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Post Production Engineer Jobs in Washington (NOW HIRING)

... production engineers and over-hire labor through load in, pre-show operations, post-show wrap up and load out Partner with the Systems Engineer to manage technical needs Dynamically flex to customer ...

New

... production engineers and over-hire labor through load in, pre-show operations, post-show wrap up and load out Partner with the Systems Engineer to manage technical needs Dynamically flex to customer ...

New

As a FIPS 140 Security Engineer, you will get an exciting opportunity to work in the growing ... Provide post-production support * Interface with hardware design and development * Assess third ...

The ideal candidate will manage video production technologies from planning through post-production ... Knowledge of broadcast engineering principles. Work Location Washington, DC (Department of State ...

Hybrid JAVA Engineer

MD · On-site

$51.25 - $70.25/hr

A JAVA Engineer defines software requirements, writing clean and efficient code for various ... cycle post-production * Preparing regular and ad hoc reports including: weekly project report of ...

Senior Financial Software Engineer

Reston, VA · On-site

$127K - $168K/yr

... Engineer. In this role, you will be responsible for determining customer needs, designing and ... post-production support including Studio Integrations and Prism Analytics • Excellent problem ...

Embedded Software Engineer

Germantown, MD · On-site

$133K - $175K/yr

As an Embedded Software Engineer, you will be responsible for product design, development, and ... Provide post-production support * Interface with hardware design and development * Assess third ...

Embedded Software Engineer

Germantown, MD

$133K - $175K/yr

As an Embedded Software Engineer, you will be responsible for product design, development, and ... Provide post-production support * Interface with hardware design and development * Assess third ...

Fullstack Agentic AI Engineer

Laurel, MD · On-site

$50.25 - $64.50/hr

As a COBOL Mainframe Application Developer, you will work directly with the Department of Labor ... You will fix defects found during pre- and post-production and provide work estimates for ...

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Showing results 1-20

Post Production Engineer information

See Washington salary details

$57.2K

$149.1K

$163.1K

How much do post production engineer jobs pay per year?

As of Jul 25, 2026, the average yearly pay for post production engineer in Washington is $149,126.00, according to ZipRecruiter salary data. Most workers in this role earn between $162,000.00 and $162,000.00 per year, depending on experience, location, and employer.

What is the difference between Post Production Engineer vs Video Editor?

AspectPost Production EngineerVideo Editor
CredentialsBachelor's degree in film, media, or related field; technical certificationsTypically a degree or diploma in film, media, or related area; strong editing skills
Work EnvironmentStudio, post-production facilities, or on-location setups involving technical equipmentEditing suites, workstations, or on-location editing setups
Industry UsageUsed in broadcasting, film, and media production companies with technical rolesCommonly used in media houses, freelance work, and content creation

While both roles are involved in post-production, a Post Production Engineer focuses on the technical aspects of editing, color correction, and equipment setup, ensuring smooth workflow and technical quality. A Video Editor primarily handles the creative editing process, assembling footage to tell a story. Understanding these differences helps clarify career paths and job expectations in media production.

What are the key skills and qualifications needed to thrive as a Post Production Engineer, and why are they important?

To thrive as a Post Production Engineer, you need a solid background in audio and video editing, signal flow, and broadcast standards, often supported by a degree in audio engineering or a related field. Proficiency with industry-standard software such as Avid Pro Tools, Adobe Premiere, DaVinci Resolve, and familiarity with hardware like mixing consoles and storage systems is essential. Strong problem-solving abilities, attention to detail, and effective communication skills help you collaborate with creative teams and troubleshoot technical issues. These skills ensure the delivery of high-quality content and seamless post-production workflows in demanding media environments.

How does a Post Production Engineer typically collaborate with editors and other creative team members during a project?

A Post Production Engineer works closely with editors, colorists, sound designers, and visual effects artists to ensure smooth technical workflows throughout the post-production process. They are responsible for setting up and maintaining editing suites, troubleshooting software or hardware issues, and ensuring all files are correctly formatted and compatible. Collaboration often involves frequent communication to address technical challenges, optimize workflow efficiency, and support the creative vision of the team. Being proactive and adaptable is key, as priorities can shift quickly in response to production needs.

