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Pc Games Jobs in Oregon (NOW HIRING)

Game Systems Engineer

Eugene, OR · On-site +1

$92K - $110K/yr

Experience working across multiple platforms, including PC or console. * Experience with ... games are for everyone! Pipeworks provides equal employment opportunities to all employees and ...

Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern ...

Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern ...

Tech Art Lead

OR · On-site +1

$120K - $126K/yr

Ensure visual aspects of the game are performant across all platforms (PC, console) * Collaborate with project leadership to define and oversee the Technical Art roadmap, working cross team with ...

Senior Systems Software Engineer, CUDA GPU Profiler

OR · On-site +1

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people.

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people.

For 25 years, our company has changed computer graphics, PC gaming, and accelerated computing. Driven by an ambitious vision and elite talent, we pioneer the AI era. Our GPUs power computers, data ...

Our invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern ...

Lead Safety Architect - Autonomous Vehicles

OR · On-site +1

$55.25 - $75.75/hr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people.

Principal Software Engineer - DGX Cloud

OR · On-site +1

$134K - $180K/yr

Join NVIDIA, a leader in digital imagery, PC gaming, and advanced computing, as a Principal Software Engineer for DGX Cloud. At NVIDIA, our innovation legacy drives us, fueled by the passion of our ...

For 25 years, our company has changed computer graphics, PC gaming, and accelerated computing. Driven by an ambitious vision and elite talent, we pioneer the AI era. Our GPUs power computers, data ...

For 25 years, our company has changed computer graphics, PC gaming, and accelerated computing. Driven by an ambitious vision and elite talent, we pioneer the AI era. Our GPUs power computers, data ...

... PC, console) NICE-TO-HAVE SKILLS Experience with global gaming markets and the competitive gaming/esports landscape Familiarity with development using Unreal Engine REQUIRED Strong portfolio ...

Senior Software Engineer, Graphics Performance

OR · On-site +1

$139K - $172K/yr

NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited ...

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited ...

NVIDIA's invention of the GPU sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. Our GPUs are being used in many of the largest ...

Showing results 21-40

Pc Games information

What is the difference between Pc Games vs Game Developers?

AspectPc GamesGame Developers
Required CredentialsNone specific; often self-taught or hobbyistsDegree in computer science, game design, or related fields
Work EnvironmentGaming industry, studios, or independent projectsGame studios, tech companies, or freelance
Industry UsageRefers to the product (video games for PC)Refers to the profession creating those products
Common Search IntentFinding PC games to playLearning about careers in game development

Pc Games are the final products played by users, while Game Developers are the professionals who create these games. Understanding this distinction helps clarify whether you're interested in playing or developing PC games.

What are popular job titles related to Pc Games jobs in Oregon?

For Pc Games jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Pc Games jobs in Oregon look for?

The top searched job categories for Pc Games jobs in Oregon are:

Infographic showing various Pc Games job openings in Oregon as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

Game Systems Engineer

Pipeworks Studios

Eugene, OR • On-site, Remote

$92K - $110K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

Description
Pipeworks Studios is seeking an experienced Engineer. This is a hands-on individual-contributor role for an engineer who can work autonomously, own the technical design, development, and rollout of medium-complexity features and systems, and help the broader team succeed.
The ideal candidate will work independently, communicate clearly about progress and risks, stay open to feedback, and enjoy working directly with content creators. This role may involve coordinating work with one or two other engineers, but it does not require formal people management or ownership of an entire project.

Day To Day
Responsibilities
  • Own the technical design, development, testing, documentation, rollout, and support of medium-complexity features and systems.
  • Break larger bodies of work into smaller tasks, provide first-pass estimates, and coordinate implementation with one or two other engineers when appropriate.
  • Parallelize work across active development, code review, automated testing, feedback, and questions so progress continues while dependencies are resolved.
  • Translate product and creative goals into practical technical solutions, identifying dependencies, risks, edge cases, and tradeoffs early.
  • Treat systems as if they are already live by writing defensive code, maintaining high attention to detail, and communicating risks before they affect the team.
  • Write consistently high-quality, readable, maintainable, and well-tested code that follows team conventions.
  • Investigate difficult bugs and technical issues using debuggers, profilers, logs, source control, documentation, and other appropriate tools.
  • Work autonomously in a large or unfamiliar codebase, keep Jira tickets, statuses, and estimates current throughout sprints, and communicate status so progress and problems are visible.
  • Participate proactively across engineering, design, art, production, QA, and other team channels; ask questions early, reduce ambiguity, and help the group reach positive outcomes.

Skills Knowledge and Expertise
Must Haves
  • Substantial professional experience developing and delivering production software in a collaborative environment.
  • Proficiency in C++ with familiarity in C#
  • Proficiency in at least three game engineering domains, such as gameplay, UI, animation, graphics, performance optimization, networking, online services, web development, tools, or automated testing.
  • Demonstrated ability to own medium-complexity features or systems from technical design through rollout and ongoing support.
  • Strong debugging, resourcefulness, and systems-thinking skills, including the judgment to investigate methodically and ask for help when appropriate.
  • Consistent commitment to code quality, testing, maintainability, defensive programming, and team best practices.
  • Ability to work autonomously in a large or interconnected codebase while remaining patient and open to feedback.
  • Clear, direct, professional, and concise communication, including proactive updates about progress, risks, dependencies, and requests for help.
Nice-To-Have Skills
  • Experience shipping a commercial game or another substantial production release.
  • Experience shipping a AAA project
  • Experience working across multiple platforms, including PC or console.
  • Experience with performance optimization, memory management, multithreading, networking, backend services, tools, automated testing, build systems, or development workflows.
  • Experience mentoring engineers or improving team documentation, processes, and coding practices.
  • Experience working directly with clients or external development partners.
Education & Experience
  • 5+ years of relevant professional engineering experience, or equivalent practical experience.
  • At least one (1) shipped commercial game or another substantial production release is preferred.
  • A degree in computer science, engineering, or a related field is helpful but not required when equivalent professional experience is demonstrated.

What We Can Offer You
A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 17-20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications above.