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Phd Vision Science Jobs in Baton Rouge, LA (NOW HIRING)

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Phd Vision Science information

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$77.3K

$107.4K

$138.3K

How much do phd vision science jobs pay per year?

As of Sep 4, 2026, the average yearly pay for phd vision science in Baton Rouge, LA is $107,427.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,100.00 and $120,000.00 per year, depending on experience, location, and employer.

What is a PhD in Vision Science?

A PhD in Vision Science is an advanced research degree focused on the study of visual systems, including how vision works and how visual disorders are diagnosed and treated. Students in these programs explore topics such as ocular anatomy, visual perception, neuroscience, and eye diseases. Graduates often pursue careers in academia, clinical research, optometry, or the development of new vision technologies. The program typically involves both coursework and original research leading to a dissertation.

What are the key skills and qualifications needed to thrive as a PhD in Vision Science?

To thrive as a PhD in Vision Science, you need advanced knowledge of ocular anatomy, physiology, optics, research methodology, and often experience in clinical or laboratory settings. Proficiency with data analysis tools (such as MATLAB or Python), imaging systems, and scientific publishing platforms is typically required. Strong critical thinking, problem-solving, and effective communication skills distinguish successful professionals in this field. These skills are essential for conducting high-quality research, driving innovation, and effectively sharing findings with both scientific and clinical communities.

What are some typical research collaborations for someone in a PhD Vision Science role?

PhD Vision Science professionals often work closely with interdisciplinary teams that include optometrists, ophthalmologists, neuroscientists, and engineers. Collaborations frequently involve designing and conducting experiments, sharing data, and co-authoring publications to advance understanding of visual processes and eye diseases. These partnerships can extend to industry settings—such as developing vision correction technologies or diagnostic tools—offering diverse opportunities to broaden your research impact and professional network.

What is the difference between Phd Vision Science vs Optometrist?

AspectPhd Vision ScienceOptometrist
Required CredentialsPhD in Vision Science or related fieldDoctor of Optometry (OD) license
Work EnvironmentResearch labs, academia, industryClinical settings, private practices, clinics
Industry UsageResearch, product development, academiaPatient eye care, vision testing, prescriptions

While both roles focus on vision, a Phd Vision Science primarily involves research and development in vision-related fields, whereas an Optometrist provides clinical eye care and prescriptions. The PhD is research-oriented, often in labs or academia, while optometrists work directly with patients in clinical settings.

What can I do with a Phd vision science degree?

A PhD in vision science prepares individuals for research, academia, and advanced roles in vision-related industries such as ophthalmology, optometry, and biomedical device development. Graduates often work as university professors, research scientists, or in industry roles involving vision technology, requiring skills in data analysis, experimental design, and scientific communication.

What are popular job titles related to Phd Vision Science jobs in Baton Rouge, LA?

For Phd Vision Science jobs in Baton Rouge, LA, the most frequently searched job titles are:

What job categories do people searching Phd Vision Science jobs in Baton Rouge, LA look for?

The top searched job categories for Phd Vision Science jobs in Baton Rouge, LA are:

What cities near Baton Rouge, LA are hiring for Phd Vision Science jobs?

Cities near Baton Rouge, LA with the most Phd Vision Science job openings:

Infographic showing various Phd Vision Science job openings in Baton Rouge, LA as of August 2026, with employment types broken down into 92% Full Time, 4% Part Time, and 4% Contract. Highlights an 96% In-person, 2% Hybrid, and 2% Remote job distribution, with an average salary of $107,427 per year, or $51.6 per hour.

