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Phd Robotics Jobs in Colorado (NOW HIRING)

Help Bleum design the navigation method in our next generation robots. We will be experimenting with Lidar, Stereo Vision, SLAM, BlueTooth Beacon and others. Qualifications Have a masters or PHD in ...

Help Bleum design the navigation method in our next generation robots. We will be experimenting with Lidar, Stereo Vision, SLAM, BlueTooth Beacon and others. Qualifications Have a masters or PHD in ...

Citizen and eligible for DoD Secret or TS/SCI clearance Preferred : • Master's or PhD in computer science, robotics, or a similar discipline • 2+ years of professional experience writing high ...

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Phd Robotics information

See Colorado salary details

$88.3K

$100.9K

$122.5K

How much do phd robotics jobs pay per year?

As of Sep 7, 2026, the average yearly pay for phd robotics in Colorado is $100,945.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,600.00 and $107,300.00 per year, depending on experience, location, and employer.

What is the difference between Phd Robotics vs Robotics Engineer?

AspectPhd RoboticsRobotics Engineer
Required CredentialsPhD in Robotics, Computer Science, or related fieldBachelor's or Master's in Robotics, Mechanical, Electrical Engineering
Work EnvironmentResearch labs, academia, advanced R&D projectsIndustry settings, manufacturing, product development
Employer & Industry UsageUniversities, research institutions, high-tech companiesTech companies, manufacturing firms, startups
Common Search & ComparisonAcademic research, specialized rolesPractical application, product design

While a Phd Robotics focuses on advanced research, theoretical development, and academic contributions, a Robotics Engineer applies practical skills to design, develop, and implement robotic systems in industry settings. Both roles require a background in robotics, but their career paths and work environments differ significantly.

Can I do a PhD in robotics?

A PhD in robotics is a research-focused doctoral degree that typically requires a master's degree in engineering, computer science, or a related field. It involves advanced coursework, original research, and skills in areas like programming, control systems, and machine learning, often taking 3-5 years to complete.

How much does a PhD in robotics earn?

A PhD in robotics typically earns between $80,000 and $130,000 annually, depending on experience, industry, and location. Robotics researchers and engineers with a doctorate often work in advanced technology sectors, research institutions, or academia, where higher salaries are common for specialized skills and expertise in programming, machine learning, and automation tools.

Is a PhD in robotics worth it?

A PhD in robotics prepares individuals for advanced research, development, and academic roles in the field, often requiring strong skills in programming, control systems, and machine learning. While it can lead to higher-level positions and specialized expertise, the investment in time and cost should be weighed against industry demand and career goals.

What cities in Colorado are hiring for Phd Robotics jobs?

Cities in Colorado with the most Phd Robotics job openings:

Infographic showing various Phd Robotics job openings in Colorado as of August 2026, with employment types broken down into 92% Full Time, and 8% Part Time. Highlights an 92% In-person, and 8% Hybrid job distribution, with an average salary of $100,945 per year, or $48.5 per hour.

Senior Manager, Software Engineering - Robotics Manipulation

Nvidia

Boulder, CO • On-site

Full-time

Re-posted 28 days ago


Key responsibilities

  • Lead the Isaac Manipulation team, including recruiting, mentoring, and managing robotics software engineers.

  • Collaborate with Product Management to define and drive the strategy and roadmap for manipulation capabilities such as grasping, motion planning, perception, and learned policies.

  • Drive the planning, execution, and deployment of complex manipulation programs, ensuring quality and performance in real-world robotic systems.


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

NVIDIA is the engine of modern AI, and robotics is where AI meets the physical world. The Isaac robotics platform - spanning Isaac Sim, Isaac Lab, Isaac ROS, the foundation models behind Isaac GR00T, and the accelerated libraries that run on Jetson and in the data center - is how the world's developers and industrial leaders build intelligent robots. We are looking for an exceptional engineering leader and manager to head up Isaac for Manipulation: giving robotic arms and dexterous systems the perception, grasping, motion, and learned skills they need to do real, impactful work.

