Consistent, high-quality visuals, whether content starts as parts, voxels, or meshes Today, the ... Coordinate across teams including rendering, avatar, physics, and content platform, ensuring ...
Consistent, high-quality visuals, whether content starts as parts, voxels, or meshes Today, the ... Coordinate across teams including rendering, avatar, physics, and content platform, ensuring ...
Consistent, high-quality visuals, whether content starts as parts, voxels, or meshes Today, the ... Coordinate across teams including rendering, avatar, physics, and content platform, ensuring ...
Consistent, high-quality visuals, whether content starts as parts, voxels, or meshes Today, the ... Coordinate across teams including rendering, avatar, physics, and content platform, ensuring ...
Subject Matter Expert - Residential Electrician (Remote) - Domalytx Tech Platform
Menlo Park, CA · Remote
$50/hr
... or avatar content You'll be using your knowledge without having to drive house to house, crawl ... parts, labor, permits, etc. You're comfortable on Zoom and can handle video calls and recordings ...
Subject Matter Expert - Residential Electrician (Remote) - Domalytx Tech Platform
Menlo Park, CA · Remote
$50/hr
... or avatar content You'll be using your knowledge without having to drive house to house, crawl ... parts, labor, permits, etc. You're comfortable on Zoom and can handle video calls and recordings ...
Subject Matter Expert - Residential Electrician (Remote) - Domalytx Tech Platform
Menlo Park, CA · On-site +1
$50/hr
... or avatar content You'll be using your knowledge without having to drive house to house, crawl ... parts, labor, permits, etc. • You're comfortable on Zoom and can handle video calls and ...
Subject Matter Expert - Residential Electrician (Remote) - Domalytx Tech Platform
Menlo Park, CA · On-site +1
$50/hr
... or avatar content You'll be using your knowledge without having to drive house to house, crawl ... parts, labor, permits, etc. • You're comfortable on Zoom and can handle video calls and ...
Interested in AI tools for content production, including AI video and avatar-based content * Organized and detail-oriented, with the ability to manage many moving parts * Strong communicator who can ...
Quick apply
Interested in AI tools for content production, including AI video and avatar-based content * Organized and detail-oriented, with the ability to manage many moving parts * Strong communicator who can ...
Interested in AI tools for content production, including AI video and avatar-based content * Organized and detail-oriented, with the ability to manage many moving parts * Strong communicator who can ...
Interested in AI tools for content production, including AI video and avatar-based content * Organized and detail-oriented, with the ability to manage many moving parts * Strong communicator who can ...
Parts Avatar information
See salary details
$11.30 - $12.39
2% of jobs
$12.39 - $13.48
2% of jobs
$13.48 - $14.58
9% of jobs
$14.58 - $15.67
12% of jobs
$15.72 is the 25th percentile. Wages below this are outliers.
$15.67 - $16.76
11% of jobs
The median wage is $17.43 / hr.
$16.76 - $17.85
24% of jobs
$18.84 is the 75th percentile. Wages above this are outliers.
$17.85 - $18.95
17% of jobs
$18.95 - $20.04
11% of jobs
$20.04 - $21.13
9% of jobs
$21.13 - $22.22
3% of jobs
$22.22 - $23.32
1% of jobs
$11
$17
$23
How much do parts avatar jobs pay per hour?
What is the difference between Parts Avatar vs Auto Parts Specialist?
| Aspect | Parts Avatar | Auto Parts Specialist |
|---|---|---|
| Required Credentials | Knowledge of auto parts, basic technical skills | Auto repair certifications, technical training |
| Work Environment | Online platform, retail stores, warehouses | Auto repair shops, retail stores, dealerships |
| Employer & Industry Usage | E-commerce, auto parts retail | Auto service centers, retail auto parts stores |
| Search & Comparison Intent | Finding auto parts, online ordering | Assisting customers, in-store sales |
Parts Avatar primarily refers to an online platform or service that helps users find and purchase auto parts, often focusing on e-commerce. An Auto Parts Specialist is a retail or service professional who assists customers in selecting and selling auto parts, often working in physical stores or auto repair shops. While both roles involve auto parts, Parts Avatar emphasizes online and digital solutions, whereas Auto Parts Specialists focus on direct customer service and in-person sales.
