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Process Simulate Jobs in Palmdale, CA (NOW HIRING)

Simulation Electronics Engineer

Edwards, CA · On-site

$96.43 - $130.87/hr

Simulation Electronics Engineer * Location: Edwards, CA 93523 US (Primary) * Job Type: Part-Time * ... Signal processing experience. * Advanced programming skills. * U.S. Citizenship required (NASA ...

Manufacturing Engineer

Santa Clarita, CA · On-site

$74K - $95K/yr

Process Simulator Who We Are: Our Values Environmental, Social and Governance Curtiss-Wright is recognized around the world as one of the most innovative designers and manufacturers of rugged ...

Manufacturing Engineer

Santa Clarita, CA · On-site

$83K - $111K/yr

Process Simulator Who We Are: Our Values Environmental, Social and Governance Curtiss-Wright is recognized around the world as one of the most innovative designers and manufacturers of rugged ...

Manufacturing Engineer

Santa Clarita, CA

$74K - $95K/yr

Process Simulator Who We Are: Our Values Environmental, Social and Governance Curtiss-Wright is recognized around the world as one of the most innovative designers and manufacturers of rugged ...

Showing results 41-60

Process Simulate information

See Palmdale, CA salary details

$15

$27

$51

How much do process simulate jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for process simulate in Palmdale, CA is $27.23, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $31.59 per hour, depending on experience, location, and employer.

What is a Process Simulate?

A Process Simulate engineer specializes in using simulation software—such as Siemens Process Simulate—to design, validate, and optimize manufacturing processes in a virtual environment. Their main tasks include creating digital models of production lines, testing various process scenarios, and identifying improvements before physical implementation. This helps manufacturers save time, reduce costs, and minimize errors by addressing issues early in the design phase. Process Simulate engineers often collaborate closely with production, quality, and design teams to ensure efficient and error-free manufacturing workflows.

How does a Process Simulate specialist typically collaborate with engineering and production teams during a project?

A Process Simulate specialist works closely with both engineering and production teams to develop, test, and optimize manufacturing processes in a virtual environment before implementation on the shop floor. This collaboration involves regular meetings to review simulation results, gather feedback on proposed process changes, and ensure alignment with production goals and constraints. Effective communication is key, as the specialist must translate technical simulation data into actionable insights for engineers and operators. Such teamwork helps identify potential bottlenecks, improve efficiency, and reduce costly errors during actual production ramp-up.

What are the key skills and qualifications needed to thrive as a Process Simulate specialist, and why are they important?

To excel as a Process Simulate Specialist, you need a strong background in industrial engineering, manufacturing processes, and 3D simulation, often supported by a relevant engineering degree. Proficiency in Siemens Process Simulate software, knowledge of PLC programming, and familiarity with CAD systems are essential technical requirements. Strong analytical thinking, problem-solving, and effective communication skills set top performers apart in this field. These capabilities are crucial for accurately modeling, optimizing, and communicating complex manufacturing processes, ensuring efficiency and reducing production risks.

What is the difference between Process Simulate vs Process Engineer?

AspectProcess SimulateProcess Engineer
Primary RoleUses simulation software to model manufacturing processesDesigns, develops, and optimizes manufacturing processes
Skills & CertificationsCAD/CAM, simulation software proficiency, technical engineering backgroundProcess design, project management, engineering certifications
Work EnvironmentTypically in software labs or engineering officesFactories, manufacturing plants, engineering offices
Industry UsageUsed by manufacturing and automation companies for process validationEmployed in manufacturing, automotive, aerospace industries for process development

While Process Simulate focuses on modeling and testing manufacturing processes virtually, Process Engineers are responsible for designing and implementing these processes in real-world settings. Both roles require technical expertise, but Process Simulate emphasizes simulation skills, whereas Process Engineers focus on practical process development and optimization.

What are popular job titles related to Process Simulate jobs in Palmdale, CA?

For Process Simulate jobs in Palmdale, CA, the most frequently searched job titles are:

What cities near Palmdale, CA are hiring for Process Simulate jobs?

Cities near Palmdale, CA with the most Process Simulate job openings:

Infographic showing various Process Simulate job openings in Palmdale, CA as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 16% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $56,637 per year, or $27.2 per hour.

Optical Modeling and Simulation Engineer

Furientis

Los Angeles, CA • On-site

Full-time

Re-posted 11 days ago


Job description

America is critically deficient in production of defensive munitions- we currently produce shipborne interceptors in the few hundreds per year while our adversaries are producing offensive threats in the tens of thousands per year. Furientis was started to help solve this problem- introducing a new class of cost-effective, high production rate, interceptor missiles. We're seeking motivated individuals who internalize this problem and are eager to apply their past experience in similar industries (aerospace, defense, automotive/racing, robotics) and out of the box thinking to solve this problem for the US and its allies.
About the Team

The Seeker Team builds the eyes and the targeting logic of our weapon system: a low-cost, mass-producible, multimodal missile seeker that leans on commercial supply chains where they outperform, and vertically integrates wherever possible. On a modern missile, the seeker is 40 to 60% of unit cost and often drives overly long delivery cycles; accordingly, the seeker team is at the tip of the spear for delivering capability to our customers and value to the taxpayer.

