2

Part Time Unity Software Developer Jobs in Portland, OR

This role is ideal for a student who can work part-time (16 hours/week) for 6 months to 1 year and is interested in building strong foundations in AI software stacks, GPU programming, and performance ...

Mechanical Engineer/Designer

Portland, OR · On-site

$80K - $109K/yr

... software. * Performs other miscellaneous engineering tasks as required for the completion of ... Regular full-time and part-time employees (working at least 20 hours per week) have access to ...

Part Time Leasing Consultant

Portland, OR · On-site

$17.50 - $20.75/hr

When you join Asset Living, you become part of a dynamic team that thrives on unity, unique talents ... Ability to understand and perform all on-site software functions; basic computer skills required.

Our software runs on the factory floor, in air-gapped environments, on edge hardware that customers ... engineering discipline. The Role We're hiring a Manual QA Tester on a part-time basis to lead daily ...

Manual QA Tester

Portland, OR · On-site

$35 - $48/hr

Our software runs on the factory floor, in air-gapped environments, on edge hardware that customers ... engineering discipline. The Role We're hiring a Manual QA Tester on a part-time basis to lead daily ...

next page

Showing results 1-20

Part Time Unity Software Developer information

See Portland, OR salary details

$50.9K

$118.6K

$176K

How much do part time unity software developer jobs pay per year?

As of Jun 21, 2026, the average yearly pay for part time unity software developer in Portland, OR is $118,612.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,400.00 and $137,900.00 per year, depending on experience, location, and employer.

What does a Part Time Unity Software Developer do?

A Part Time Unity Software Developer creates and maintains interactive applications, games, or simulations using the Unity engine while working on a reduced or flexible schedule. Their responsibilities can include writing C# scripts, designing user interfaces, optimizing performance, and collaborating with other team members. They may also help with debugging, testing, and deploying Unity projects. Part-time roles are ideal for those balancing other commitments or seeking flexible work options within the game or software development industry.

What is the difference between Part Time Unity Software Developer vs Part Time Game Programmer?

AspectPart Time Unity Software DeveloperPart Time Game Programmer
Required SkillsUnity engine, C#, scripting, game developmentGame logic, C++, scripting, engine familiarity
Work EnvironmentGame studios, freelance projects, mobile/PC platformsGame studios, indie developers, freelance work
Common CertificationsUnity Certified Developer, C# programmingNone specific, programming certifications helpful

Both roles involve game development with a focus on Unity, requiring C# skills. The main difference is that a Part Time Unity Software Developer specializes in Unity engine projects, while a Part Time Game Programmer may work across various engines and languages. Both roles are common in game studios and freelance settings, sharing similar credentials and work environments.

What are the key skills and qualifications needed to thrive as a Part Time Unity Software Developer, and why are they important?

To thrive as a Part Time Unity Software Developer, you need a solid understanding of C# programming, game development principles, and experience with the Unity engine, often supported by a degree in computer science or relevant field. Familiarity with version control systems (like Git), Unity's asset pipeline, and possibly certifications like Unity Certified Developer are valuable. Strong problem-solving abilities, effective time management, and clear communication are standout soft skills for this role. These competencies ensure efficient project delivery, high-quality code, and smooth collaboration within distributed or flexible teams.

What are some common challenges faced by part-time Unity software developers when working on collaborative projects?

Part-time Unity software developers often face challenges in staying aligned with full-time team members, especially when project requirements or priorities shift rapidly. Effective communication and clear documentation are essential to ensure that everyone is on the same page, despite differing schedules. Using version control systems like Git and participating in regular stand-up meetings can help bridge the gap and maintain project momentum. Additionally, part-time developers may need to prioritize tasks efficiently to make the most of their limited hours.
What are the most commonly searched types of Unity Software Developer jobs in Portland, OR? The most popular types of Unity Software Developer jobs in Portland, OR are:
AI Software Engineering Intern

AI Software Engineering Intern

Intel

Hillsboro, OR

Part-time

Medical, Retirement, PTO

Posted 22 days ago


Intel rating

8.7

Company rating: 8.7 out of 10

Based on 144 frontline employees who took The Breakroom Quiz

10th of 139 rated electronics manufacturers


Job description

Job Details:Job Description: 

This role is ideal for a student who can work part-time (16 hours/week) for 6 months to 1 year and is interested in building strong foundations in AI software stacks, GPU programming, and performance optimization. Contributes to the design, development, and optimization of AI software solutions including algorithms, frameworks, and AI software architectures across domains such as computer vision, machine learning, and deep learning. Assists in implementing and tuning models for performance and accuracy, applied research, and hardware software integration. May also include the creation of AI software solutions in partnership with internal product teams and external partners as well as system level deployment to enable scalable and efficient AI solutions. As an intern, learns and applies knowledge, builds skills, and explores future career opportunities through hands on experience and projects that support Intel business goals in a collaborative environment.

This position is not eligible for intel immigration sponsorship.

Qualifications:

Minimum requirements:
Available to work part-time for 6-12 months and to work onsite for the duration of the internship while pursuing a degree.
Bachelor in a relevant field (Mathematics, Physics, Computer Science)
3+ months of experience in the following areas:

  • C and C++
  • Software development on Linux
  • Floatingpoint arithmetic
  • Accuracy validation of floatingpoint algorithms
  • Software libraries design and architecture

Preferred Qualifications

  • Graphics experience (GPU / CUDA)
Job Type:Student / InternShift:Shift 1 (United States of America)Primary Location: US, Oregon, HillsboroAdditional Locations:US, California, FolsomBusiness group:The Software Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments. The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics.Posting Statement:All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of TrustN/ABenefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.

Annual Salary Range for jobs which could be performed in the US: $101,100.00-136,800.00 USD (Hourly Role)The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Our standard internship rates are based on your degree, location, and the job role. Your recruiter can share more about the specific compensation range for your preferred location and job role during the hiring process.

Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.

*

ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

What Intel employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Intel logo

About Intel

Sourced by ZipRecruiter

Intel strives to make every facet of semiconductor manufacturing state-of-the-art -- from semiconductor process development and manufacturing, through yield improvement to packaging, final test and optimization, and world class Supply Chain and facilities support. Employees in the Technology and Manufacturing Group are part of a worldwide network of design, development, manufacturing, and assembly/test facilities, all focused on utilizing the power of Moore's Law to bring smart, connected devices to every person on Earth

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1968