You will be responsible for the strategy, roadmap, and execution for Manipulation - turning hard, contact-rich problems in manufacturing, logistics, and industrial automation into shipping capabilities that our partners and developers can build on. This is a high-visibility role with direct line of sight to the most consequential problems in robotics today. You will grow and mentor a team of world-class robotics and machine-learning engineers, set a bold technical direction, and partner deeply with the robot-arm and industrial-automation ecosystem to make NVIDIA the default platform for robotic manipulation.

What you'll be doing: Lead the Isaac Manipulation team. Recruit, grow, and mentor a high-performing team of robotics software engineers; set direction, raise the technical bar, and manage the team's health, velocity, and delivery. Shape the roadmap.

Collaborate with Product Management to define and drive the strategy and roadmap for grasping, motion planning and control, perception-for-manipulation, and learned manipulation policies - from research to productized, supported platform capabilities. Apply creative solutions to real industrial problems. Translate the hardest contact-rich manipulation tasks in manufacturing, logistics, assembly, and machine tending into robust capabilities that work in the real world, not just the lab.

Bridge research and product. Partner with NVIDIA Research, the Isaac Sim/Lab teams, and foundation-model teams (e.g., Isaac GR00T, Cosmos) to bring sim-to-real, imitation, and reinforcement learning approaches into the platform and onto physical arms. Engage partners and developers

Serve as a technical face of Isaac Manipulation to robot-arm OEMs, system integrators, and the developer community - gathering requirements, running joint engineering, and ensuring our APIs and tools meet real workflows. Support our ecosystem of developers through responsible migration handling of their solutions built on our durable platform. Leverage accelerated compute.

Drive architecture and execution that fully uses NVIDIA GPUs, CUDA, and the accelerated-computing stack across simulation, training, and on-robot inference on Jetson and edge platforms. Deliver. Drive planning and execution of complex, multi-functional programs; own quality, performance, and the real-world deployment of learned policies and manipulation stacks on physical robots.

Influence the strategy. Represent manipulation in platform-level technical and business decisions, and help shape where NVIDIA invests across the robotics stack. What we need to see: BS, MS, or PhD in Robotics, Computer Science, Electrical/Mechanical Engineering, or a related field (or equivalent experience).

12+ total years of relevant industry experience building robotics or robotics-adjacent systems, including 3+ years leading, mentoring, and managing engineering teams. Robotic arm depth. Hands-on expertise with robotic arms, manipulation, and physics from grasping, motion planning (across both numerical optimization and sampling-based approaches), and control (including force/impedance and contact-rich control) to perception-guided manipulation.

Accelerated compute. Working understanding of GPU-accelerated computing and modern ML infrastructure, and how to architect robotics software to take advantage of it (CUDA, PyTorch, GPU-accelerated simulation, edge inference). Partner and developer interface.

Demonstrated ability to work directly with external partners, customers, and developer communities and to translate their needs into roadmap and shipping product. Technical credibility. Strong software engineering fundamentals (modern C++ and Python) and the ability to engage substantively in technical and architectural decisions with your team.

Ways to stand out from the crowd: Industry leadership and fluency. Experience building manipulation or industrial automation products at an established robot-arm company or manipulation startup, and a strong understanding of the product landscape including use cases, the integrators, and the platforms from leading vendors. Hardware-agnostic platforms.

A track record building developer-facing or low-code platforms and tooling that abstract across multiple robot-arm brands and make manipulation accessible to non-experts. Learned manipulation. Deep experience with imitation learning, reinforcement learning, sim-to-real transfer, or manipulation foundation models, and shipping learned policies onto real hardware.

Ecosystem & OSS. Contributions to ROS 2, ros2_control, MoveIt, or the broader robotics open-source and standards community. Founder / 0-to-1 instincts.

Experience starting or scaling a product or team from the ground up and operating with speed in ambiguous, fast-pace problem spaces. Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across simulation, foundation models, and accelerated compute - to solve it at platform scale. You'll lead a team that the entire robotics industry builds on, and your work will show up on factory floors and in warehouses around the world.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD for Level 4, and 320,000 USD - 488,750 USD for Level 5. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 13, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US