Seeker design has exactly two real constraints: physics and mission. Nothing else is a show-stopper, only an obstacle to overcome. We are a small, deeply technical team that drives capability through ingenuity and bias for action and ships hardware that flies. This is a wear-many-hats environment where you must be comfortable "building the airplane in flight" and stepping well outside your comfort zone; a narrowly scoped role with clean handoffs is not what this team offers.

This is an AI-native team. Through fluent use of cutting-edge agentic coding tools, one engineer here consistently out-delivers a much larger conventional team. You will have opinions about where these tools help and where they do not, provide governance input, and build out an AI-centric workflow from day one.

About the Role

You will be the responsible engineer for the synthetic-data pipeline and the end-to-end performance model that drive our seeker program. This is a hybrid role: half ML data engineer, half traditional defense modeling and simulation engineer. Your top priority is the production, validation, and management of training data the algorithms team trusts. Behind the pipeline sits the classical M&S work: scene generation, atmospheric propagation, optics, focal-plane response, signal chain, target signatures, and plume/exhaust phenomenology, that gives the imagery and the predictions their physics.

You will play an integral role in standing up the team's end-to-end, real-time, physics-correct engagement simulation pipeline. You report to the seeker lead, who carries final technical authority, and partner closely with the seeker hardware, algorithm, and GNC engineers. Your job is to make sure the trades, predictions, and datasets behind every design decision are rigorous, reproducible, and trusted.

What You'll Do
  • Produce, validate, and manage the synthetic and semi-synthetic image datasets the algorithms team trains and evaluates against, with disciplined provenance, ground truth, and metadata. This is the highest-priority output of the role.
  • Build and maintain end-to-end seeker performance models spanning scene, atmosphere, optics, FPA, ROIC, ADC, signal chain, and image processing in MWIR and LWIR.
  • Build and validate signature models for target hardbody and plume/exhaust phenomenology.
  • Stand up and own the team's real-time, physics-correct engagement simulation pipeline integrating scene, sensor, signal chain, and engagement logic.
  • Integrate DTED and other georeferenced terrain data into scene generation, with discipline around frames, projections, and accuracy budgets.
  • Run CPU and GPU compute at scale on cloud infrastructure to render imagery and produce datasets at the volumes the algorithms team needs.
  • Author CUDA-accelerated rendering and signal-chain kernels where simulation throughput demands it; profile and optimize end-to-end pipeline throughput on multi-GPU rigs.
  • Run Monte Carlo trade studies on optical, sensor, and signal-chain parameters (FPA choice, integration time, f-number, FOV, NETD/NEI) and translate results into program-level design decisions.
  • Validate models against captured imagery from lab characterization, ground tests, and flight tests; close the loop on model fidelity over time.
Skills We're Hiring For
  • B.S. in Optical Engineering, Physics, EE, CS, or related; M.S. or Ph.D. preferred.
  • 4 to 7 years of relevant experience, with at least 2 years on synthetic/semi-synthetic training data for ML or signal-processing algorithms, and at least 2 years of classical EO/IR modeling and simulation.
  • First-hand MWIR/LWIR phenomenology: target signatures, atmospheric propagation, plume/exhaust radiometry, and scene background characterization.
  • Demonstrated responsibility for synthetic image datasets used by an algorithms team to train, evaluate, and test detection, acquisition, or tracking models.
  • Modern Python for science, engineering, and ML; comfortable shipping engineering software, not just notebooks.
  • Hands-on with one or more of MODTRAN, MUSES, DIRSIG, or an equivalent scene/atmosphere toolchain.
  • CUDA and GPU programming proficiency: writing, profiling, and optimizing kernels; reasoning about memory layout, occupancy, streams, and host-device transfer cost. You can take a slow simulation pipeline and make it fast.
  • Managing datasets at scale and running CPU/GPU compute jobs on cloud infrastructure (AWS, GCP, or Azure).
  • Software practices: Git, readable documentation, reviewable code, repeatable runs, and unit/E2E testing.
  • Hands-on with agentic coding tools (Claude Code, Codex, OpenCode, Kilo, or similar): building, supervising, and reviewing AI-agent output to accelerate engineering work, with concrete examples of what you've shipped.
Bonus Points For
  • Unreal Engine or Unity for synthetic data generation, simulation, or visualization.
  • RF or radar M&S for multimodal sensor-fusion programs.
  • Hardware-in-the-loop or scene-projection (DMD, IRSP) experience.
  • Image processing and computer vision, including deep-learning detection and tracking.
  • Familiarity with Zemax or Code V; enough to consume an optical design directly into your model.
  • Hands-on with NV-IPM (formerly NVTherm/NVThermIP) or equivalent sensor performance modeling.
  • Direct missile, munition, seeker, or guidance program experience.
  • NeRFs and/or Gaussian Splatting.

Eligibility & Logistics Location: On-site at our Los Angeles, CA HQ; remote work is not available. Monthly weekend travel for test events and supplier engagements. Clearance: A clearance is not required for this position. Must be a U.S. Person.

Equal Opportunity & Export Compliance Furientis is an equal-opportunity employer. To comply with U.S. export control laws, employment is contingent on eligibility to access export-controlled information.

AI assists in reviewing applications. Humans make final hiring decisions. Contact us with questions.