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Part Time Unity Software Developer Jobs in Jacksonville, FL

Part Time Porter

Saint Augustine, FL · On-site

$12.50 - $15.50/hr

When you join Asset Living, you become part of a dynamic team that thrives on unity, unique talents ... Ability to understand and perform all on-site software functions; basic computer skills required.

Mechanical Engineer

Jacksonville, FL · On-site

$100K - $145K/yr

Knowledge of and ability to use software for heating/cooling load calculations, either Trane Trace ... Regular full-time and part-time employees (working at least 20 hours per week) have access to ...

Roadway Transportation Engineer

Jacksonville, FL · On-site

$71K - $95K/yr

Utilize your experience with various software platforms including Microstation, OpenRoads and ... Arcadis offers benefits for full time and part time positions. These benefits include medical ...

Ability to work in MicroStation, Geopak and 3D Engineering Modeling software. * Experience in the ... Regular full-time and part-time employees (working at least 20 hours per week) have access to ...

Client Project Manager

Jacksonville, FL · Remote

$91K - $107K/yr

... part-time, with the possibility of a full-time position Preferred * 1+ year of hands-on software ... Developer-first culture: You're a technical professional who happens to be client-facing -- not a ...

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Part Time Unity Software Developer information

See Jacksonville, FL salary details

$44.5K

$103.6K

$153.8K

How much do part time unity software developer jobs pay per year?

As of Jun 24, 2026, the average yearly pay for part time unity software developer in Jacksonville, FL is $103,632.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,400.00 and $120,500.00 per year, depending on experience, location, and employer.

What does a Part Time Unity Software Developer do?

A Part Time Unity Software Developer creates and maintains interactive applications, games, or simulations using the Unity engine while working on a reduced or flexible schedule. Their responsibilities can include writing C# scripts, designing user interfaces, optimizing performance, and collaborating with other team members. They may also help with debugging, testing, and deploying Unity projects. Part-time roles are ideal for those balancing other commitments or seeking flexible work options within the game or software development industry.

What is the difference between Part Time Unity Software Developer vs Part Time Game Programmer?

AspectPart Time Unity Software DeveloperPart Time Game Programmer
Required SkillsUnity engine, C#, scripting, game developmentGame logic, C++, scripting, engine familiarity
Work EnvironmentGame studios, freelance projects, mobile/PC platformsGame studios, indie developers, freelance work
Common CertificationsUnity Certified Developer, C# programmingNone specific, programming certifications helpful

Both roles involve game development with a focus on Unity, requiring C# skills. The main difference is that a Part Time Unity Software Developer specializes in Unity engine projects, while a Part Time Game Programmer may work across various engines and languages. Both roles are common in game studios and freelance settings, sharing similar credentials and work environments.

What are the key skills and qualifications needed to thrive as a Part Time Unity Software Developer, and why are they important?

To thrive as a Part Time Unity Software Developer, you need a solid understanding of C# programming, game development principles, and experience with the Unity engine, often supported by a degree in computer science or relevant field. Familiarity with version control systems (like Git), Unity's asset pipeline, and possibly certifications like Unity Certified Developer are valuable. Strong problem-solving abilities, effective time management, and clear communication are standout soft skills for this role. These competencies ensure efficient project delivery, high-quality code, and smooth collaboration within distributed or flexible teams.

What are some common challenges faced by part-time Unity software developers when working on collaborative projects?

Part-time Unity software developers often face challenges in staying aligned with full-time team members, especially when project requirements or priorities shift rapidly. Effective communication and clear documentation are essential to ensure that everyone is on the same page, despite differing schedules. Using version control systems like Git and participating in regular stand-up meetings can help bridge the gap and maintain project momentum. Additionally, part-time developers may need to prioritize tasks efficiently to make the most of their limited hours.
What are the most commonly searched types of Unity Software Developer jobs in Jacksonville, FL? The most popular types of Unity Software Developer jobs in Jacksonville, FL are:
What cities near Jacksonville, FL are hiring for Part Time Unity Software Developer jobs? Cities near Jacksonville, FL with the most Part Time Unity Software Developer job openings:
STEM & Coding Instructor Opportunities

STEM & Coding Instructor Opportunities

Concorde Education

Saint Augustine, FL

$50/hr

Contractor

Posted 8 days ago


Job description

POTENTIAL INDEPENDENT CONTRACTOR INSTRUCTIONAL ASSIGNMENTS

Program: Coding Instructor Opportunities

Location: On-site at partner schools; varies by assignment

Teaching Mode: In Person

Grade Levels: Elementary, Middle, and High School; varies by assignment

Schedule: Typically 1–4 instructional service hours per week after school

Program Length: Commonly approximately 10 weeks per assignment

Start Dates: Opportunities become available throughout the school year

Compensation: Estimated typical compensation of $50+ per completed instructional service hour, depending on assignment scope, experience, location, schedule, and agreed compensation

ABOUT THE OPPORTUNITY

Concorde Education is seeking independent instructional contractors to provide coding and computer science enrichment services for K–12 students.