What are the key skills and qualifications needed to thrive as an Automotive Parts Specialist, and why are they important?
What are some common challenges faced by team members working at Parts Avatar, and how can new hires prepare for them?
Who is the CEO of parts avatar?
What jobs pay 2000 a day?
What jobs pay $10,000 a month without a degree?
What are Parts Avatar?
What qualifications do you need to be a parts advisor?
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Job description
About the role: The Geometry team in the Roblox Engine organization builds the foundational technology that all Roblox worlds and avatars are made of. We focus on how complex 3D geometry is created, stored, and streamed so that experiences can be larger, more detailed, and more dynamic, while still running well on a wide range of devices.
Within Geometry, the Geometry Scalability team owns the engine technologies that let creators build:
- Huge, dense environments that still perform on lowend mobile devices
- Highfidelity avatars and articulated models that stream smoothly as players move through a world
- Consistent, high-quality visuals, whether content starts as parts, voxels, or meshes
Today, the team works on systems such as:
- SLIM (Scalable Lightweight Interactive Models) - our format and pipeline for streaming large composite models with automatic levels of detail for both worlds and avatars
- Geometry generation and clustering frameworks used to combine, simplify, and stream complex scenes efficiently
- Mesh levelofdetail and evaluation pipelines that balance visual quality and performance across devices
We partner closely with Rendering, Avatar, Physics, Content Platform, and Engine Infra to deliver multiyear scalability initiatives that shape the future of the Roblox platform.
You will:
- Lead and grow the Geometry Scalability team - a group of senior and staff C++ engineers working at the intersection of real-time graphics, geometry processing, and large-scale systems - and own the vision, roadmap, and execution for systems like SLIM and our geometry generation and level-of-detail pipelines.
- Evolve geometry scalability over a 1-3 year horizon, driving new algorithms and architectures in areas such as mesh simplification, level-of-detail generation, and scalable skinning/transcoding pipelines - extending today's capabilities from static environments to avatars, articulated models, and animated content like vehicles and interactive props.
- Own end-to-end delivery for geometry scalability systems - design, implementation, testing and performance validation, rollout, monitoring, and long-term maintenance - with clear execution practices that lead to predictable, high-quality results.
- Coordinate across teams including rendering, avatar, physics, and content platform, ensuring dependencies are understood and risks are managed early, and partner with research and senior individual contributors to translate cutting-edge techniques into robust, production-quality engine features.
You have:
- 4+ years of engineering management experience, including leading senior and staff engineers on complex engine or platform projects.
- A proven track record of shipping largescale C++ engine or realtime 3D systems (for example, game engines, graphics or geometry pipelines, simulation, or large content platforms).
- Experience owning a multiquarter or multiyear technical roadmap that required crossteam coordination, staged rollouts, and ongoing iteration on performance and quality.
- Strong background in 3D computational geometry and numerical methods: mesh processing, levelofdetail generation, geometry simplification, and linear algebra.
- Deep expertise in modern C++ and lowlevel performance optimization on CPU and/or GPU, ideally in realtime engines or largescale rendering/geometry pipelines.
- Familiarity with skinning, animation, and avatar systems (bones, accessories, layered clothing) and how they integrate into geometry and streaming pipelines is a strong plus.
- Demonstrated ability to build and maintain a healthy team culture: clear expectations, predictable delivery, psychological safety, and direct, constructive feedback.
You are:
- Someone who has experience working directly with or building for usergenerated content ecosystems or creator platforms where scalability, robustness, and backwards compatibility are critical.
- Background with scalable content streaming systems, such as cloudbased content transcoding and delivery pipelines for 3D assets.
- Prior contributions to graphics, geometry, or simulation research (for example, publications or conference talks) or experience productionizing such techniques in shipped products.
About ROBLOX
Sourced by ZipRecruiter
Industry
Software development
Company size
51 - 200 Employees
Headquarters location
San Mateo, CA, US
Year founded
2004