What job categories do people searching Procreate jobs in Tennessee look for? The top searched job categories for Procreate jobs in Tennessee are:

Experience Designer - Open Invite to Apply

Advent LLC

Nashville, TN • On-site

Full-time

Posted 23 days ago


Job description

Description:

**Please note we are not currently hiring for this position but always accepting applications.**


The primary goal of the Experience Designer is to imagine and execute something out of nothing. If that piques your interest, here’s some more context:


Responsible for concept ideation and creative output that includes, but is not limited to, developing visual mood boards/inspiration, initiating high level and divergent conceptual ideas, and executing 2D and 3D design output, as directed by the Design Director. Must utilize a variety of techniques, skillsets and softwares to visualize concepts. Work with the Design Director to develop, refine, and champion the creative vision throughout the entire lifecycle of the project. Must demonstrate creative problem solving skills, high-quality ideation skills, and strong creative technical ability in 2D and 3D design. Responsible for balancing multiple projects/clients, meeting deadlines consistently, and collaborating with an interdisciplinary team.


An Experience Designer is focused on the conceptual ideation and design output as directed by the Design Director or Senior Experience Designer. An Experience Designer has the ability to design 5-10 overlapping projects of small to medium scope.


KEY RESPONSIBILITIES

Primary (All day, every day)


  • Work with the Design Director to establish strategic and creative vision for the project that captures client and audience needs, visual direction and audience journey.
  • Collaborate with the Design Director to develop audience journey maps, inspiration/mood boards, story maps and other design narrative collateral that capture the creative vision.
  • Design and develop new concepts that solve client problems and capture powerful storytelling through graphics, form, material and space within the creative vision established by the Design Director.
  • Execute design output that best visualizes creative intent and conceptual designs (Photoshop renders, photo-realism renders, hand sketches and/or digital sketches).
  • Refine concepts and further execute creative intent based on client feedback and through collaboration with the Design Director and Delivery Team.
  • Secondary (Likely, just depends on the day)
  • Assist the Design Director and Story Team with some discovery, including sitting in on client interviews and performing relevant research prior to conceptual design.
  • Collaborate with multiple designers and/or freelancers on larger, more complex projects to execute creative output as directed by the Design Director.
  • Assist with some client presentations, including creation of some presentation decks and opportunities to co-present with the Design Director.
  • Assist the Design Director with some art direction of production art files to ensure consistency with concept and that quality meets creative intent.
  • Work with the Design Director to champion creative solutions while balancing budgetary and schedule needs when appropriate.
  • Attend and contribute to Live Creative Sessions with the client by ideating, sketching, asking good questions, seeking insights and solving problems.


TECHNICAL SKILLS & ABILITIES


Primary Softwares (You will definitely use these daily)

  • Sketchup, Photoshop, Illustrator
  • Secondary Softwares (You will probably use these sometimes)
  • Keynote, InDesign

Other Softwares (You may or may not find these handy occasionally)

  • Enscape / 3D Max / Lumion / Vray or other rendering software, Procreate or other digital sketching software, AfterEffects or other animation/motion media software


Must be a creative problem solver who demonstrates a strong technical ability in 2D and 3D design. Must excel at thinking divergently, exploring many ideas and/or executions early in the creative process. Must have strong communication skills to effectively articulate creative intent and to collaborate with an interdisciplinary team.


Must be a self starter with an aptitude for learning quickly. A sense of humor is preferred, but not required. A minimum of one (1) interesting hobby also preferred, but not required.



Requirements:

QUALIFICATIONS

EDUCATION: A bachelor’s or equivalent degree in Industrial Design, Graphic Design or related field is required.

EXPERIENCE: 3-6 years of relevant design experience is required.

PORTFOLIO: Lastly (and most importantly!) a portfolio demonstrating the previously mentioned design capabilities in graphic design, industrial design, environmental/spatial design, exhibit design, interior design, architecture and/or other relevant design field(s) is required. Show off and show out!


ADDITIONAL INFO

Every job has its pro’s and con’s. While we feel that the opportunities and awesomeness of the job far outweigh the negatives, we want you to know what you’re getting into! People who thrive here have and appreciate:


  • Curiosity
  • Eager to learn new skill sets/softwares/disciplines, proactively asks good (re: insightful) questions. The path to success looks different on every project.
  • Drive
  • Inspired by fresh challenges and seeks out new opportunities. Tenacious desire to learn and do better work. We believe in finding the best solution, not settling for the first one.
  • Autonomy
  • Self-starter who consistently “H.Y.S.” (handles your stuff). Don’t worry, you’ll still interact with the team daily/continuously, but you will be responsible for and trusted with important tasks to accomplish.
  • Variety / Quick Tempo
  • High volume, fast paced, divergent concept iteration. Balance overlapping projects and multiple clients. Cons: your favorite projects end far too soon. Pros: if you don’t like one project, you’ll probably have a few more that you do love.
  • Cool Clients
  • Respect for (but not intimidated by) very recognizable brands with high expectations.
  • The Whole Story
  • Empathizing with clients, their audiences and their stories. Engaging with the full life span of a project from discovery to ribbon cutting. A book’s plot isn’t determined by its first chapter or the last one—it’s built by all the chapters in between.


WORKING ENVIRONMENT


Physical Demands

  • Reaching, standing, walking, lifting, grasping, talking, hearing and repetitive motion.
  • Primarily office-based work—exerting up to 10 pounds of force occasionally, sits or stands.
  • Close visual acuity to perform activities at distances close to the eye.
  • Subject to activities that occur inside and outside, heat and noise.
  • When working in the office, not substantially exposed to adverse environmental conditions.


Travel Requirements

Low Travel Needs. Typically 0-6 trips per year, 1-3 days per trip.