Senior Software Engineer, Windows/Desktop Applications - Baton Rouge, LA, USA

Speechify

Baton Rouge, LA • On-site

$124K - $155K/yr

Full-time

Re-posted 11 days ago


Job description

Mission
The mission of Speechify is to make sure that reading is never a barrier to learning.
Over 50 million people use Speechify's text-to-speech products to turn whatever they're reading - PDFs, books, Google Docs, news articles, websites - into audio, so they can read faster, read more, and remember more. Speechify's text-to-speech reading products include its iOS app, Android App, Mac App, Chrome Extension, and Web App. Google recently named Speechify the Chrome Extension of the Year and Apple named Speechify its 2025 Design Award winner for Inclusivity.
Today, nearly 200 people around the globe work on Speechify in a 100% distributed setting - Speechify has no office. These include frontend and backend engineers, AI research scientists, and others from Amazon, Microsoft, and Google, leading PhD programs like Stanford, high growth startups like Stripe, Vercel, Bolt, and many founders of their own companies
What You'll Do
  • Lead the design, architecture, and development of native Windows desktop applications using Windows App SDK, WinUI (or related UI frameworks), C#, XAML, and - when needed - C++.
  • Define and enforce best-practices for Windows desktop development across the codebase: code architecture, performance, memory usage, responsive UI, cross-version compatibility (Windows 10/11+), and maintainability.
  • Drive accessibility efforts: integrate and validate support for accessibility APIs (e.g. Microsoft UI Automation or other relevant Windows accessibility frameworks), ensure UI controls, focus management, keyboard navigation, screen-reader support, and usability for users with disabilities.
  • Collaborate closely with product designers, UX researchers, QA, and other stakeholders to shape feature planning, UI/UX architecture, and long-term roadmap for the Windows platform.
  • Take ownership of full lifecycle of features: conception → design → implementation → testing → release → maintenance. Ensure quality, reliability, and consistency across releases.
  • Identify, diagnose, and resolve complex bugs, performance bottlenecks, memory leaks, rendering issues, or compatibility problems - and propose robust architectural or design solutions.

An ideal candidate should have
Required:
  • 3+ in Windows desktop application development using Windows App SDK, WinUI (or similar), C#, XAML - and ideally additional experience with native Windows code (C++, Win32/WinRT/COM).
  • Deep understanding of Windows application architecture, including interop between managed code (.NET) and native code.
  • Proven track record of designing, building, and shipping production-quality desktop applications, with an emphasis on reliability, performance, scalability, and maintainability.
  • Strong experience with accessibility APIs on Windows (e.g. Microsoft UI Automation or similar), and a dedication to building accessible and inclusive software.
  • Excellent software engineering fundamentals: OOP, design patterns, data structures, algorithms, memory management, multi-threading or asynchronous programming (where relevant).
  • Experience leading technical design, mentoring other engineers, conducting code reviews, and making architecture-level decisions.
  • Strong communication skills; ability to articulate tradeoffs, collaborate with cross-functional teams, and drive consensus.
  • A user-centric mindset: focus on building polished, intuitive, and accessible experiences for end users.

Preferred / Bonus:
  • Experience with writing automated tests for UI - unit tests, integration tests, UI automation tests; familiarity with relevant testing frameworks.
  • Experience with performance optimization for desktop apps (memory usage, startup time, rendering performance, high-DPI support, responsiveness under load).
  • Experience with localization/globalization, right-to-left UI support, internationalization, accessibility for multiple regions.
  • Familiarity with telemetry, analytics, crash reporting, logging, and error monitoring in desktop applications.
  • Previous experience in shaping CI/CD workflows, release pipelines, and deployment strategies for desktop applications.
  • Demonstrated ability to take ownership of feature areas or modules and drive them long-term, including maintenance, refactoring, and technical debt management.

What we offer
  • A high-impact role: you will define architecture, shape the future of our Windows product, and directly influence what millions of users see and experience.
  • A collaborative, flat-structure engineering culture - you are not just a coder, but a builder and a decision-maker.
  • Opportunities to lead - mentor others, steer technical direction, and grow into broader technical leadership (e.g. Tech Lead, Architect).
  • Flexibility, autonomy, and responsibility: you define how to solve problems, own features end-to-end, and contribute to long-term product vision.
  • A purpose-driven mission: building software that's reliable, accessible, and user-centered - making a real difference for people.

The United States Based Salary range for this role is: 140,000-200,000 USD/Year + Bonus + Stock depending on experience
Think you're a good fit for this job?
Tell us more about yourself and why you're interested in the role when you apply.
And don't forget to include links to your portfolio and LinkedIn.
Not looking but know someone who would make a great fit?
Refer them!
Speechify is committed to a diverse and inclusive workplace.
Speechify does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.