What are Post Production Engineers?

Post Production Engineers are technical professionals who manage and maintain the equipment and software used in the editing, mixing, and finishing stages of film, television, and other media projects. They ensure that audio and video workflows run smoothly, troubleshoot technical issues, and support creative teams with the delivery of high-quality final products. Their responsibilities include configuring editing suites, maintaining storage networks, and ensuring that all post-production tools function optimally.
What are popular job titles related to Post Production Engineer jobs in Washington? For Post Production Engineer jobs in Washington, the most frequently searched job titles are:
Infographic showing various Post Production Engineer job openings in Washington as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $149,126 per year, or $71.7 per hour.

Broadcast & Video Operation Chief Engineer - NASA HDQ

Globalwide Talent

Washington, DC • On-site

Full-time

Posted 7 days ago


Job description

Company Description
Globalwide Talent a minority and woman owned corporation that specializes in quality recruitment, outplacement services, and social media consulting. HUB Certified
Job Description
Chief Engineer / Broadcast & Video Operations
Rothe Development, Inc. has an immediate opening for a Chief Engineer / Broadcast & Video Operations under the Enterprise Multimedia and Integrated Technical Services Contract (eMITS) working for the Office of Communications at NASA's Mary W. Jackson's Headquarters, located in Washington D.C. This position will work as a member of the Broadcasting & Production Unit within the NASA Productions' system. This is a hybrid position.
Duties and Responsibilities
Develop and maintain system diagrams, drawings and plans for all installs and projects.
Work with IT and Cybersecurity to develop and maintain a System Security plan of the Broadcast and Video Operations for NASATV
Maintain equipment inventory, including computer equipment, software, and hardware
Perform preventive maintenance and troubleshoot broadcast equipment located in NASATV suite, auditorium, sub rooms, broadcast control rooms.
Lead, plan, and assist with set-up, operation, and strike of remote and studio broadcast productions
Develop and maintain system diagrams, drawings and plans for all installs and projects.
Design, develop, and implement future Broadcast AV systems with integration into the Broadcast Centers with NASA IT, AV teams, manual patching, updates, and network scanning for vulnerabilities.
Skills
Strong oral and written communication skills
Ability to perform work within specific timeframes and adhere to deadlines
Must be proficient in MS Office.
Experience / Education
Requires BA / BS degree
A combination of education, training, or certification that provides the requisite knowledge, skills, and abilities may be substituted for the degree.
Experience working with multi-discipline teams and customers.
Must have experience in the following:
Broadcast engineering and/or live and remote production engineering
Installation, maintenance, and operation of technical broadcast control rooms/trucks, maintenance and operation, and live production equipment is preferred.
Video switchers, graphics platforms (ProPresenter), LED lighting, broadcast cameras, fiber, coax, and audio cable termination, Video transmission over IP and Satellite.
Blackmagic design products/ cameras, Sony Cameras, Linear and on demand Media solutions, Yamaha CL/QL series, Dante Audio routing, RTS Comm communications, Evertz Captioning, Multiview systems, SMPTE Fiber and Single Mode Fiber, Terranex Frame synchs, fiber systems, and other broadcast equipment is required.
Candidate needs to have a working knowledge of:
SD/UHD/4k broadcast working standards and equipment, technical facilities, broadcast A/V and IT production equipment and systems, including experience and exposure to file-based video recorders, production switchers, routing systems, intercoms, RF, cameras, audio mixers, transmission and encoding equipment as well as computer networks and subsystems including Danté, MADI , and AES67 industry trends
Post-production processes, workflow, NAS/ Cloud storage (AWS S3, BOX, etc) and remote post production workflows. Software (Adobe, DaVinci, ProTools, Audition, etc)
Familiarity with NASA standards and specifications is preferred
Work Conditions
This position is contingent on successful completion of security badging requirements which include but are not limited to background checks, and drug screening.
Ability to lift a minimum of 50 pounds
Ability to work outside of typical business hours as needed, including but not limited to evenings, weekends, and holidays depending on event schedules
Qualifications
Additional Information
All your information will be kept confidential according to EEO guidelines.