This is a potential independent contractor assignment, not an employee position. Contractors may choose whether to apply for, accept, decline, or ignore available opportunities.

Assignments vary by school, grade level, schedule, curriculum, available technology, and program objectives.

Concorde may provide curriculum guidance, lesson-plan suggestions, project ideas, instructional resources, or program objectives. Contractors may use their professional judgment to adapt instruction within the assignment scope and applicable site requirements.

ASSIGNMENT SCOPE

Depending on the accepted assignment, contractors may:

• Plan and facilitate engaging, age-appropriate coding and technology sessions;

• Introduce students to foundational programming concepts through project-based learning;

• Adapt activities based on student experience levels, site requirements, available technology, and program objectives;

• Support students in creating coding projects, games, animations, websites, applications, or other final projects, where applicable;

• Maintain a safe, respectful, inclusive, and age-appropriate learning environment;

• Communicate assignment-related needs or significant concerns with Concorde and school staff, as appropriate;

• Complete a brief session completion form after each scheduled session; and

• Follow applicable site safety, visitor, technology, emergency, and student-protection procedures.

EXAMPLE PROGRAM TOPICS

Assignments may include topics such as:

• Introductory programming concepts, including sequencing, loops, and conditionals;

• Scratch or ScratchJr game and animation design;

• Beginner Python programming;

• Web development fundamentals, including HTML, CSS, and introductory JavaScript;

• Computational thinking and debugging;

• Interactive project creation; and

• Collaboration, creativity, and problem-solving.

Specific content, software platforms, and curriculum requirements vary by assignment.

QUALIFICATIONS

Preferred qualifications include:

• At least 60 college credits, where required by the applicable assignment or site;

• Experience with coding, programming, computer science, or related technology subjects;

• Experience teaching, tutoring, coaching, mentoring, or leading activities with school-age students;

• Strong communication, organization, and classroom facilitation skills;

• Availability to provide services for the accepted assignment schedule and communicate schedule issues as soon as reasonably practicable; and

• Familiarity with tools such as Scratch, Python, HTML/CSS, JavaScript, Chromebooks, or similar educational technology.

Preferred backgrounds may include educators, tutors, computer science students, software developers, engineers, STEM professionals, coding club leaders, and others with relevant instructional or technical experience.

MATERIALS AND RESOURCES

Assignments may utilize school-provided technology, web-based coding platforms, Chromebooks, curriculum resources, lesson plans, or project guidelines.

Contractors may use their own instructional methods and materials when appropriate, safe, age-appropriate, lawful, and consistent with the assignment scope and site requirements.

Purchases requiring reimbursement must be approved in writing by Concorde before they are incurred.

COMPENSATION

Compensation varies by assignment and agreed contractor terms. Many opportunities pay $50+ per completed instructional service hour with students.

Contractors may propose their desired compensation rate when applying. When proposing a rate, contractors should consider the overall assignment scope, including anticipated preparation, planning, commute, materials, schedule, and other business considerations.

Concorde may accept the proposed rate, decline the application, or provide a counteroffer based on the budget for the specific assignment.

Unless otherwise approved in writing, compensation is based on completed instructional service hours with students.

Payment for completed services is generally made by direct deposit on the fifteenth day of the month following the month in which services were completed, unless otherwise stated in the accepted assignment terms or required by applicable law.

APPLICATION AND ONBOARDING

Applicants selected to move forward may be invited to create a contractor profile and complete any required onboarding steps.

Applying, interviewing, receiving an invitation to create a profile, creating a profile, or completing onboarding does not guarantee selection, placement, or future assignment opportunities.

Potential assignments are subject to assignment fit, agreed compensation, completion of required onboarding, applicable background-check review, Fair Chance or pre-adverse action procedures where required, site-specific clearance requirements, and final written confirmation from Concorde Education.

Some assignments may require background-check authorization, fingerprinting, agency clearance, site-specific documentation, identification badges, or other compliance steps before services may begin.

Applicants should not provide criminal-history information unless and until requested through the appropriate legally compliant process.

EQUAL OPPORTUNITY

Concorde Education considers contractor applicants without regard to any status protected by applicable federal, state, or local law and is committed to respectful, inclusive, and student-centered programming.